
Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into an adrenaline-fuelled free-roaming adventure. As agent Rico Rodriguez, your orders are to find and kill your friend and mentor who has disappeared on the island paradise of Panau. There, you must cause maximum chaos by land, sea and air to shift the balance of power. With the unique grapple and parachute combo, BASE jump, hijack and create your own high-speed stunts. With 400 square miles of rugged terrain and hundreds of weapons and vehicles, Just Cause 2 defies gravity and belief.
UNIQUE VERTICAL GAMEPLAY - Take to the air like no other game. Experience total aerial freedom with the unique parachute and dual grapple
UNBELIEVABLE ADRENALINE-FUELLED STUNTS - Free fall, base jump, vehicle surf, para sail, skydive, grapple, slingshot, leap between vehicles, hang from helicopters, scale buildings. The impossible is within your grasp.
UPGRADED DUAL GRAPPLE - Your best tool is now a weapon. Fire two shots with the grapple hook and attach unwilling enemies to high-speed vehicles, hang them upside down from buildings, tether objects in mid air. The possibilities are as vast as your imagination.
DISCOVER THE SECRETS OF PANAU - Explore the island paradise; from sprawling cities, secluded beaches and towering mountain peaks – more than 400 square miles of your own personal playground.
EXPERIENCE TRUE FREEDOM - Hundreds of objectives can be completed in any way or order that you choose. When it’s time for a break from Agency business, kick back and enjoy all the attractions that Panau has to offer.
MASSIVE SELECTION OF VEHICLES - Catch air on a high-speed dirt bike, race across the sea in a power boat, or fire a spread of rockets from an attack chopper – more than 100 land, sea and air vehicles are yours for the taking.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 51.6Kreviews | 91% | — | $17.6M |
| $14.99 | 2.7Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是一款可玩性极高的开放世界游戏,唯一的缺点大概就是没有简体中文。 想起初中那段日子,家里不让玩手机,手边只有一台配置极低的旧电脑。那时还不知道什么是Steam,只在百度上搜来 “快吧游戏盒”,在那个小小的盗版软件里,下载了这款游戏。它对低配电脑格外友好,我一玩就是很久,每天只顾着在世界里炸炸炸,连主线任务都从未碰过,却玩得无比开心。 如今注册了 Steam,为这款童年游戏补上了迟到的正版门票。也算是纪念一下我那段小有遗憾的时光。
Just Cause 2 was special. it never had aspirations to be more than a fun b-movie game with lots of stunts and explosions and in every way, is a delight. Grappling to basically anything, pulling the chute to start flying and using the grappel to pull yourself along is fun, but also when applied to quickly hijacking vehicles, or surfing atop them, the pure act of getting around is just fun. Story is not much to write home about, but works to get to the fun action locations quickly and ramp up the explosions and the limited destruction and overall i prefer PLAYING this story over JC3 (havent tried 4 yet) aged well enough graphically, but doesnt look new either.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Russian*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is deeply stupid and pretty repetitive but damned if it ain't fun as hell. Also worked with proton experimental just fine, no tweaks needed!
It a is a long time, since I played JC2, but after playing JC3 more recently a lot of memories came up, so I had to give this game a praise. While JC3 was amazing in its own league, JC2 is kind of special, which I can't quite explain. Everything in this game is much simpler and toned down. The world is massive and you can cause a lot of destruction and chaos, collect a bunch of stuff, capture dozens of places, follow the storyline. But I think what stands out is that: if you decide to actually not [i]Just Cause[/i], but instead take a step back, take a deep breath and just look around, explore and discover interesting places, this game becomes such a pleasing balm to your soul. The massive world is beautiful and totally worthwhile to roam around, without any goal. It doesn't even matter what vehicle or biome you enjoy, because there is everything for everyone. Simply grabbing a bike to cross the desert or a plane to reach the mountains or a boat to go by the jungle rivers felt so relaxing and calming. Maybe it is the kind of old school eerie visuals, maybe it is the refreshing audio of the landscapes, but the game feels like laying on the ground on a sunny day and just watching and listening to nature.
