
Fat Prisoner Simulator 2 is a fighting simulator with realistic physics where you are going to play the role of a prisoner during a jailhouse riot. All you can see around is crazy prisoners attacking everybody there.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Spielbewertung von TrophyHunter[/h1] Dieses Spiel habe ich mir heute erst gekauft und direkt zum testen runter geladen. Der Trailer sah wirklich sehr witzig aus und die Bewertungen sprachen für sich. Naja, es hat sich leider jedoch eher als Flopp rausgestellt. Das Spiel "Fat Prisoner Simulator 2" wurde vom Entwicklerstudio "Kiddy" entwickelt und ist eines von insgesamt 3 einzelnen Games der gleichnamigen Spielreihe. Bereits nach wenigen Minuten merkte ich, dass der Name ziemlich fehlleitend ist und sich das ganze Gameplay nicht wirklich auf den eigentlichen Spielnamen fokussiert. Klar man ist, ehmmm... "♥♥♥♥" und man befindet sich ganz offensichtlich in einem Gefängnis, aber... was hat das Gameplay nun mit einem "Gefängnis-Simulator" zu tun!? Genau, so gut wie gar nichts. Man kämpft in diesem Exemplar gegen andere Brüder aus dem Knast, um es kurz zu fassen. Das ist alles. Es gibt keine wirkliche Zeitangabe oder einen "Restart-Button", weshalb man theoretisch unendlich lange in einem einzelnen Match feststeckt. Die meiste Zeit liegt man aber sowieso auf dem Boden und kann nichts machen, da man regelmäßig von den NPC's auf die Fresse bekommt, wodurch man auch relativ schnell stirbt. Dreimal dürft ihr raten, was passiert wenn man selbst stirbt, komplett richtig geraten, nämlich nichts. Die Runde wird weder beendet noch passiert irgendetwas anderes. Okay, man kann den letzten verbleibenden Gegnern zuschauen wie sie vergeblich versuchen die Wand zu verprügeln, dass kann man ehrlicherweise dann doch tun. Die Grafik des Spiels ist jedenfalls ziemlich durchschnittlich und kann jetzt nicht wirklich Punkten. Das Spiel besitzt eine Handvoll Sounds, welche dem allgemeinen Spielerlebnis genauso wenig helfen wie die Grafik. Ganz zu schweigen von der sehr schlecht umgesetzten Steuerung des Spiels, welchen selbst den letzten Spieler des Games vertreiben sollte. Zudem gibt es keine Errungenschaften, was ich persönlich sehr schade finde. Wenn das Spiel wenigstens einen Multiplayer hätte, würde es vielleicht ja noch als "Joke" ganz witzig sein, aber so im Singelplayer,... keine Chance! In meinen Augen lohnt sich dieses Spiel in keinstem Fall und ist schon echt eine Zumutung für jeden Spieler dieser Welt. Steuerung ist ein absoluter Albtraum, Sounds sind kaum welche vorhanden und die Grafik sowie der Spielspaß befindet sich im unteren Bewertungsbereich. Desweiteren ist das Spiel an einigen Ecken verbuggt, gibt dem Spieler keine klaren Ziele, usw.. Ich bin legit froh, dass ich das Spiel für den halben Preis bekommen habe, da das Spiel in meinen Augen nicht mal den Vollpreis von 1€ wert ist. Was ich an der Stelle auch noch einmal erwähnen möchte ist, dass ich die positiven Kommentare absolut nicht nach voll ziehen kann. Teilweise machen die Kommentare auch gar keinen Sinn und wirken höchst verdächtig. Wie dem auch sei, macht euch einfach ein eigenes Bild von dem Spiel. Müsst ihr wissen. 👑 [url=https://store.steampowered.com/curator/43242924/]Weitere Spielbewertungen[/url] 👑
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
I have busted so many nuts, thank god this game only takes one hand, I really like the story and depth to the characters.
