
A colourful, imaginative and fun adventure with platformer and beat 'em up elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'd like to update this review as i play more and interact with the dev too, But from my first session of the game i can tell a lot of love was put into making it a very simple, beat em up that's easy to get into and even easier to enjoy to a good extent. Clearly influenced by 2d beat em ups and platformers of the 90s, Izzy has a really cute charm to it and while cheesy it's charming enough to not be grating or in any way a turn off. Also i couldn't resist mentioning the part where they're working on (or have worked on? dont know the status at the moment) a DREAMCAST version and that alone has my fullest blessing and excitement to because WHO makes dreamcast games anymore? Based game devs of course. :^)
For the longest time I thought this just looks corny. I am glad I gave this a try. Great artwork, fluid animations, comical interactions, challenging gameplay, smooth controls, clear sound effects, delightful music. That's just my opinion. I know you didn't ask me for it... (:
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Intro[/h2] Even though this game was released some years ago, I only heard about it at the end of last year, when I saw someone playing it on the Dreamcast (yes, this game was made for the Dreamcast, as an Indie project). After that, I purchased this game here on Steam, and to be honest, it's probably my favourite game of 2026 so far (we're still halfway through the year, so...). [h2]Graphics[/h2] The game itself is very charming, graphic wise, with an anime look with high definition models and backgrounds. The animations are also superb, where you can see several details like the hair animation of Izzy (the main character). [h2]Gameplay[/h2] Gameplay itself is easy to pick up. The game is a mix of platforming with scrolling beat'em up. It also has a [i]Metroidvania[/i] vibe, given that you'll be going back and forth plenty of times, to reach new parts of the levels as soon as you unlock new abilities. These abilities are tied to [i]suits[/i]. Each [i]suit[/i] has a specific set of skills, like gliding, wall-jumping, etc. The combat itself is basically a one-button action fighter. You do have a special button (like a [i]Power button[/i]) which has a special action, like destroying stones. But these powers are also tied to the [i]suits[/i]. The game has a decent number of levels, bosses, and shortcuts. To make the travelling between different levels (which are very far in the map), the game has some [i]mirrors[/i] which are basically where you save your game and [i]travel[/i] to the expected level. You do also have a HUB-like level, where you can [i]heal[/i] yourself (by sleeping), play three mini-games and swap your suits. [h2]Sound[/h2] The game doesn't have any spoken dialogues (everything is in text), but the sound effects are what is expected. What I think is excellent is the soundtrack. While [i]some[/i] people might think that the music might be a bit repetitive, given that some tracks seem a bit identical, overall, I really enjoyed the music. [h2]Difficulty[/h2] I do have some experience with this kind of game, so for me, the game was overall on the easy side. But for most people, I would say the difficulty won't be a problem at all. The only part where I had a bit of a challenge, was the final Boss fight. I had to retry it several times, until I was able to beat them. The duration of the game is also fair, with around 5-6 hours to beat it, and 7-9 hours if you want to get everything, including all the upgrades. [h2]Story[/h2] This is the weakest link in the game. The story is almost non-existent. You do have some storyboards that show you what happens, but the story is basically something like this: [olist] [*]Izzy discovers an ancient treasure chest[spoiler] in an abandoned temple[/spoiler]. [*]Upon opening the chest, she accidentally releases an evil genie [spoiler]who plots to take over the world[/spoiler]. [*]To fix things, she must find some mysterious stones [spoiler]to imprison the genie once again[/spoiler]. [/olist] You can talk to some secondary characters, while you do some side quests, but that's about it. [h2]Verdict[/h2] Overall, I think the game itself is great. It's not perfect, and there were some things I didn't enjoy that much, like some bugs where I was trapped in a room and I had to restart from a previous level. What I really disliked was the ending. While I'm not going to spoil it for you, I think after a tough challenge, I was expecting more effort on the ending. It's like the developers were in a rush, and they just wanted you to finish the game. Even though the story is the weakest part of this game (like I mentioned previously), the game deserved more effort in the ending part. Don't let the story or ending take away from how great the game is.
