
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 8 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.

Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Engagement
Reviews
Themes across 198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一开始还是很有趣,可是玩到8h的时候就开始逐渐乏味了。不同战斗流派的伤害区别太大,换了盾奶和毒发现都远远不如一开始给的流派好用。从游戏的成就系统完成比例也能看出后续内容尤其是战斗的重复
愿我们永远善良
GOOD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Hours played at review time, across 198 reviews with recorded playtime.
目前玩到的最好的回合制游戏之一(平衡可以,跑图不难,女主是小萝莉!!!)我说好评如潮是应得的
本质上就是打牌+奥日地图探索,但是一个人能做到这种画风和地图设计,很强
美少女版空洞骑士
非常牛逼啊这个游戏,还是单人开发的,太强了 整体地图类银,地图很大,内容很多,虽然没有锁钥设计但是看得出每张图都是有想法的,碰到树后能开地图以及90%以后提示未收集物都很友好; 剧情有点类魂,不过主线还是很清晰的,许多补充和背景都放进了文本,而且剧情和地图主体也比较契合; 战斗的话是回合制,流派多样,小怪数量控制的也不错,同时少有的做出了打击感让战斗不显得无聊,boss也比较有挑战性,特别是每个boss打完后都会解锁一个加强版的打,再加上还有连战,深度比想象中大; 画面美术的话有点偏亮了,但是比较有特点,也能给到夯; 最后,白毛萝莉就是对的,不接受反驳。
真不錯,流派也多
很棒的国产游戏,为数不多的缺点是玩家在游玩过程中接触新流派频率有点高导致的略微复杂的游戏性(真的能算是缺点吗?)
難以想像單人開發能做的那麼好,真的被深深震撼到,回合制+惡魔城地圖的設計很有趣,世界觀的揭開,技能的設計都很有深度,非常推薦購買支持 以下為打boss的小小心得+吐槽,不喜勿看 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 防雷---防雷---防雷 最終boss旁的那兩隻小怪,是不是常常被欠薪水,我灼燒疊到30層,他們直接觸發技能,給他們老大發燒肉便當,boss每次滿血復活,就被兩個小弟打殘,笑死
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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