
Take to the stars and smuggle, shoot, scavenge and steal your way to wealth and glory! Cashtronauts is fast-paced space capitalism at its finest. How are you going to make your millions?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b][i]Cashtronauts[/i] is a great premise for a game, and it actually plays really well, but ultimately there isn't enough end-game content for the asking price.[/b] This plays like an amazing demo to a larger game. In fact, for that larger game I'd actually pay more, but I have to judge what is in front of me. [i]Essentially, this is a roguelite space shooter.[/i] You collect money, buy upgrades that allow you to collect more money, and repeat. The catch is that a lot of the upgrades have a risk/reward factor. The upgrades are wildly different and really are very cool. One may be the ability to purchase a mercenary ship that follows you and helps fight, and another upgrade may be the introduction of another type of currency. Controller support is great, and playing local co-op split screen was a decent amount of fun. Even though I have two more upgrades to go - I see where this is going. The ceiling is near and knowing this already makes me want to stop grinding. Because, like most progressive roguelites, this is a grindfest. A fun one, nonetheless. [b]Pros:[/b] +Definately a neat setting and something that hasn't exactly been done before +Controller support is good +Co-op split screen is a very welcome addition +Has that addictive quality of [i]Slither.io[/i] (not sure why, but it makes me think of that game lol) +Upgrades are all unique and definitely change how the game is played [b]Cons:[/b] -Small amount of content for the asking price, IMO -Once you know where the ceiling is, it is hard to keep motivated to play [b]Yeah, it's fun, but I'd wait for a sale.[/b] The most you'll likely get out of this is a fun afternoon. Peace,
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Destroy enemies, get some cash, proceed to the nearest space station for upgrades and fuel. Gameplay feels very shallow and repetitive so the only thing that might keep you playing for a while will be upgrades or seeing new enemies. Better recommendation might be Galak-Z. [/h1]
[b]![/b][u]Для раскрытия игры в полной мере необходимы минимум 2 человеческих особи[/u][b]![/b] Смотрите, не обманитесь с этой игрой, как я. Прочитав лишь первый абзац из описания игры на странице в магазине Steam - [code]CASHTRONAUTS is an arcade space combat & trading game that takes place in an alternate universe where capitalist dinosaurs rule the galaxy. Fighting viciously to climb to the top of the economic food chain; how your make your millions is entirely up to you. Will you be a bounty hunter, a pirate, a smuggler or a miner?[/code] - я уже грезил об эдакой уютненькой интерпретации лучших идей серии космосимуляторов Х. Но нет, я рассчитывал на слишком многое... [b]Деньгонавты[/b] - всего-навсего сессионная аркадка на очконабивательство (деньгополучательство) для 1-4х игроков. Режим игры всего один - летай вокруг скопления <=6-ти станций, подбирай просто так парящие деньги или выбивай их с врагов/лутбоксов, добывай ценные ресурсы с небесных тел и продавай их, покупай топливо/патроны, чтобы разрабатывать астероиды дальше. Но засесть в нем на долгие часы не получится - чем выше наш уровень (кол-во заработанных денег), тем чаще и больше спавнятся пираты-охотники, единственная цель которых - наше истребление. Плюс за ними постоянно тащатся копы, которые путают нас с настоящими головорезами и часто подбивают. Карта тоже одна и конечна, ориентация на ней оставляет желать лишь появление мини-карты. Обучения-наставления нет, назначение управления можно посмотреть только через меню паузы в игре. Сопроводительная мелодия - одна... Единственное светлое пятно - система разблокируемых рисков. Это такие надбавки к кэшу, включение которых перед очередным забегом может впоследствии добавить на карту специализированные строения, NPC или даже своеобразный фондовый рынок. Но даже со всеми 9-ю рисками в положении ВКЛ играть в одиночку просто-напросто скучно. А, еще можно открыть все 4 модели космосудов. Но прямо-таки кардинально в игровом процессе их смена ничего не меняет... И апгрейды при определенном риске можем поставить, чтобы повыживать, возможно, чуточку дольше... Еще немного поворчу. Для каких тут красот и эпиков требуется 6 GB ОЗУ ??? (Вопрос в пустоту) Для игры [strike]одинокому олдфагу[/strike] геймпад совершенно НЕ обязателен! (просто ответ на один из обзоров) Значащиеся доски почета на странице в магазине на деле куда-то пропали... Жаль, что разработчики практически никак не развили базовые наполнительные идеи игры. Проект выглядит лишь классной однорежимной демкой какой-то большой работы, которой, к сожалению, на самом деле не предвиделось. 6 смертельных близких контактов из 10
This game has got some bugs that stop it from being as fun as it could be for a little indie game. For example, selling the ore does not always work and requires finding just the right spot to activate the button. Little problems like that compile to make the experience feel cheap and incomplete. I think there is potential for a fun couch co-op roguelite here, but it still needs some work.
