
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event. Step into the role of a young Spinosaurus, wielding a colossal Great Sword. Confront rival dinosaurs, some armed with weapons of their own, all in a desperate fight to prevent a looming extinction.
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About
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event, one that redefined the very nature of Dinosaurs. Step into the role of a young Spinosaurus, wielding a colossal Great Sword forged from ancient power. Confront rival dinosaurs, some armed with brutal weapons of their own, all in a desperate fight to prevent a looming extinction.
Venture across a sprawling world filled with awe-inspiring biomes, from dry canyons to dense, mist-shrouded jungles. Each region is ruled by a ferocious Alpha, an apex predator who guards the path forward. Defeat them, or be devoured.
Every victory unlocks strength. Master new skills, unleash devastating abilities, and forge your own combat style. Chain together powerful combos, time your dodges, rolls, and parries, and discover legendary weapons hidden across the lands.
At the heart of this savage world lies a mystery — one that could save your species, or doom them forever. Rise as a Legend, conquer the wilds, and decide the fate of your home.
Become the blade and rewrite history before your world is lost to the shadow of extinction.
Conquer the Challenge: Defeat the final boss to unlock the ultimate Boss Rush Mode
Genres
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game should not be 20 bucks. I'm sorry but a 3 - 4 hour game with this much jank can't be saved by the vibes alone. I'm proud of the dev for finally getting the game released, but nothing about this game justifies it's price point. Additionally the gameplay is rough, really really really rough, collision with random items on the map will cause you, or the bosses to just get stuck. There are often attacks which will hit you without any indication of where the hit box for it should or could be. One boss has a leaping attacks that hurls these energy waves at you, the wave can go completely over your head, and still hit you for half your HP bar. I love dinosaurs as much as anyone, I've been just as excited for this project as anyone, but this bun ain't done. Put it back in the oven.
The secret side of me I never let you see I keep it caged, but I can't control it So stay away from me The beast is ugly I feel the rage and I just can't hold it Its scratching on the walls In the closet, in the halls It comes awake and I can't control it Hiding under the bed In my body, in my head Why wont somebody come and save me from this? Make it end I feel it deep within It's just beneath the skin I must confess that I feel like a monster I hate what I've become The nightmare's just begun I must confess that I feel like a monster I, I feel like a monster I, I feel like a monster
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 9.9K | 93% | $6.24 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| $1.2M | 5K | 87% | $6.39 | |
| $1.2M | 2.5K | 90% | $19.99 | |
| $1.2M | 1.3K | 59% | $49.99 | |
| $1.2M | 5.3K | 90% | $8.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 35 | 97% | $2.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| $0 | 0 | — | $4.99 | |
| $7.4K | 199 | 64% | $1.99 | |
| $8.2K | 24 | 71% | $14.99 | |
| $3K | 23 | 61% | $5.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Vietnamese +7 more
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can’t, in good faith not recommend Dino Blade. Patagotitan in the room, the game needs polish. The presentation and combat doesn’t always do the game’s incredible concept justice. But you can tell this was made by a VERY small team that believed in what they were making. HOWEVER. I can’t help but think the game would’ve been even more fulfilled if it had fully embraced its over-the-top nature instead of going for another slow and grounded Souls-like with light attack, heavy attack, dodge/parry and cooldown abilities. You’re playing a dino sword fighting game. That’s such an insane premise that I kept wishing the gameplay leaned into that energy with an over the top, stylish hack and slash game, air combos etc. I’m not necessarily talking about DMC levels of depth, but something flashy closer to PlatinumGames where pure "rule of cool" let such a wild concept truly shine. (there’s an insane PS2 era action game here I can’t help but see hiding underneath!!) I feel the same way about the environments. This could’ve fully embraced epic prehistoric fantasy, but instead many areas feel like places you could find in any FromSoft game. (still found the final boss arena to be very cool) To the game’s credit, every new area gets noticeably more fun, and by the last 2 areas I was genuinely having a good time. The boss designs all look incredible (big fan of Horn), but I often felt the camera work and presentation didn’t let me properly appreciate them. If there’s ever a crowdfunded artbook, I’ll be first in line. Back to the boss presentation, the little finishing blow animations lack weight, impact and proper camera work, i couldn’t even tell what’s happening most of the time, i can’t tell when an enemy smaller than me is about to attack, there’s clearly a visibility and camera problem. Ultimately, despite my mixed feelings about the genre the game chose, the vision the developer had matters the most, I still beat it and genuinely enjoyed myself, especially during those later areas. I really hope the game keeps getting updated because there’s obviously something special here and I hope its ongoing success allows it to fully become what it wants to be. I’ll check back at every major update & i’ll be here for hopefully future projects !!
