
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好玩了!我们需要2代! It's so fun! We need 2nd generation!
It's aight
Короткая. Много интересных механик. Приятная стилистика. Однозначно рекомендую. Заставляет думать головой и напрягаться даже на низком уровне сложности.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty great
Hands down one of the best games out there. Simple and elegant rules, deep mechanics creating a challenging experience all the way through, decent replay value and an ultra cool setting combined. Absolutely needs a sequel. And if you are at it, Klei, focus on creating synergies between characters and making as many playstiles viable as possible, to increase the replay value even further. These are my two only small remarks to the game, the game currently features limited interaction beyond providing visibility, providing power from the back lines and the occasional knock-out of an enemy that has your other hero pinned down. And some playstiles are simply better than others (looking at you invisibility cloaks).
You seriously have to be a masochist to play this game. Already at the second mission you are stranded with super basic character vs elite enemies. And no way around them. The learning curve it's insane, and I am honestly here to have fun. It's a pity because the potential is there, if only the easy settings were easy... Besides, the UI is also not easy, picking agents, swapping them etc is not clear. There are no instructions, it's all learn by error, and I have no time for that. What a shame, and what a waste of money and time.
Great game with retro feel despite the futuristic setting. I keep returning to this although I really am not very good at it. It never loses its appeal. Full recommendation from me.
By all rights I should love this game - I love tactics and I love stealth. But somehow it's just tedious and nothing else for me.
Invisible Inc. is not a very big game, but pound for pound, may be the best small video game ever made. For replay value in a tactical / puzzle game in it's weight class, it maybe the best video game possible. Buy it, buy the Contingency Plan DLC. Seriously, best game ever.
RL战棋,因为带了RL标签所以理所当然的短流程+高重复+强随机,游戏本身对于我这种不喜欢动脑子只会莽的也比较难,但好在通关没问题,因为游戏贴心的提供了自定义难度。什么?专家才是标准难度?不好意思我今天就是要用初学者+99回溯+99倒地将一点小小的震撼送给带公司,破了非致命倒地的回合限制之后整个流程立刻一马平川,加上DLC又续了几天命到最后可以满强化满装全世界溜达,体验良好。 剧情这块就是RL特有的靠人物简介和对话意思意思就得,文件都懒得做几个,不过考虑到结尾都那样了做不做也无所谓。结局让我想起来前几年玩的Satellite Reign,本作怎么说呢,比重开强就算赢罢。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.2K | 82% | $24.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| — |
| 0 |
| — |
| — |
| $2.9M | 3K | 94% | $29.99 |
| $10M | 22.4K | 94% | $14.99 |
| $150.4K | 372 | 71% | $19.99 |