
An expansive dystopian sci-fi world awaits you! Equipment customization, a varied cast and an epic story in this sci-fi epic from Astronomic Games.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Para quem gosta de jogos de RPG Maker esse jogo é ótimo. elogios especiais à história e aos combates quem envolvem uma boa estrategia de como dar mais dano ao inimigo.
♥♥♥♥ game
the art can be better but the idee was oke
音乐好听
It was funny playing this game
没啥可玩的,挂卡CDK一枚
wtf
So bad
Incitement 3 is a small but earnest sci-fi RPG that pushes the limits of what an RPG Maker–based title can do, aiming to deliver a focused story with tactical combat, a sizable playable cast, and a surprisingly expansive sense of world-building. Developed by Astronomic Games and published by New Reality Games, it presents itself as the concluding act of a trilogy but remains approachable even if you haven’t played the earlier entries. The setup is classic science fiction: society has just endured a devastating EMP event that crippled the Sophorian civilization, leaving governments, military groups, and clandestine factions scrambling for dominance in the aftermath. Into this uncertain landscape steps Adrial, the protagonist, who quickly becomes entangled in conspiracies and political unrest that threaten to escalate into another catastrophe. The narrative wastes little time in pulling you into its orbit, offering a steady mix of mystery, tension, and escalating stakes. Structurally, the game leans on familiar JRPG conventions, but it manages to add enough curveballs to keep the combat and progression engaging. Battles unfold in a side-view, turn-based format that uses fully animated enemy sprites instead of static images, giving fights more personality than you might expect from a VX Ace project. The roster of characters is impressively large for a short RPG — seven primary party members and several additional temporary allies — allowing for experimentation in party composition and combat roles. Each character has distinct skills tied to their personality or background, and some rely on specialized ammunition or unique resource types. This encourages you to plan ahead, stock up on appropriate supplies, and adjust your strategy depending on the enemies you anticipate facing. The add-on system for equipment customization adds another layer of control, letting you craft offensive, defensive, or utility-oriented builds based on your preferred approach. Because Incitement 3 is designed around momentum rather than grind, it moves at a brisk pace. Most players finish the story in under ten hours, but the adventure rarely feels rushed. Instead of padding the experience with filler battles or repetitive quests, the game focuses on narrative beats, set-piece encounters, and exploration that offers just enough context to flesh out its world. This helps the story maintain a sense of urgency as Adrial and his companions cross through cities, outposts, industrial zones, and hostile territories, chasing leads, uncovering betrayals, and gradually revealing the truth behind the threats destabilizing Sophoria. The writing is straightforward but sincere, leaning into political intrigue and inter-faction conflict more than emotional drama. That focus makes the game easy to follow while still offering a sense of scale. Despite its strengths, Incitement 3’s limitations become apparent the more you play. The visual presentation, while functional, reflects the typical constraints of RPG Maker. Environments can feel generic, and certain tilesets clash with the darker, more serious tone the story aims for. Some players may find that the game’s art style doesn’t fully support its dystopian atmosphere, making scenes feel brighter or more cartoonish than intended. Combat balance also wavers at times. Difficulty spikes appear in later battles where enemies gain access to sweeping area attacks or disproportionately strong abilities. Without the right gear or resource planning, these encounters can feel unfair rather than challenging, which disrupts the otherwise smooth flow of the campaign. Narrative depth is another area where the game occasionally struggles. While the overarching plot is cohesive and the pace is tight, character development doesn’t always keep up. With so many party members and a relatively short runtime, some personalities feel underexplored, and certain revelations arrive abruptly. The plot touches on compelling themes — corruption, civil unrest, ideological extremism — but doesn’t always have the narrative space to dig deeply enough to give those ideas emotional weight. These shortcomings don’t break the experience, but they do give the impression of a world with more depth than the game has time to fully unpack. Even with these rough spots, Incitement 3 succeeds as a compact, well-intentioned sci-fi adventure. It’s clear the developers aimed to create something bigger than the sum of its parts, and while the constraints of time, budget, and engine show, the end result is still more engaging than many RPG Maker projects. The combat system is lively and customizable, the pacing is refreshingly tight, and the setting feels distinct enough to stand out among indie sci-fi offerings. For players who appreciate shorter RPGs that deliver a clear story with tactical battles and a sense of cinematic forward motion, Incitement 3 hits its mark. Ultimately, Incitement 3 is a game defined by its ambition and its sincerity. It offers a streamlined but satisfying RPG experience grounded in conspiracy, conflict, and futuristic intrigue. It may not rival big-budget productions in complexity or presentation, but within its scope, it delivers an engaging journey — one that feels thoughtfully crafted, briskly paced, and filled with enough personality to leave a positive impression long after its credits roll. Rating: 6/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Fiz and the Rainbow Planet | $9.5K | 63 | 100% | $6.99 |
| When the Light Dies | $9.5K | 98 | 77% | $4.99 |
| Long Night | $9.5K | 84 | 45% | $4.99 |
| Adelantado Trilogy. Book one | $9.5K | 56 | 89% | $4.99 |
| The Great Jitters: Pudding Panic | $9.5K | 72 | 65% | $4.99 |
| Apollo4x | $9.5K | 56 | 59% | $4.99 |