
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 8 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.

Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Engagement
Reviews
Themes across 198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
总而言之这是款不错的游戏。 中规中矩的箱庭回合制,美术功底可圈可点,音乐音效很好地服务了氛围;剧情推进也比较丝滑,操作上手简单,难度较低,可以开发的流派也非常多。 剧情立意也算不错,主要围绕主角抵御邪恶入侵、守护朝露展开。叙事采用了碎片化形式推进,冒险途中有形形色色的NPC和纸质资料,共同拼凑出境界中尘封的往事。 缺点比较少,比如没有敌人的图鉴、短缺物资难以大批量快速获取,不过依旧瑕不掩瑜。 我会推荐大家入手这款游戏。
已经通关,很难想象这是一个由个人开发者开发的独立游戏,最初入坑买了是因为出DLC捆绑打折和封面的可爱白毛ll,但是自己玩下来发现自己很喜欢这种回合制类银,而且无论是美术剧情叙事性地图设计还是游戏玩法都非常合我胃口。 游戏的地图没有故意恶心人的堆怪和跳跳乐,打boss前还会有提示弱点值得好评。自带的多种图标也能很明确的提示探索度。 btw,姿态切换的构筑莫名像某卡牌肉鸽游戏的两字角色()前期还在用召唤流,后来聆取和灵快拿到之后就是叠心流和净灭爽杀倒转和墓地两张地图了,普通难度最终boss也是轻松被拿下。 很棒的作品!期待作者出新作,愿我们永远善良。
朋友很早之前送的,终于打完了 游戏系统很多,刚上手的时候走两步拿一个新东西,获得一个新系统,这段时间游戏体验反而不太好 游戏难度很低,即使是极难难度完全不刷(小怪能避战就避战)不仔细探图也能通关,卡的一两个boss换了换打法就打过去了,专门探探图把技能组拿全就纯公式放技能流口水了 地图探索度满90%游戏会引导你找到漏的东西还挺温柔的,但是小怪挺烦人,经常不小心碰到被硬控一两分钟(也有可能是极难难度血比较多外加玩的召唤龟壳流想出伤害比较慢需要坐一套广播体操) 总的来说还是不错的,有时间的话可以尝试
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Hours played at review time, across 198 reviews with recorded playtime.
好玩
好玩
[h1]游戏简介[/h1] 《朝露:境界旅程》是一款拥有箱庭式地图的2D回合制游戏。在游戏中,玩家将扮演白团团展开冒险。冒险途中,不断收集道具丰富自己的配装,并探索旧日的真相,最终击败邪恶的兽潮与黑渊拯救世界。 [h1]游戏体验[/h1] 本作的主角非常可爱,毕竟谁不喜欢白毛萝莉呢。游戏地图是类银河城的感觉,所以游戏探险的时候路线并不是线性的,并且当有时候我们拿到解锁道具的时候需要返回之前已经探索过的老地图探索新区域。顺带一提游戏自带地图功能,能实时显示白团团的坐标,杜绝探索过程中迷路的可能性,十分友好。 虽然由于游戏的战斗机制是回合制战斗失去了在地图里上下翻飞戏耍小怪的体验,但是制作组贴心的在游戏里给了攻击键,并加入了战斗先后手的惩罚机制,在遇见怪物时攻击他进入战斗就可以拿到战斗先手权,反之如果被怪物撞到后手进入战斗就会被怪物先手开团。这个小巧思完美的把回合制和类银河城地图融合在了一起,这里给到夯 游戏里的战斗构筑十分丰富,虽然主角只有我们的白团团一个人,但是在战斗的时候我们可以选择召唤我们的伙伴来助阵,伙伴会根据不同的特性在战斗中有所偏向,涵盖了攻击,防御,治疗等等层面,非常全面。游戏流派的种类也非常丰富,在日常的地图探索中我们会获得不同的姿态,不同的姿态都代表着一个构筑,召唤、吸血、龟龟、力大转飞还有弹反,总有一款适合你。 叙事上游戏借鉴了魂类的碎片化叙事,还有经典的门不能从这一侧打开。在探索的时候如果对赶路和杀怪感到疲惫,阅读地上散落的旧日日记,或者和先民对话探索世界的过去,拼凑世界的全貌也是一种不错的调味。 [h1]总结[/h1] 非常好玩的国产独游,非常推荐。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
誓死效忠白毛萝莉
我感觉流派太少,就一个招唤流,单个主角转不爽。 开始还行,后期乏力。
好玩
[h1] 久经国产类空洞折磨但终于开出保底了 [/h1] 《朝露:境界旅程》是一款质量相当不错的国产独立 RPG 游戏,本作成功的将箱庭探索与回合制战斗结合在了一起的同时还拥有着相当优秀的美术表现与丰富的探索内容,虽然目前来看本作的部分地图设计和系统融合仍存在一些问题,但考虑到本作由独立开发者制作,其整体完成度依旧令人惊喜,因此总体来说本作还是非常值得尝试的。 而本作的主要流程主要由“地图探索”与“回合制战斗”组成。探索部分采用箱庭式地图设计,玩家需要操控主角“露”在不同区域之间移动,寻找资源、技能、心得以及各种隐藏内容。与此同时本作并没有像某些“类空洞”一样丧心病狂的加入大量高难度的平台跳跃,因此即使是不擅长操作的玩家也能够比较轻松地进行探索。 不过地图中存在不少岔路与“这扇门不能从这一侧打开”,因此有时候玩家走错路线需要绕路返回,这对于没怎么玩过类银类型游戏的玩家来说可能会稍显麻烦,但游戏提供了传送、探索度提示等功能,在一定程度上减少了重复跑图的负担。与此同时本作还拥有着类似于“姿态切换”等多种战斗系统,玩家可以根据自己的喜好组成不同流派。尤其是“姿态”系统,不同姿态拥有不同技能与战斗风格,让战斗不只是单纯的攻击与防御。 总而言之《朝露:境界旅程》是一款相当不错的国产独立游戏。本作的箱庭探索与回合制战斗的结合带来了不错的新鲜感,丰富的构筑系统也让战斗拥有一定策略深度。虽然地图设计、部分 UI 与机制融合仍有相当大的提升空间,但优秀的美术、丰富的玩法以及独立开发者的制作诚意依然值得肯定。因此如果你喜欢复杂的平面箱庭设计或者回合制战斗甚至是单纯支持国产,那么本作还是值得一玩的。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $549.3K | 1.8K | 66% | $14.99 | |
| $173.8K | 966 | 91% | $6.99 | |
| $14.3K | 235 | 90% | $3.99 | |
| $7.9K | 67 | 78% | $5.99 | |
| $479 | 2 | 50% | $10.99 | |
| $679 | 7 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $517.3K | 396 | 73% | $59.99 | |
| $517.3K | 16.3K | 88% | $0.99 | |
| $517.1K | 1.5K | 69% | $14.99 | |
| $516.9K | 1.4K | 89% | $11.99 | |
| $516.7K | 2.8K | 85% | $6.99 | |
| $516.6K | 1.3K | 85% | $9.99 |