
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 8 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.

Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Engagement
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
祝你永远善良,愿我们永远与你一样善良。
露可爱捏,好玩喵
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Hours played at review time, across 193 reviews with recorded playtime.
一款不错的游戏,画风好看,对话偏少,剧情基本靠文本,不过考虑开发者就一个人,已经不错了
不赖
재밌어영!
好玩
这款游戏虽然表面上看着非常好玩 女主也很漂亮场景设计的也很不错 但还是有几个问题 首先是游戏的引导做的太差了:关于姿态的介绍并不充分 还有就是各种能力和技能的搭配 总之我个人是不太喜欢这款游戏的 尽管我可能会错过后面精彩的内容 但是故事能够吸引读者的话得做好开头
肝了一天半全成就 很有意思的作品 有点类似回合RPG版的ENDER LILIES 游戏时间也差不多 没有难度成就 没有阴间成就 各种提示算是写的傻子都懂 普通难度难度也不高 除了戾那个任意boss卡了下 最后发现盾反轻松过。。 貌似单人开发 支持一下
朋友很早之前送的,终于打完了 游戏系统很多,刚上手的时候走两步拿一个新东西,获得一个新系统,这段时间游戏体验反而不太好 游戏难度很低,即使是极难难度完全不刷(小怪能避战就避战)不仔细探图也能通关,卡的一两个boss换了换打法就打过去了,专门探探图把技能组拿全就纯公式放技能流口水了 地图探索度满90%游戏会引导你找到漏的东西还挺温柔的,但是小怪挺烦人,经常不小心碰到被硬控一两分钟(也有可能是极难难度血比较多外加玩的召唤龟壳流想出伤害比较慢需要坐一套广播体操) 总的来说还是不错的,有时间的话可以尝试
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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