
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好好好,我没有脑子
a true masterpiece by klei
Gives you that immersive sim feel and the ability to sneak everywhere without slowing the game down to nothing. Pretty great.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a masterpiece. It's aged so well, highly recommended.
创意是有的,但是乐趣有多大,应该说有点微妙。你说完全没意思,又不至于,但你说有多少乐趣,个人来说是真没多少。如果要评分,10给6,因为其创意,勉强给一个赞吧。 看似有一点xcom策略类型的味道,关卡设计又有一些rtt的味道。说是策略游戏,其实更像解密游戏。但整个游戏流程玩家非常被动,一直处于见招拆招的过程,敌人的套路就那么多,多玩了几局,重复感陡增。而面对敌人的套路,解法也相对比较公式化,答案熟悉了系统后还是比较显而易见,这也同样是局数玩多了新鲜感下去之后,乐趣迅速减退的原因。 当然我还没有尝试高难度,不过游戏的架子就只有那么大,无非更苛刻的条件,更少的pwr,更多的守护进程,敌人更多的护甲等等增加了解题的苛刻程度。如果说由于难度增加导致以玩家手上的资源是无解的,那么我不会说这个设计巧妙,我只会说这是个垃圾游戏。
Good game
frustrated
A true stealth game, where you're encouraged to ghost your way past enemies, instead of the more common "kill each enemy before they see you." Each level is like a tactical puzzle. And we still have an active modding community.
++
My favorite tactical espionage game. The clear but simple isometric tile-based graphics makes this much better than other 3D games that prioritize graphics over gameplay. Plenty of unlockable characters and randomized levels makes for plenty of replayability.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.2K | 82% | $24.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| — | 0 | — | — | |
| $2.9M | 3K | 94% | $29.99 | |
| $10M | 22.4K | 94% | $14.99 | |
| $150.4K | 372 | 71% | $19.99 |