
The country of Grand Chien is thrown into chaos when the elected president goes missing and the paramilitary force known as “the Legion” seizes control. Hire mercs, meet interesting characters, and fight in tactically deep turn-based combat in this true successor to a beloved franchise.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Polish, Indonesian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a bummer you can't fully customize your character or your team, you can change appearance of weapon through modify option but the rest is none, you can't change hair style or clothe colour. The rest of the game is cool, especially Stealth mode which you can stop the game any time you want for planning and etc. When you entered combat phrase, you can still have your team in Hidden mode(Stealth) which is also freaking cool in my opinion. Weapon customization is great but kinda OP in my opinion like my team right now has 4 heavy custom assault rifles with scopes, result is most of the time, the enemy barely shoot at me because they were out of range but my team can easily headshot them. hehehe You can train you team to your liking too, Melee build, Sharp shooter, Grenadier and etc. Great Turn-Based Tactical game. I got it on discount and felt like a steal.
It looks fun, The systems look really cool. the art style and UI style are pretty cool But if you have impaired vision like I do, then this game is completely unplayable. Not even with mods could I get it to work. I was constantly squinting. Way too small font, icons, just everything. Unfortunate
The game is a true successor to JA2. The combat system is fairly simple, but full of pleasant tactical surprises. The plot isn't particularly original, but it has a few interesting twists and is filled with pleasant little references to other games in the series. The events and characters are sometimes comical, and at other times they force you to make difficult moral choices. The mercenaries themselves are impressive – you can assemble a team to suit any taste. There are some real freaks among the fighters, but in the best traditions of the genre, they can be fired. Or worse. I recommend JA3 to all fans of the series and lovers of turn-based tactics. I'm looking forward to a sequel or DLC. Special thanks to the development team for Ivan. Thank you for preserving the most archetypal mercenary. Given the cancellation policy, this is a bold move. The only thing missing is the classic "kharasho-kharasho."
总是玩着玩着发现自己在之前做了错误且不可逆的决策,122小时时长重开了好几次(十好几次?)但始终没能玩到游戏后期,扫兴之余决定盖棺定论,不再浪费时间了。 对[b] 强迫症 [/b]非常非常不友好的一款游戏。强迫症入坑一定要提前做好功课、资料一口气看完,哪些NPC要怎么互动、哪里需要多高的属性、哪些东西后期有用千万别卖!——或者什么资料都别看就闷头玩,一切看起来不太对的地方都是游戏设定! 但换个角度来说,我能忍受着一次又一次扫兴重开玩到122小时,也说明了这款游戏还是有很多可圈可点之处的,欢迎体验。
It started casually. Then it got serious. Suddenly we were seeing each other every night. But recently we decided to take a break. Not because it’s bad — actually it’s very good — just… intense. I need some time for myself. Maybe see other games. 10/10 would absolutely get back together after a short emotional recovery.
Редкий случай, когда "возвращение легенды" - не просто маркетинговый лозунг, а чистая правда. Haemimont Games удалось совершить практически невозможное, возродить легендарную серию спустя двадцать с лишним лет и нескольких попыток других студий её угробить. Если вы выросли на второй части, то почувствуете себя как дома. 10\10.
Simply amazing game! - Loads of squad turn based combat missions, - a pretty open huge map to explore, - lots of hidden secrets - loads of weapons, armors, and ability to mod them - great voice acting and graphics and just over all fun time! It takes a little time to get started and used to the game but once you are familiar with the mechanics you will enjoy it a lot! A must buy and play for all people who love turn based, tactical combat.
Заголовок: Старая школа в новом обличье. То, чего ждали 20 лет. 👑 Краткий вердикт: Если вы любите «старые» тактические игры (первый XCOM, оригинальную JA2) — это обязательный кандидат на покупку. Игра не пытается угодить современным «казуалам», а честно дает тот самый хардкорный опыт наемника. Плюсы: Тактическая глубина: Укрытия работают как надо, перевес сил противника чувствуется, а одна пуля может решить исход боя. Нет никаких подсказок «встань сюда для фланга» — думай сам. Развитие наемников: Они действительно РАЗНЫЕ. Это не просто скины. Перки, особенности характера (параноик будет замечать ловушки, псих любит ближний бой), реплики — каждый боец запоминается. Юмор и атмосфера: Игра не стесняется быть смешной и жестокой одновременно. Озвучка (английская) на высоте, диалоги отличные. Кастомизация: Море стволов, глушители, прицелы, подствольники. Можно собрать винтовку под конкретный стиль игры. Минусы (или нюансы, к которым нужно быть готовым): Сложность для новичков: Здесь нет «руки помощи». Если вы впервые в тактике — готовьтесь сохраняться часто (хотя автосейвы есть) и читать обучение вручную. Управление: Местами оно кликабельное (наследие мышки), к камере надо привыкнуть. Итог: Haemimont Games сделали невозможное — они воскресили легенду, не опозорив её. Это настоящая Jagged Alliance, а не пошаговый экшен для консолей. Если вам за 25/30 и вы ностальгируете по тем временам, когда игры не вели тебя за руку — берите не думая. Оценка: 9/10 (балл снят за технические шероховатости).
This is an extremely detailed tactical shooter that puts X-Com to shame with the dozens of possibilities to take out targets. Many different weapons and armor as the ability to modify everything as well. Setting up your squad can lead to easy victories if done right or heavy injuries/death if done wrong. However the game does have some serious flaws. Voice acting is few hits with a LOT of misses, cringeworthy. Quests are a convoluted mess. Too many quests can get started in the middle by going to the wrong area the developers intended and they can easily get broken because of that which I left many unfinished. The way the game handles locked doors and the insidious lack of lockpicks/crowbars in the game is beyond frustrating(I've found 2 lockpicks and 3 crowbars and that wasn't even enough to open a 1/5 of the locked items). Well then use explosives right? That destroys all the loot, kinda defeats the purpose. How about shooting the locked door? NOPE that would make too much sense. Available in previous games but not in this one. But the game becomes a slog toward the end. Many, many fights become repetitive. Areas that you took over and have militia stationed magically get taken over, at least 5 after a scripted event. It's not challenging, it's just padding the playtime count and asinine game design. So at this point went from a lot of fun to is it #$%%^!! over yet? Next JA game will be a hard pass for me.
A challenge is good but a shirtless guy getting a sniper rifle to the chest from 6ft away probably shouldn't still be "healthy"
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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