
As Emperor of a crumbling realm, hold back collapse in this grand strategy epic. Fall of an Empire has you balance deadly politics, manage resources, and command battles to survive invasions and intrigue in a vast, Roman-inspired world.
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About
The empire is dying. You’ve seized the throne. Survival is victory. Seize control of an ailing empire, clinging to echoes of its former glory. Unlike traditional grand strategy games of expansion and conquest, Fall of an Empire challenges you to manage an empire on the brink of collapse. Face invading barbarian hordes, manage internal revolts, and engage in relentless political intrigue.
Your rule will not last forever. How long can you defy history and halt its decline?
You have seized power in a violent coup, crowning yourself Emperor of a crumbling realm. Millions await your orders, but your legions are stretched thin, your coffers are empty, and your provinces are rife with unrest.
It is up to you to defy history and extend the life of your empire through iron will, cunning politics, and brilliant strategy.
Manage a living world filled with unique, simulated characters—senators, generals, governors, and spies. Each character has their own evolving traits, personal ambitions, and loyalties.
Exploit rivalries, uncover conspiracies, and forge fragile alliances to keep your throne. Reward your loyalists with power or eliminate threats in cold blood.
Exercise dominion over hundreds of settlements and millions of subjects across a sprawling, dynamic map. Build fortifications, manage resources and oversee simulated convoy supply lines on the map itself, allowing you to orchestrate raids and bolster your coffers. Watch cities visibly grow…or burn.
Navigate changing seasons that test your logistics, from famine-inducing winters to bountiful harvests in the springs.
Dynamic storylines take your whole empire into account. When your capital burns, your court knows. When your loyal general grows old and bitter, his betrayal will make sense. No two playthroughs tell the same story.
Engage in a unique hybrid battle system combining real-time strategy with timed turn-based decision-making.
Direct your armies across multiple fronts simultaneously, then zoom into key battles to make crucial tactical calls that can turn the tide.
Your empire is destined to fall, but your legacy is measured by how long you’re able to halt your empire’s decline.
Allocate dwindling resources, maintain fragile order, and respond to ever-shifting threats in a brutal test of strategic endurance.
Survival through cunning strategy
Deep character-driven gameplay
An expansive living world
Advanced resource management
Real-time hybrid battle system
The fate of millions rests in your hands. How long can you hold back the Fall of an Empire?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +10 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I would like to recommend this game, but there are too many problems. 1 armies can get stuck on the edge of the map. 2 As soon as you end 1 war another starts making it not a good idea to end wars with other nations. 3 the only way to end a war with a rebellion is total victory, meaning it's not worth negotiating till you already won. 4 multiple wars are hard to manage as you have to constantly manage all armies individually 5 There is no way I can find to merge armies. 6 Cities hate it when the governor is of a different religion, but there is no way to filter by religion making it a tedious process to find one of the same religion if you have one. Instead of managing a falling empire I'm instead trying to constantly manage my armies to keep as many alive as possible to win wars because losing one war means i lose the whole game.
I can see why some people say it's an unfinished game. From what I experienced: 1. Not much quality of life mechanics implemented. (I mean you should be able to expect Paradox-lite) 2. Army templates are confusing, it's almost better to manage individual army. No way to switch between templates like Hoi4. 3. It seems nothing can improve the economy, even though you prioritize propping up economic buildings everywhere. 4. Diplomatic relations with other factions seem to vanish without pop-up or warning, even though you can instantly make a new deal with them. 5. Frequent rebel spawns without intervals. 6. Children often died by "unknown". Even illnesses has no way to deal with them. Outbreaks could spawn like every week in game time. 7. Unnecessarily difficult "doomstacks" of other nations without proper economy or population base backing them up. In conclusion, this game seems to be in beta stage. Incomplete system, lack of clarity (actions don't lead to expected results), not really a game of skill.
