
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
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About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.
Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10 很有趣的回合制类银 ++可爱白毛 +地图探索很丰富 +战斗流派多样 +整体完成度很高
誓死效忠白毛萝莉
好玩
白毛可爱捏,战斗的反馈也很棒,使用强力攻击时掷地有声,很有气势,作者对玩家算是非常亲切了,不需要进入下一个周目就能自由调节难度,找兔兔npc卖萌寻求帮助他还真的会给你道具(),怕你迷路兜圈子甚至还直球在小地图上标箭头。目前比较遗憾的就是游戏流程较短,不过通关后会解锁无限连战也算填补了这一点,以及马上要出的dlc应该也能有效延长游戏寿命 ———————————————————— 忘了说了,衣服!衣服!衣服不够多!兔兔你看到了吗,我要玩朝露暖暖!!!
玩之前以为是和怪物圣所一样的地图,玩了十个小时才发现和类银不沾边(不过tag里也确实没类银,当时没注意)。可能是这种类型玩不习惯,打的时候都快睡着了。游戏内机制很多,做了一堆buff,但是游戏流程又不多,感觉有点画蛇添足。小怪种类不多,而且没什么威胁,平时跑图唯一的作用就是挡路和偷袭。探索方面没有类银的能力,玩到现在还是走路赶路,大部分时间都在跑图,实在无聊。而且前期装备栏位有限,探索给的奖励又多又杂,但是只能装几个。且道具是消耗制的,而且强度参差不齐,跑路几乎一套道具了,偶尔在休息点换一下。由于打完遭遇战不刷新,所以打小怪一般就不用,但是后面又不定有精英怪,感觉这个机制莫名其妙,我都打完一场战斗了,给我补一下资源有什么影响吗,完全是多此一举,唯一的作用就是浪费时间。 总体来说对我这个冲着类银或者2d33来玩的只能说很无聊,但是可以看得出游戏完成度还可以(虽然流程不长),而且美术音乐都很好,不过如果是和我一样想法来玩的话还是在观望一下吧 全成就了jrm,我收回前面的评价。不得不说,兔老先生还是传奇,有点想要痛哭流涕了。
豪玩,玩法要随着进程的推进而改变,我最开始玩的防御流靠支援打输出,一直打到戾那里有点吃力了,果断换成血狂模式,直接乱杀一通
很有意思
还有什么比能安心食用的可爱女主更让人放心的?真不错,玩法也出乎意料的上头
很适合闲暇之余游玩
Wonderful game with cute protagonist full of things i believe are standard for the genre, and done well. There are small touches everywhere that make the experience smooth sailing, as well as adorable mistakes all found in translation of the lore texts you collect. Exploration is great, there are always multiple directions to take and you can get into pretty wild areas much sooner than you would want to, enemies are various, they attack, they support each other and even come in synergies, game is filled to the brim with items, weapons, buffs and combat strategies. Complexity without obfuscation. Thingy gives +2 to something or deals 15% of your atk as dmg. If i had to nitpick anything, the music could have smoother transition between their set areas, like in Diablo 2, when you walk at the edge between two section with different music they just switch between themselves bit too abruptly.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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