♥♥♥♥ THIS ♥♥♥♥ ASS ♥♥♥♥ GAME LET ME GET UP THESE FAT ASS LOSERS WONT LET ME GET UP YOU INDIE DEVS ARE ALL MEAN AND STUPID IM NEVER EVER SUPPORTING AN INDIE GAME AND GIVING ALL MONEY TO EA
Fat Prisoner Simulator 2, developed and published by Kiddy, is a chaotic and deliberately absurd indie title that thrives on the ridiculous. Set in the middle of a prison riot, the player assumes the role of an overweight inmate fighting for survival amidst waves of other prisoners and guards. The concept is as unrestrained as it sounds — a crude fighting simulator that focuses on physics-based combat and slapstick mayhem rather than structured gameplay or narrative depth. It is the kind of game that exists purely for spectacle and silliness, reveling in the unpredictability of its physics and the humor that arises from its lack of polish. For a title priced at the bare minimum on Steam, its intentions are clear: deliver unfiltered chaos and fleeting amusement without the pretense of sophistication or realism. The visual presentation of Fat Prisoner Simulator 2 is minimalistic to the extreme. Character models are blocky and awkwardly animated, environments are plain, and textures are simplistic, evoking a kind of low-effort charm that has become synonymous with certain indie projects made for quick entertainment. The prison setting is composed of generic cells, narrow corridors, and large open areas where fights erupt spontaneously, creating an atmosphere of barely contained disorder. The sound design complements this with basic impact effects, scattered shouts, and repetitive background loops that enhance the absurd nature of the combat. Though lacking refinement, there is something oddly endearing about the clumsy movement and ragdoll physics, which often result in hilarious, unintentional moments where characters stumble, trip, or get flung across the room after an ill-timed punch. It is the kind of comedic chaos that can either amuse or irritate, depending on the player’s tolerance for jank and randomness. Gameplay in Fat Prisoner Simulator 2 is centered around freeform brawling, and it wastes no time throwing players into the action. There is no story, no structured progression, and no strategy beyond surviving the onslaught of fellow inmates and guards. The player can pick up improvised weapons, swing wildly, and attempt to stay alive as long as possible. The fighting mechanics are intentionally clumsy, relying on exaggerated physics that make every encounter unpredictable. This unpredictability forms the heart of the experience: sometimes you’ll knock an enemy down with a single, hilarious blow; other times, you’ll be pummeled into submission by a crowd of ragdolling opponents. The controls are serviceable but far from precise, often leading to moments of frustration when attacks fail to register or movement becomes sluggish. Yet these same flaws contribute to the game’s chaotic humor, making it less about mastery and more about laughing at the absurdity unfolding on-screen. In terms of depth and replay value, the game offers little beyond its initial novelty. There are no levels to progress through, no skill systems, and no meaningful rewards for survival. Each session tends to feel the same — a riot of bodies colliding in a mess of limbs and physics reactions. For some, this simplicity can be relaxing or even entertaining in short bursts, much like a mindless sandbox where the goal is simply to cause as much chaos as possible. Others, however, will find the lack of structure and polish tiresome after only a few minutes. The absence of a sense of accomplishment or variety means that once the laughter subsides, there is little incentive to continue. Still, for a game that costs less than a cup of coffee, its value lies in its comedic potential rather than its longevity. Reception to Fat Prisoner Simulator 2 has been mixed, which is fitting given its design philosophy. Some players appreciate it as a funny, throwaway experiment that delivers exactly what it promises: an unpolished brawl simulator with outrageous physics. Others criticize it for being barely functional, lacking any kind of progression or refinement. Reports of bugs, unresponsive controls, and repetitive gameplay are common, but so are stories of players laughing uncontrollably at the chaos of the prison melee. It’s a divisive game that succeeds only if the player embraces its unintentional comedy. The developer’s intent appears to lean more toward amusement than realism, creating a product that feels like an inside joke within the Steam bargain bin catalogue. Ultimately, Fat Prisoner Simulator 2 is less a traditional video game and more a digital gag. It exists for the moments of spontaneous laughter that come from watching clumsy characters swing wildly at each other in a poorly lit prison yard. It doesn’t aspire to depth or polish, and in that honesty, it finds its identity. For players seeking a serious experience, there’s nothing here to recommend. But for those in search of a brief, nonsensical diversion that embraces its absurdity without apology, Kiddy’s odd creation provides a few moments of chaotic entertainment. It is the kind of game that reminds players not every title needs to be taken seriously — sometimes, it’s enough just to laugh at the madness. Rating: 7/10
Changed my life. I truly felt like a Fat Prisoner in this Simulator 2. This guy wouldn't stop kicking me. 10/10.
spent 20 minutes getting BTA by fat ♥♥♥♥♥ in prison 10/10 game would buy again
Oh my god
3/10, would recommend
passed out 1997 times playing this, the bloodshed, the horror, the story and characters. i ♥♥♥♥♥♥♥ love it, im still hard thinking about it
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