
With over 1000 km² of complete freedom from sky to seabed, Rico Rodriguez returns to unleash chaos in the most creative and explosive ways imaginable.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.11/day in the week to Aug 4 → 14.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Mediterranean republic of Medici is suffering under the brutal control of General Di Ravello, a dictator with an insatiable appetite for power. Enter Rico Rodriguez, a man on a mission to destroy the General’s hold on power by any means necessary. With over 400 square miles of complete freedom from sky to seabed and a huge arsenal of weaponry, gadgets and vehicles, prepare to unleash chaos in the most creative and explosive ways you can imagine.
Explore a Mediterranean island paradise with complete vertical freedom – skydive, BASE jump and free dive in an open world with virtually zero limits
Glide through the air and swoop across mountains with your Wingsuit giving a new way to rain death from above
Use your Grapple and Parachute to scale buildings, hijack vehicles, move quickly or tether objects together for creative new ways to cause Chaos.
Cause massive chains of destruction in military bases, harbours, prisons, police stations and communications facilities to bring down a dictator
Arm yourself with a wide range of explosive weaponry from shotguns and missile launchers to tank-busters and air-strikes
Choose from a huge variety of different vehicles to drive including speedboats, jets, helicopters, turbo-fuelled sports cars and super bikes
Get adventurous with dozens of challenge missions and collectibles to discover
Online community features
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1467 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hikaye bok gibi ama DOSTUM kim WİNGSUİTLE UÇUP ASEKERİ ÜS PATLATMAYI SEVMEZ AMK OYUN MÜTJHİŞ OYNAYIN OYNATTIRIN
it is best
вообшем норм
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Polish, Portuguese - Brazil*, Russian*, Japanese**languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.....
a og just cause 3 with mods are ver likely to recommended
This is one of those times I wish Steam had a Neutral option for reviews since, although there's a lot to fun to be had in this game.....there's also a lot of stuff that's annoying or repetitive to deal with as well. The Good: - The grappling hook/wingsuit combo is absolutely a joy to use to get around and makes using any other method of getting around pointless (more on that in a bit). Swooping in and then floating 100 feet above a base as you rain destruction down is what this game does best. - It looks pretty nice and the explosions are satisfying. - Using the grappling hook as a weapon works well when you have the opportunity to do it instead of desperately running from enemies (see below). I know they built on it in the next game. - Most of the side activities are pretty fun to do. - There is a bit of strategy involved in taking out bigger installations. Hacking anti-air to take out helicopters (or let you fly in with one more freely), deciding how to destroy something with either the grapple or a weapon or other means. There probably could have been more of that, honestly. The Bad: - The upgrade system is full of pointless upgrades and I'm not a fan of tying them to the side activities. The ones that upgrade the grapple are spread out so much that its annoying. Just go full Saints Row 3 with the power fantasy and let me upgrade so I have a Rico immune to bullets with infinite RPG ammo by the end of the game. - What's the point of the Chaos score now? In JC 2 you unlocked the next story mission after hitting a certain score and unlocked more weapons and vehicles. What does it do in this game? Why couldn't it be tied to the upgrade system in this game too? - Vehicles are pointless AND they handle like crap, especially bigger vehicles. - A LOT of the areas and bases look the same and you are blowing up the same stuff over and over. Stop making me follow pipes Dimah! The story missions are also way less fun than just flying around and blowing up enemy installations. There isn't nearly as much creativity as I wish there was. - The biggest one for me: bullet sponge enemies that spawn in out of nowhere en masse and a Rico made of tissue paper. This was a problem in JC 2 and it might be worse here. Apparently shotguns are the most powerful thing in the world since they stagger you even from like 50-75 feet away. Upgrades to increase health and damage resistance would have been really nice. Their idea of "challenge" seems to be "throw all the enemies at you". The story is entirely forgettable and I ended up skipping cutscenes about halfway through since it doesn't matter. I think there's enough fun to tilt my thumb up....but its close.
got the game and 12 dlcs for 4 dollars, worth those 4 dollars.
Amazing game 10/10.
, '
Like ghost recon wildlands, action slop, but much MUCH better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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