
Forge through hell in this survival action RPG! Defeat powerful bosses to collect all 5 Purgatory Stones in hell. Slashing, magic casting, arrow shooting, bombs throwing, exploring, eating, cooking, blacksmithing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some performance issues on my end but loving this Souls-Like so far. Best to buy on a sale though.
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GOD AWFUL
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] You are gonna LOVE this game but you are also gonna HATE this game! [/h1] [b] Dark Souls vs ZELDA [/b] Don't get fooled by it's childish visuals, this is a serious game! And if the controls in Dark Souls were bad, wait untill you play this game! (unless you play with a controller, I am talking from keyboard&mouse perspective) It doesn't feel natural, that is what I am trying to tell you. Also, not a game for the "easy" souls out there. There is so much going on in this game, like game mechanics, very comparable with Dark Souls for sure. Then the sheer luck in finding chests shattered all over the place. Many different types of enemies, hazards, puzzles and traps. A game you need to experience, especially if you are a fan of watching Dark Souls, but never dared to play it yourself; play this game and Dark Souls immediately turns into an easy game. You will be speedrunning it as easy as putting a knife in soft butter. I don't have to tell you much, the comparisation here tells enough what this game has to offer: Dark Souls & Zelda. As for the Dark Souls part, it's more complicated & saturated and for the Zelda part, it's a whole lot harder. [h1] Very unforgiving, punishing on bad choices; a challenging game for sure! [/h1] You have a choice out of many characters/classes and you are probably going to play them all at some point. When you die, your body & soul gets buried in a grave. You can retrieve it with it's inventory with a scroll you need to purchase. Or your destroy the grave, the XP stays, the inventory is gone. That is a mechanic you need to deal with. So you choose another character (like some graves are locked and others are not, the locked ones are the ones you played and appearantly died with) And you have a base of operations, which you can upgrade with special books. Like one book gives you a blacksmith or a library. The world is big, has an enormous amount of different types of enemies and the bosses are no jokes. Compared to your own character? Nope, not a joke at all! Don't forget to eat, your food does decay. Another awesome mechanic you didn't expect. Well brace yourself: There are more of them! You gonna love it, but also hate it. xD [b] Like you are a cat with a certain amount of lives... Kinda... [/b] [h1] If you are looking for a challenging game with some very interesting game mechanics, that you can test yourself with your skills in several situations but also accept being punished HARD if you fail... This is the game for you! Embrace the world you are going to step into, love it, hate it, endure it - explore it's lore, unlock it's secrets and unleash your raging heart! Enjoy! [/h1]
While the game has its charm and mixed in quite a few ideas to differentiate it from "Dark Souls", I just cannot say that I am a big fan of its unique features, namely the "Hunger-meter", equipment breaking now completely destroying the item and death now locking your character, until it is recovered using a different character.
the food mechanic is aggrivating but it exists to keep the player moving so it accomplishes its job well. there are a few things I wish were tweaked like getting comboed before you can recover from a downed state or the camera being a little drunk sometimes. Over all an amazing lil gem I'm looking forward to completing.
After nearly 30 hours of gametime, I have lost interest in finishing this game. The way the death system functions aswell as the amount of downtime there is has ruined the remaining good bits this game had. After you beat the desert, this game becomes a backtracking fiesta.
So I've played maybe 100 hours of this on the Windows/Xbox PC version, and cannot stress enough how unique this is. It's not just a soulslike/zelda-clone but something with a lot of charm and yeah they did shoot for the moon and maybe try to shoehorn in a lot but it all still works together cohesively. It screams passion project and cult classic. I just hope more people pick it up and give it a try.
Definitely one of the worst souls-like games out there. Honestly, it might been be one of the worst action RPGs. The game is rife with technical problems, like frame drops and clipping through the floor. Even when the game is working properly, it does not respect your time at all. The extra steps added to respawn after every death are tedious and add nothing.
拿什么做出来的游戏?有一点亮点可言吗?糟糕的手感,恶心的美术,可有可无的指引。2个半小时是因为我开着游戏去吃饭了。。。挂完卡就删
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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