I beat the game in one sitting. Here are my thoughts on the game- The Good: - The atmospheric setting of each section of the game feel appropriate, immersive, sometimes beautiful sometimes spooky. - Using abilities feels quite powerful - Getting proper parries rewards consistent timing patterns that you expect from any Souls-like game - Cinematics are enjoyable, bosses look intimidating. (Most of the time.) - Boss fight music is fun - Dinosaurs - Swords - Need I say more? The Bad: - Finnicky environment hitboxes can be frustrating. Small rocks and thin shrubs or trees can completely block your movement. - Getting lost- It is EASY to lose track of where you are in the map, and where you need to go to progress the game. There is no map feature or function that allows you to keep tabs on things. - There are multiple areas of lack in the UI- You cannot even see how much XP you need to level up, it only keeps track of your current XP level, so every time you're just grinding blind. - THERE IS NO AMBIENT resonant regeneration. (Mana) You only have a couple options for getting it back. 1) You kill things or find blue orbs, and you get a miniscule amount back. 2) You perfectly time parries, and you get a miniscule amount back. 3) You die and start over, or 4) You visit a save stone. That's it. - The benefits of leveling up do not feel appropriately linear, either. I quickly determined that upgrading strength falls off hard. Upgrading resonance and health has much more tangible benefits. Sadly, basic attacking seems to be the worst possible way to play this game so far. - Staggering bosses does not give you a proper punish system, like in other Souls-like games. - Bugs can consistently or crucially ruin your gameplay experience. Losing to a boss fair and square is fine. Losing to a boss because their attack FX were INVISIBLE is quite annoying. Losing to a boss because they're input reading you and perfectly counter what you were trying to do, feels unfair. - There is a boss in this game that completely robs you of a significant mechanic/part of the character that you can upgrade. When you incorporate this mechanic into your strategy for killing bosses, you get completely punished for having spent your points for that mechanic. - There was not a single way to upgrade or reduce the charge speed throughout the entire game, which feels bad. - On the very last boss, after I BEAT THE LAST PHASE, I somehow DIED during the quicktime cinematic? And I had to do the entire boss fight over. I actually had to take a 20 minute break, check whether or not that was how that event went for others, and when I got enough confidence it was just a bug, I did it over again. The second time I BEAT the final boss, the quick time event happened, and I can say with confidence it was indeed a bug. There were moments where the prompt to press just flat out disappeared and all progress was halted, and I finally got the bar filled. But it refreshed the bar, so I kept mashing. I finished the cinematic, but the quicktime bar never went away. Clearly a bug that made me fail the first time. Felt absolutely AWFUL. Concluding thoughts- Really not bad for someone's first game ever. I enjoyed it. I think it was worth the money I paid for it, on sale or full price. I think the game can be polished into something even better with some updates that address quality of life. If DLC came out to expand the boss fights, or introduce new mechanics, etc. I would consider buying that. OVERALL: 7/10. The premise and ambiance of the game carry it well.