Oyun rafine-altın-silah olayından başka bişey yok oda şu şekilde size ilk başta bikaç kursun ve depo veriyolar yani benzin uzayda taş kırıyosunuz kursun ata ata sonra çıkan mavi kırmızı gibi taşları topluyosunuz orda mekanda satıyosunuz ne kadar toplarsanız o kadar para kazanıyorsunuz olay bu , sanırım Joystickle daha iyi oynanıyo ben klavye mouse la oynamadım bilginize... bunun dışında sınırlarınızın dışında düşmanlar var sizi rahat bırakmıyorlar ve iç taraftada sizin taşımamanıız ama pahalı olan itemleri taşırsanız size ateş eden gemiler var çok güçsüzsünüz onlarla savaşmak çok zor zaten 3 kere vuruldugunuzda ölüyorsunuz işte en ölmeden en fazla para kasmaya calışyosunuz belirli leveller var onları gerçtikçe altın miktarı gibi artmalar oluyo daha fazla paraya satıyosunuz taşları oyun bundan başka bişey değil... +sadece level kısmını sevdim +tüm oynayanlar arasında bugun en iyisi kimdi gibi bi karşılaştırma yapmışlar +kart düşüyo -saatlerce oynamanız lazımki 1m toplayıp bence saçma extrada geliştirme özeliikleri bulunmuyo gemiyi 3 kere vurulunca ölüyo -grafikler kötü -gemi oldukça kullanışsız -nereye ateş ettiğinizi anlayamıyorsunuz -achievementlar ♥♥♥ gereksiz olmuş yok 1m yap bilmemene oyuna dayanamıyonkı yapasın... puanım:1.9\10.0 [h1]Wanted Gaming[/h1] Grubumuza Üye Olursanız Seviniriz....Ayrıca Ts3 ve Cs serverleri hizmet veriyoruz:) [url=http://wantedgaming.org/]Resmi Sitemiz[/url] [url=https://www.facebook.com/WantedOfficial]Facebook Sayfamız[/url]
It's short and has very little content. There are four ships to unlock and 9 challenges to unlock by earning money. As far as I can tell nothing has been added since it was released. Takes about 30 seconds or less to fly from one side of the map to the other, and yes, there is only one map. This is a charming little game that is a lot of fun... while it lasts. It would be extremely easy to take what is here and make it a great game by adding more content. More ships, more areas, more upgrades, larger map, more enemies.. that's all it would take to make this game worthwhile. Sadly they're charging 8.79 for this, while there is 75 cents worth of content. Buy it at 90% off and enjoy it while it lasts.
Enjoyable space combat game if you are play in co-op. I think the content is a little light for 1 player but with more than one the game shines and is a good additional to a co-op focused collection.
It's a cool idea, but it feels like a demo rather than a full game because there's not that much content here. Pick it up if it's really cheap during a sale because it's pretty enjoyable for a couple of hours, but there's nothing to keep you coming back so I can't really say it's an essential purchase. Also you'll probably run into a bug that causes you to start generating ridiculous amounts of cash which basically breaks the game and kills any replayability there may have been left. Fun while it lasts, it just doesn't last that long. Ideally a sequel will expand upon everything here (and maybe even offer more than one level) but I wouldn't hold my breath...
Not much to the game besides try again and again only to suddenly have pirates swarming for no good reason other than a timer reached it's countdown. Not much fun
Cashtronauts is a fun small game. It's really different from conventional space shoot 'em up in that you're not flooded by enemies and power-ups: instead it's a slow-paced game of exploration with some confrontations and a bit of management. It's full of small but meaningful decisions. Now I wish the concept of risks and rewards was pushed further (especially since some "risks" involve absolutely no downside, like having a mercenary available to hire), and it does get repetitive after a while, but if you play in short sessions from time to time, it's a lot of fun! Demanding enough that you don't get bored, but not so much that you don't get to relax.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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