
Embark on a gripping journey in INDUSTRIA, an atmospheric FPS set in Cold War-era East Berlin. Unravel the secrets of a mysterious parallel dimension while searching for a missing colleague. Explore a haunting reality where the truth awaits. Discover the dark past that lies beyond.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 3.14/day in the week after.
About


Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.4Kreviews | 71% | — | $1.1M |
| $19.99 | 459ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вообще хз как игру можно охарактеризовать. это что-то лиминальное с вайбом роботов из Atomic Heart, но даже с оружием в руках cyка страшно. Я не знаю специально ли они это реализовывали как механику в игре или они просто тупят, но даже когда ты мельком заметил противника где-то вдалеке, ты увидишь, что они как то подозрительно быстро стали перемещаться, как будто тебя уже увидели, но не идут атаковать и ты бляdь даже не знаешь что от них ждать. А потом ты заходишь в здание и они cyка со спины набрасываются. Я сколько раз уже так обосрался, я не думал. Что по сути обычный шутер в парадигме сюрреализма, будет меня так пугать
Level designs are great and beautiful but gameplay isn't smooth. Sometime the best weapon to use agaisnt enemies is your legs to run to bypass their threat cause the game doesn't provide sufficient ammo! Gameplay wasn't smooth, felt like roblox fps games. Story has some potential but it is not delivered well from the beginning for you to feel attached in any sense. Lacks proper save choices. 5/10, had potential to be so much better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4K | 72% | $4.99 | |
| $1.1M | 3.4K | 97% | $14.99 | |
| $1.1M | 1.2K | 61% | $29.99 | |
| $1.1M | 2.2K | 78% | $24.99 | |
| $1.1M | 2.6K | 90% | $17.99 | |
| $1.1M | 5.4K | 89% | $6.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $271.7K | 504 | 51% | $24.99 | |
| — | 0 | — | — | |
| $12.4M | 25.2K | 94% | $19.99 | |
| $696.5K | 4.5K | 97% | $5.99 | |
| $223.4K | 512 | 81% | $19.99 | |
| $51K | 478 | 79% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Russian, Portuguese - Portugal, Turkish, Japanese, Korean, Simplified Chinese*languages with full audio support
| $19.99 |
| 342ratings |
| 76% |
| — |
| not modelled |
| $1.99−90% | 272ratings | 72% | — | not modelled |
| $19.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
за 70 рублей грех жаловаться, но. Игра представляет собой смесь халф лайф 2, атомик харт, и чем то мне напомнила метро 2033. Самое хорошее в этой игре это графика, сюжет странный, странный спавн врагов и разброс предметов на 4.5 из 10
La historia y el ambiente están bastante bien, aunque se me hizo demasiado corto y con muchos cliffhangers (que espero se resuelvan en la segunda parte). No entendí por que hubo mecanicas como la de la mezcla de quimicos del comienzo, solo se utilizan una sola vez... La atmosfera y algunas escenas me recuerdan mucho a Half-Life 2. Personalmente sufrí varios bajones de FPS, aunque estándo basado en Unreal Engine ya es casi normal. Si lo pillas de oferta es recomendable.
Good game
Очень спорная игра, не могу назвать ее хорошей. Ожидал просто шутер в роботизированном мире а получил смесь симулятора ходьбы с пазлами.
игра крутая
Very soft yes. Pros: - Good atmosphere, mystery - Short, sweet, inexpensive Cons: - Poor performance, Played DX11, Mid-High AMD PC - Cliffhanger story Neutral: - Lots of ideas used one time only (maybe due to short length) – Normal is also difficult
cool concept
для разрабов слово оптимизация видимо незнакомо...
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.