
Insane Decay of Mind: The Labyrinth is a first person horror game. You play the role of Katherine, a young girl lost in the eerie hallways of a building she believes to be her school.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
28 days 06 hours 42 minutes and 12 seconds. That is when the world will end.
insane decay of my liver function after drug induced hepatotoxicity
"Insane Decay of Mind: The Labyrinth" ist ein FIrst-Person Horror Labyrinth-Spiel. Wir sind Katherine, ein 15-jähriges Mädchen, das sich ohne Gedächtnis in seiner alten Schule wiederfindet. Alles ist merkwürdig. Das Einzige, was wir herausfinden ist, daß wir einem anderen Wesen einen Lolli bringen müssen und der uns dafür einen Kompass gibt, der uns zum Ausgang führen kann. Dabei sollten wir herumschlendernde Gegner möglichst vermeiden, denn diese erweisen sich als spontan-letal für uns. Und das ist das auch so ziemlich das gesamte Gameplay. Lolli finden, Kompass bekommen, Ausgang suchen. Das wird uns schon im Tutorial beigebracht und dabei bleibts dann auch einfacherweise. Nur die Gegner ändern sich und hin und wieder müssen wir mit nem Schlüssel eine Tür aufmachen oder mit einem Hammer eine Wasserleitung behandeln, damit der Wasserstrahl dann eine Feuerwand löscht, die uns den Weg versperrte. Auch wenn die Grundatmosphäre gar nicht mal so schlecht geraten ist, das extrem repetitive Gameplay kann uns nach zehn Minuten nur noch gähnend zurücklassen. [h1]Wertung:[/h1] 6/10 Atmosphäre 4/10 Story 6/10 Grafik 6/10 Sound 5/10 Spielmechanik 3/10 Balancing 4/10 Spielspass [h1]Fazit:[/h1] Das repetitivste Labyrinth der Horrorgeschichte. [h1][b]4/10 Gesamtwertung
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just a great exercise in running around in circles and accomplishing nothing. Boring or tedious with very little in the way of excitement.
locomotion in this made me very ill quickly and I can play Vivecraft for hours flying all over the place. Seems like it could be a cool game if it had better controls.
VR and Vive support is lackluster, not enjoyable :(
Labyrinth /good
Okay, this game is far from perfect BUT it's still a lot of fun. It has been developed by few people and they are all smart and funny guys, they made the game with passion and it was the only way to improve their professional skills. Give this game a shot.
х у и т а п о л н а я
VR 恐怖遊戲,氣氛是有做到, 但是缺乏提示,跟無頭蒼蠅一樣, 沒有目的為恐怖而恐怖。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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