Fun game and very satisfying feeling finding all the nook and crannies! Could use a difficulty boost for experienced players. Maybe a new game+ or hardcore mode? :)
Cute homage to the "Shantae" series plus small nods to other games, with good controls, good soundtrack, some boring bosses (save for our doppelganger and the final boss), a few annoying quirks (why do I have to go back to the hub town every time I want to change costumes?) and a nice "anything goes" quality similar to older games. Recommended if you like retro 1990s platformers.
Positive reviews are true, even on 4k big screen it looks and plays just awesome. Only con i can see is 60fps lock. Anyways i am putting this game in my personal list of most underrated games.
Bonjour j'ai passé un bon moment avec Intrepid Izzy. J'ai trouvé le jeu très intéressant danser mécanique, je l'ai trouvée jolie graphiquement. En espérant qu'il y aura un jour une suite. J'ai trouvé très amusant et très intéressant que ce jeu sois également disponible sur Dreamcast. Je vous recommande chaudement ce jeu.
Previously en Manqueando... "Vigil: The longest night" que estaba tope de recio. Y en el episodio de hoy de Manqueando... "Intrepid Izzy" ¿Quien dijo que la Dreamcast estaba muerta? Hombre, para ser justos no es como si lo estuviese petando, pero... he aqui un juego que ha salido para dicha consola (además de pc y alguna más, claro). ¿Y que es Intrepid Izzy? Pues un metroid de plataformas con un aspecto la mar de cuidado, colorido y que tiene unas animaciones bastante buenas y un control a un gran nivel. La historia no es nada del otro jueves. Pues una especie de genio se ha despertado y quiere hacer algo malo. Izzy no piensa permitirlo, y allá que se lanzará a la aventura con el fin de detener a ese puerko. Para ello contaremos con unos cuantos golpes, y con la ayuda de los trajes que iremos desbloqueando, que nos proporcionarán habilidades y poderes con los que seguir progresando. Por ejemplo, el traje de ardilla nos permite planear, el de ninja nos da un doble salto, y etc. ¿En la parte negativa? Pues... bugs no me he encontrado ninguno. Y asi a bote pronto, lo único malo que se me ocurre es que la navegación por el mapa podria ser un poco más ágil en algunos momentos. Y el problema creo que radica en que para cambiar de traje (y con ello de habilidaades), tenemos que ir a nuestra habitación en el pueblo, con lo cual si nos topamos con un camino por el que no podemos ir por no llevar equipado el traje correcto, nos tocará volver al pueblo, equipar dicho traje y volver al sitio donde estabamos. Y a veces ello puede implicar una buena pateada. Ojo, no es como si eso os fuese a tener horas dando vueltas. Uno tarda poco en averiguar que traje necesita para cada camino (las pistas visuales suelen estar ahi), pero eso no quita que a veces puede ser molesto. Tambien hay algunos momentos (2 que yo recuerde) en los que podemos acceder a un lugar con un determinado traje, pero no podemos volver con dicho traje, con lo cual nos quedariamos atascados en ese lugar. Aunque en teoria es algo en lo que los desarrolladores ya están investigando. Por lo demás, el juego no es muy largo (unas 4h de primera vuelta buscando todo), no es demasiado difícil (o a mi no me lo ha parecido), y si te gustan los plataformeros con toques metroid, no es una mala alternativa. Ah si... no tiene español entre los idiomas, pero no os asusteis... el texto es muy básico y lo cierto es que no es imprescindible leerlo para entender lo que ocurre. Pero hay que decirlo todo. Asi que en definitiva... un juego más que correcto, con buen aspecto visual, muy buen control, música muy decente, con buena jugabilidad y asequible tanto en dificultad como en precio. Y encima, he subido una guia del mismo aqui en Steam (mi primera guia chispas!! XD). Asi que con todo lo comentado... ¿como no lo voy a recomendar? Pues efectivamente, recomendado, sobre todo si tienes una Dreamcast (para poco juegos por no decir ninguno que sacan... no dejeis pasar este). Le voy a cascar un 6'5 y me voy a quedar tan tranquilo. Y en el próximo episodio de Manqueando... "Foregone".
Version 1.0.19, chocolate mine [2], the leftmost passage (need Ninja Costume entry), there are boards under the two wooden boxes, and they can't return after jumping on the boards. This problem has not been solved in version 1.0.2.
I am big fan of platformer games. This is a easy one to learn and it takes a bit time to get good at it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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