
IonBall 2: Ionstorm is an arcade game with a modern 3D twist; re-live the joys and frustrations (in equal measure) of classics games such as Breakout and Arkanoid, in a no holds barred fast action game with stunning 3D environments, awesome effects and a thumping soundtrack.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bug means you can only play levels 1-9. After that there is a bug that prevents other levels from unlocking, making this pretty much a huge rip-off. So very, very sad. This title should honestly be delisted, it's a scam, pretty much.
I have no idea how I managed to be pretty good at this back in the days. Few years after, it seems like my reaction capability is non-existant lmao. It could use a lot of quality of life things, but it can be fun if you can keep up.
-Poor mouse controls -Very chaotic, easy to lose the ball -Who put the kamikaze between special attacks?
I do not recommend
Cant get it to start. Mouse cursor just disappears and jumps back to centre on start screen. Tried setting desktop at different resolutions and disabling second monitor. Tried setting launch resolution. oh well it is 11 years old.
2/10
С виду неплохая аркада. На деле убогое управление и играть невозможно. Однозначно не рекомендую.
Mouse is fine, but this game is not. It stops and sputters the platform. Have to lift the mouse and move it back down in the direction and I cant get jiggy with a bad design.
Pojęcia nie mam skąd to mam, ale to całkiem dobry Arkanoid na sterydach. Dobra muzyka i gameplay przyprawiający o epilepsję, czego chcieć więcej.
Arcade vibes. Cool music. Not bad for $5 to pass time!
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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