
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
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About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.
Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很难不让人联想到《终焉之莉莉》的美术风格与氛围,但本作并非类魂,而是“平台跳跃+回合制RPG”的独特组合。整体体验有新意,但在细节打磨上仍有提升空间。 +游戏提供多种流派的搭配空间,BD构筑多样性十足,有较高的策略自由度去尝试不同玩法。 +Boss战前会有指引,降低了试错成本,对玩家比较友好。 +有辅助技能用于指引收集品,减轻了全收集负担,值得好评。 +故事讲得还是比较易懂,也并非平铺直叙。 -文本描述不够清晰:部分技能、道具或机制的文字说明存在模糊之处,增加理解成本。 -地图设计没啥意思,频繁出现“无法在这一侧打开”的门。 期待一手新dlc。
잼나네
誓死效忠白毛萝莉
Nice tactical game. you need to use brain to win.
Если вы обращаете внимание на визуальные детали, один момент в этой игре будет постоянно портить вам впечатление. Разработчики решили сэкономить на анимации главной героини (главного героя) и использовали банальное отзеркаливание спрайта при повороте. Проблема в том, что у персонажа (юнита) асимметричный дизайн костюма: длинный чулок надет только на одну ногу. Из-за ленивого переворота картинки по горизонтали этот чулок постоянно перескакивает с левой ноги на правую и обратно каждый раз, когда героиня (герой) меняет Текущее состояние初临姿态. Такой подход полностью ломает дизайн персонажа (юнита) и выглядит очень дешево. Наличие асимметричных деталей одежды строго требует отрисовки отдельных кадров для левой и правой стороны. Для проекта, который делал (делала) ставку на красивый визуал, подобная экономия на базовых анимациях недопустима, оставляя от погружения в игру лишь 空置的姿态槽位。.
感谢作者让我玩到这么好的游戏
不赖
用最少的文字量把故事讲清楚,是对玩家时间的尊重,然后再考虑提高文章的文学水平.
画风优美,音乐治愈
一款不错的游戏,画风好看,对话偏少,剧情基本靠文本,不过考虑开发者就一个人,已经不错了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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