
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.3Kreviews | 78% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1068 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
That rarest of things - a building game with an interesting story. Has some annoying bugs and design features, replayability is somewhat limited, and god do the buildings not fit together well. Oh, and some basic research options take the game from 'borderline impossible' to 'actually quite straightforward.' But it's a good game, and worth playing if you like vaguely creepy vaguely depressing space opera.
Nice game, game balance is broken in some places and games often does not show data about tech untill it researched, few places are just unbalanced (go build 1000 batteries) etc., so pick low difficulty to have a lot of resources (you still need to mine and collect them, regular threadfs are still lethal)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $34.99 |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Addictive
Definitely recommended. If you need a comparison, this makes me think of Homeworld. Over arching storyline where you want to know the ending. However instead of fleet management and battles, this is a colony management game. The management is all about keeping balance within the space station you are the administrator of. Keeping balance allows you to pursue scientific discovery and move the space station through the stars to find a new home.
the crew doesnt build if the dont have food, event turned of my food supply cant get it up and running uninstalled dumb design
나쁘지 않습니다
I really enjoyed this, bought it on sale and played it almost solidly for a week until I'd finished it on normal and then challenge mode. It does take time to stabilise. Other people have said there is a ticking clock which is kind of true, but you still easily have time to extract every single node on the map if you can make the space to store it! Don't rush expansion until you're ready, but there is a constant feeling of optimisation, changing layouts, expanding districts, fitting new buildings in your already carefully tetris'd districts. The only truly finite resource is for late game power, but you can juggle enough to remain under the natural limit if needed. You transition nicely from micromanaging each building in the early game, to managing districts as a whole. The soundtrack was brilliant, and I really enjoyed the story. I got stuck on one of the last achievements but I enjoyed working to get it. Highly recommend this little gem and I hope there's a sequel.
Excellent story based city builder, only annoying part is not knowing the dimensions of buildings before they are unlocked which can make it difficult to plan. Highly recommend!!!
sehr gutes spiel
Solid game that approach city building from a different angle - also more difficult/stressful than expected.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
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| $107.2K | 161 | 47% | $19.99 | |
| — | 0 | — | — | |
| — | 119 | 84% | $34.99 | |
| $927.1K | 1.1K | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 50.8K | 93% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 |