I remember the anticipation around this game and looking at low quality screenshots with my friends. The sense of scale in this game is crazy, all these years later this 360 game still has one of the largest open world maps ever made. Having such a gigantic map did hurt the game design a little but that didn't stop the game from being a fun sandbox to ♥♥♥♥ around in PC port is old and often crashes though, i recommend looking up fixes before getting into this
much, much, much better than the first game. such a huge improvement. got my ass handed a few times cos of #skillissue but i still had a fun time nonetheless. seeing the credits was definitely satisfying after everything, ahaha. just wish it had better optimisation for pc
[quote][b][u]Quick Summary[/u][/b] [b]Story:[/b] Main missions unlock later based on Chaos score (earned via side missions & liberation). [b]Gameplay:[/b] Open-world destruction and freedom make it very fun. [b]Mechanics:[/b] Grapple-based gameplay with interactive hijacking and hacking. [b]Technical:[/b] Holds up well, but may need small tweaks for stability. [b]Overall:[/b] A big step up and where the series truly found its identity.[/quote] [h1]Just Cause 2 – Where the Series Found Itself[/h1] After playing Just Cause 3, I went back to Just Cause 1 and then started this and one thing is clear: This feels way closer to 3 than it does to 1. [h2]Gameplay & Mechanics[/h2] This is where the series really starts to click. The open-world gameplay is all about causing destruction, exploring, and just having fun and it works really well. The grapple is properly usable and becomes the core of gameplay. Some small mechanics make it even better: - Hijacking vehicles has quick-time events, which feel satisfying - Hacking doors and objects includes small interactions These add a bit more engagement, and I’m not sure 3 kept them in the same way. [h2]Progression & Content[/h2] Main missions don’t unlock all at once. Instead, later missions only show up after reaching certain Chaos score thresholds: - Earned by doing side missions - Liberating areas and causing destruction This makes you naturally explore the world, and with 300+ locations, there’s a lot to do without getting bored. [h2]Traversal & Map[/h2] Traversal feels much better here: - Marked routes give proper navigation - Extraction acts as fast travel - Discovered locations become fast travel points You can also get helicopters early, which helps a lot. [h2]Liberation & Exploration[/h2] Clearing areas can be confusing at first. - Destructible objects usually have red/white patterns - Common targets: fuel tanks, satellites, etc. - A wifi-like indicator increases when near objectives Once you get used to this, it becomes much easier. [h2]Completion & Grind[/h2] I like going for 100% achievements, and this game is interesting in that regard. - Total locations: 368 - You don’t always need full completion for major progress-based achievements - Around 75% overall completion is enough for one of the key achievements That makes it feel more manageable overall. That said, this might be one of the first games where the grind for clearing locations really stands out. There’s a lot to do, but if you take it slowly over time, it feels doable. [h2]Minor Issues[/h2] - No chain destruction like in Just Cause 3 - Collectibles for 100% can be annoying to find [h2]Technical Note[/h2] If you face crashes: - Turn OFF “Broken Filter” and “Decals” in advanced settings [h2]Final Thoughts[/h2] Just Cause 2 is where the series really found its direction. It takes the basic ideas from the first game and turns them into something much more fun and complete. You can clearly see how Just Cause 3 built on this and improved it further. Even today, it still holds up well and is genuinely fun to play and definitely worth trying.
jogo que se resume em Caos é muito fácil tu acabar se perdendo da história, mas eu imagino que ninguém ligue pra historia desse jogo. além de tudo, ele é super leve, já que rodou na minha batata atômica
勾爪系统带来了无与伦比的机动性与上天入地无所不能的既视感,在核弹上拆弹,在武装战斗直升机上击毁核潜艇的所有防空系统,驾驶着飞行战斗机毁灭洲际导弹,爆炸效果前所未有,毁灭引擎效果十分出色,架空虚构东南亚海岛风光,在十数年前实属惊艳;但正当防卫作为一款风靡全球的爽游,剧本设计极不合理,为快速塑造反派形象,生硬的将中,俄,日的刻板印象加入到角色塑造中,文本中多次提到共产党,毛领袖等等内容并赋予其极端价值,将反派强行与意识形态绑定在一起,充满了没有文化顾问透露出来的超级工业垃圾的味道,剧情极度缺乏文化尊重,同时贬低各种意识形态,甚至剧情中有角色毫不掩饰的说道:我是一个纯正的像苹果派一样的美国人,就是那种极端厌恶共产党的美国人 我不知道故事策划是抱着怎样的心态写下这种文本的。仅仅为了塑造一个人物形象,便在故事中塞入了毫无底线的,具有强烈冷战意识形态的对立宣言。游戏是好玩的,但是这种粗劣的极端文化缝合足以让我在怒斥这种工业垃圾的同时给出不推荐的评价
Nostaglic game. Great graphics and gameplay. It has aged some but it is one of the best games in the franchise. The game would not start on windows 11 but there is a quick fix that you can find on google to remedy the issue. Takes minimal effort and then you are up and running. Be aware that you should disable the decals setting in the advanced graphics options as it can cause crashes when on. I turned this setting off and have not had issues since.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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