Is this game perfect not at all,that being said the developer is very responsive and works hard to fix issues, add and expand features. I 100% understand if you the reader of this review are hesitant and want to wait which is valid, but this is quite a unique game and deserves support.
Game is fun but I have the feeling that the AI Events need some work. My first Event was imprisoning myself for corruption but I wasnt imprisoned. I just lost some stats that were additional to the event. Everytime when other factions make counteroffers I cant see the offer. I just dont know where to find it or it just isnt there. Also the pathfinding of Legions are a little weird and I had some stuck at a Island and had to delete them because they were stuck between the land and the City so they could not take the ship. Wars and Revolutions shouldnt break out because there is no war.Like If there is no war you did good if it is and you didnt initiate it its bad play of yourself. It doesnt feel relieving when you win a war and it directly starts another because its scripted like that Its still fun and I m gonna play some more but it need polish
It is impressive just how buggy this game is now, even just starting the campaign starts unlocking random achievements. There's interesting systems, and I do hope it improves to a playable state, but for now its not even possible to finish the tutorial because navies get stuck.
If you are a true roman, support it.
Не, слишком ИИслопово, да и интерфейс выглядит как-то не очень, а про то какие требования для зданий тебе никто не скажет.
After reading some other reviews I was a little skeptical of the performance and bugs, but really sinking my teeth into this game was one of the best decisions I've recently made! The game runs very well on my potato pc and after 8 hours I've yet to run into any meaningful bugs. Honestly very impressed with the quality especially since I found out that a single person made this game, I absolutely love how in depth the experience is and the fact that it doesn't hold my hand, all in all I can only recommend this and I can't wait to have some free time again to delve back in!
《Fall of an Empire》(《帝国陨落》)是一款和常规不大一样的即时战略回合制策略游戏,别人的战略策略游戏都是在开疆扩土征服世界,而我们在《帝国陨落》里开局即巅峰,直接就是帝国之主! 别以为我们是帝国的新主就威风八面了,因为这个帝国其实已经千疮百孔濒临崩溃,整个帝国财政见底粮草不足,军队更是毫无战斗力,而朝堂上的派系斗争直接摆脸上来、地方上也是叛乱不断、周边外敌更是虎视眈眈,真正的内忧外患!这种局面就是秦皇汉武来当这个君主,估计都是无能为力。而事实上,我们能做的也的确是只能延缓帝国陨落的时间而已! 虽说管理帝国不外乎就是经济、军事和政治三样,一开始事情会特别多。国策、军费、边境部署、农业建设、人物任命,全都堆在一起,而且很多系统是互相牵连的。而且事情终归还是要“人”去做的,手下的总督、将领、元老院、宗教等等势力全都各自有自己的算盘,每个NPC都有忠诚(算了吧)、野心和一堆特质,人物之间的关系、派系立场、忠诚度变化都会直接影响局势。哪怕我们把联姻、收买、制衡等手段玩到炉火纯青,只要一个安排不好还是会出事,反正基本失败都不是被外敌灭了,总是后院起火导致全盘皆输的。 好在游戏的战斗系统还是比较简单,我们只需要提前把军队配置好、资源跟上,就能出动开打,不需要我们再花太多的脑细胞在战斗细节上。不过毕竟是没落了的帝国,就别想着能四处发兵多线开花的局面了,经济绝对跟不上的。毕竟就算经济一时回暖,还得对国内势力留一手呢!不然稍微有一环没处理好就直接崩了。 《帝国陨落》每一局的剧情和事件都是动态生成的,足以保证每一局的游戏体验都各不相同,策略元素直接拉满,玩起来代入感还是相当不错的!如果真要说缺点,那就是游戏的UI没法调整,有些地方太小了,看着眼睛疼,希望制作组后面能改善吧! [quote]欢迎关注我们的鉴赏家:[url= https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Just finished the tutorial and.... im hooked honestly. This game for me is a perfect mixture of roman history, total war and crusader kings. I hope the devs continue to add love to this game and make it even better than it is
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