
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #49, worst DE #89 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1092 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR don't recommend it much for solo players Just not worth it playing solo on harder difficulty runs too much to micro manage. - Making ship repairs and recharging shields can be hard and sometimes pointless as you immediately can get shot at and your ships needs more repairs somewhere else in the middle of the fight is the main culprit in my frustration Definitely need a squad to run with in this game which i know is the point of this game but adult be adulting not everyone has friends who are available to play at the same time as i do or convince them to buy an early access game and spend whatever precious time they do have on a early access game. The price seems about right for what is available at this moment. besides that the game is fun if it wasn't i would have refunded within the first hour but once you get away from the beginning it can be less fun for some solo players. Hope solo play gets better but wont be surprised if this is not the focus in the game development in the future
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gutes Grundprinzip, aktuell aber frustrierend für Solospieler Am Anfang hat mir Jump Space als Solo-Spieler richtig viel Spaß gemacht und die Missionen der Schwierigkeit 1. und 2. von 5. Sternen waren gut machbar. Nach den neuesten Updates hat sich die Schwierigkeit für mich aber verschlechtert. Bodenkampf: Es spawnen viel zu viele Gegner, sodass ich echte Schwierigkeiten habe. Zudem sind die Zielvisiere extrem klobig, was präzises Treffen unnötig erschwert. Schiffskampf: Gegnerwellen kommen viel zu schnell hintereinander. Man hat kaum Zeit zum Heilen oder Nachladen. Weil die Feindschiffe extrem viel aushalten, läuft man schnell in Munitionsprobleme. Da man kaum an Materia herankommt, lässt sich die Munition oder Schiffschilde auch nicht vernünftig nachproduzieren. Fazit: Das Spielprinzip ist eigentlich super und hat Potenzial, aber im jetzigen Early-Access-Zustand kann ich es (zumindest für Solospieler) nicht empfehlen.
I'm returning after a while of not playing and we still haven't fixed the issue of disconnecting from servers, literally just kills the vibe of the game and couldn't join back since it was the final jump...just great...
идеи хорошие. но реализация на уровне...... (нету FPS. ну играйте там.... как ни будь.) дыма от выстрелов очень много. мешает целится. в момент выстрелов все проседает до 0-6 кадров в секунду. в кооп режиме- все еще хуже с (кадры в секунду) . жду обновление на оптимизацию. как будет... поменяю свой обзор.
A truly phenomenal game that perfectly captures the space fantasy. Being able to seamlessly blend ship combat and ground combat really makes this game special. My friends and I are very excited to see future updates that continue to expand what is available! The dev team should be very proud with the game they've made.
Игра в целом цепляет: динамика стрельбы на уровне, геймплей бодрый, атмосфера и визуальный стиль на высоте. Контента сейчас достаточно, чтобы залипнуть на часы, хотя, конечно, всегда хочется большего разнообразия — здесь претензий нет, игра развивается. Но самая главная боль, которая перечеркивает всё удовольствие — система оружия. Ребята, на дворе 2026 год, а у вас эпическая снайперская винтовка падает с «железной мушкой»? Вы серьезно?
Gonna have to say this is a good one. Devs have a clear image in mind for this game and you know what? Its just down right fun. Quick pace combat with down times and you honestly never really know when additional enemies might drop in or a natural disaster decide to give you a pop quiz. Solo play can be a bit demanding at the moment but at the time of this; the devs have stated a offline mode this year; either fall or winter.
Its either a bug, or I just dont get it. Enemy ships continuously respawn. I run through 8 crates of ammo and they keep on coming - and that is an EASY target. Eventually I explode because I run out of materia to make ammo. Not the game for me.
Although it works in solo, this game is absolutely made for multiplayer. A lot more fun with at least 3 people. It's like Space Team with real gameplay mechanics!
Havent put much time in it due to refunding it BUT it was fun. Graphics are beautiful, there were some fun easter egg type things, it is a great game. I think it would be better with friends, I only played it solo. If the add more solo ships or the ability to fly other ships with more guns solo, Ill get it again. Gun play was also fantastic.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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