sometimes when im sad i pretend im a spinosaurus with a guts sword and everything gets a little better
---{ Graphics }--- ☐ You forget the Real World ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ My Eye's!!! ---{ Game play }--- ☐ Very good ☑ Good ☐ It's just game play ☐ Meh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Amazing! ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run the isle ☐ Potato ☑ Decent ☐ Fast ☐ Rich bio ☐ Greatest PC Ever ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leader boards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second live for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs! }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ Problematic ☐ The game itself is a big terrarium for bugs/glitches ---{ 0 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 --------------------------------------
This is why free will exists (Its jank, but its awesome to see an animation project like this become an actual game)
GENIO... Juntar dinosaurios con espadas es el sueño de cualquier chaval autista. Recién salido y por 18,44€ realmente no puedo recomendar el juego, se sigue sintiendo como si estuviese en una fase de desarrollo. Las mecánicas de combate no las siento del todo pulidas, el mundo se siente vacío y la línea general del juego se hace bastante repetitiva. Aunque sea un juego estilo souls, su dificultad es relativamente baja (no te propone un reto real). Y más que no ser un reto diría que el mundo en si no es un reto, porque es cierto que al pelear con algún jefe te puede dar algunos problemas, pero el ir vagando por el mundo y derrotar dinosaurios se siente como si fuese un juego de farmeo (sobre todo cuanto más avanzas). En cuanto al apartado del combate, pese a que haya dicho que no está del todo pulido, siento que es una de las mejores cosas del juego. La parte negativa sería la escasez de habilidades y la programación de los jefes, siento que una gran parte de ellos se pueden vencer de manera muy sencilla si tienes suficiente paciencia. Otro punto en contra son las estadísticas, si antes mencionaba que este juego se puede convertir en cierta parte en uno de farmeo es por la facilidad de eliminar dinosaurios para después subirte las estadísticas. La duración es realmente corta para lo que cuesta, te lo puedes pasar en menos de 5 horas sin apurarte mucho. Sinceramente prefiero calidad sobre cantidad, pero aquí no te están ofreciendo ninguna de las dos. Es verdad que terminado el juego hay un modo de oleada de jefes, pero no creo que sea suficiente. Estaría bien si añadiesen más contenido para que la experiencia sea más agradable, pero sobre todo que agreguen mejoras a lo que ya está. En cuanto a los puntos más positivos sin duda alguna me quedo con la música, todo un acierto añadir metal a las peleas. Me encanta la idea del juego, es por eso que me da un poco de pena que no haya podido cumplir gran parte de mis expectativas. Si pese a todo esto no te importa gastarte el dinero yo te recomiendo darle una oportunidad. En lo personal esperaría a que bajasen el precio o que mejoren más el juego para comprarlo. Dejo la valoración como positiva porque se que no es fácil hacer un juego completo cuando no eres una gran compañía y también porque creo que puede ser mucho más de lo que es.
🔥 Un auténtico diamante oculto de Steam🔥 Hay juegos que juegas una vez y olvidas al día siguiente. Y luego está Dinoblade. No esperaba absolutamente nada cuando lo compré. Pensé que sería otro indie entretenido para pasar unas horas... y terminé encontrándome con una de las experiencias más memorables que he jugado en mucho tiempo. Este juego tiene alma. Cada zona, cada enemigo y cada combate transmiten el cariño que los desarrolladores pusieron en el proyecto. No intenta copiar a los grandes; crea su propia identidad y lo hace de una forma brillante. El sistema de combate es increíblemente satisfactorio. Cada victoria se siente ganada, y cada nuevo enemigo te obliga a adaptarte. No es el típico juego donde machacas botones sin pensar; aquí aprender, mejorar y dominar las mecánicas es parte de la diversión. Y los dinosaurios... simplemente espectaculares. No son un simple adorno. Se sienten como parte del mundo y convierten la exploración en algo emocionante. Siempre quieres saber qué criatura aparecerá a continuación. Lo que más me sorprendió es cómo un juego independiente consigue transmitir más pasión que muchos títulos AAA lanzados en los últimos años. Mientras otros gastan millones en gráficos y marketing, Dinoblade demuestra que una buena idea, una dirección clara y mucho esfuerzo pueden ofrecer una experiencia mucho más memorable. Durante toda la aventura nunca sentí que estuviera perdiendo el tiempo. Siempre había algo nuevo que descubrir, mejorar o explorar. Es uno de esos juegos que te hacen decir "solo cinco minutos más"... hasta que te das cuenta de que ya es de madrugada. Ojalá Steam recomendara más juegos como este en lugar de llenar la portada de títulos genéricos. Si estás leyendo esta reseña y aún tienes dudas, deja de pensarlo. Dale una oportunidad. Estarás apoyando a desarrolladores que realmente aman lo que hacen y, de paso, descubrirás una auténtica joya escondida. Gracias por crear un juego que me recordó por qué amo los videojuegos. 10/10. Una obra que merece muchísimo más reconocimiento del que tiene. Si este juego hubiera salido con el respaldo de una gran compañía, estoy convencido de que hoy estaría entre los indies más famosos de Steam. VIVAAAAA LOS DINOSAURIOS 🦖
que quieres que te diga dinosaurios con espadas 10/10
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