
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100% recomendable. Tanto como juego de estrategia o de sigilo, de los mejores que probé
緊張感と適度な難易度が良い 頭を溶かしながらステルスすることもできるし、割とごり押しでなんとかなるところもある
Доброго времени суток. Вариативность карт и прохождения, то что нужно, чтобы подумать)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game !
Fantastic and tense tile-based game, but not very long campaign. Somewhere between Into The Breach and XCom 2.
Ridiculously short for its price, and I've heard of open endings but I consider this more of a "I'm tired of creating levels and story, DIY time" ending. Aside from that, the gameplay is fun and it is a good stealth game. Worth a buy if on a very good sale.
One of my favourite games. Mixing fun mechanics, and some of my favourite cyberpunk aesthetics. Great when I'm in the right mindset for it.
had this game for a while. I like roguelikes, I don't like turn-based games otherwise though. unfortunately, it's confusing, or at worst it's boring. Your characters can barely do things, the enemies are all the same, the loot is all the same and you can't carry any of it because the game causes artificial scarcity with its inventory system and calls it "tactics". For a spy agency you sure don't seem to know where anything is at any facility, and the architecture is pure nonsense. All the guards, regardless of the lore for a facility, look exactly the same. The security systems don't make any sense. Why are there security levels? Why would a place have extra cameras they just "didn't bother to turn on" until they felt threatened? Just feels shallow to me. It's a board-game puzzle game with a skin.
This game is essentially like X-Com but for sneaking. You have to sneak your way through procedurally generated levels. You can gain and lose teammates. It's a fun game. Not too long. A run only takes 4-5 hours. If you like the X-Com style you'd probably like this.
진짜 짱임
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.2K | 82% | $24.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| — | 0 | — | — | |
| $2.9M | 3K | 94% | $29.99 | |
| $10M | 22.4K | 94% | $14.99 | |
| $150.4K | 372 | 71% | $19.99 |