
The latest entry in the character collection and football simulation RPG series, "Inazuma Eleven!" With an original story featuring new main characters, over 5,400 players from across the series' history to collect and train, as well as exciting online tournaments, you can play the game your way!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
O smoldering clouds, let INAZUMA's lightning split the sky!
The newest title in the hyperdimensional football RPG series "Inazuma Eleven" is finally here!
A new story featuring a new protagonist, over 5,400 characters to collect and train, as well as an intense competitive mode; there is no shortage of activities to enjoy!
■ Story Mode
This new story takes place 25 years after the first Inazuma Eleven.
In search of a world without football, protagonist Destin Billows enrolls at South Cirrus Junior High. Meanwhile, within the prestigious Raimon Junior High - renowned as the top team in the nationals - rises a Football Monster named Harper Evans.
When these two cross paths, a tale begins to unfold...
■ Chronicle Mode
A roster spanning over 5,400 characters from previous entries in the series!
Relive past Inazuma Eleven matches with Victorio, the boy who came from the future.
Take on various teams, collect and train characters, and build your ultimate dream team!
■ Bond Station (Kizuna Station)
Freely arrange nostalgic objects from the Inazuma Eleven series to create your own "Bond Town"!
Customize your avatar, invite friends over and enjoy socializing and playing matches together!
Your custom made avatar can also be used in matches!
■ The Ultimate Anime Experience Brought to Life by MAPPA
In-game anime cutscenes were made in cooperation with animation studio MAPPA!
With the longest anime runtime in the series' history, the story's intensity will reach new heights.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 12.1Kreviews | 89% | — | $22.7M |
| $79.99 | 15.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MANG GAME
we need more chronicle
Le gameplay est amusant. Si vous avez joué aux opus sur Nintendo DS ou 3DS, c'est du pareil au même, mais restranscrit à la manette. Le mode histoire n'est pas le mode le plus brillant, par son rythme assez lent au début, mais le détour en vaut la chandelle au vu de sa bonne narration, et de toutes les petites mécaniques d'entraînement qui rendent le monde vraiment vivant. C'est simple, mais assez efficace pour briser la monotonie, plus que les jeux DS en tout cas. Côté direction artistique et musique : Le jeu n'est pas une prouesse technique en terme de graphismes. C'est sympathique, voire même moyen. Vous ne vous direz pas « c'est moche », mais vous ne saluerez jamais non plus les graphismes. Les musiques par contre : on est sur du bon. Les anciennes OST sont là, les nouvelles sont excellentes, et on a le droit aux génériques des anciens jeux en japonais, donc si vous aimiez les OST : vous serez servis. L'histoire est, de ce que j'en ai vu, très sympathique, voire mieux que les opus précédents. Elle est plus sérieuse, les personnages mieux caractérisés : ça, avec les animations constantes de MAPPA, donne un résultat très convainquant. On est investis, même si ça peine à démarrer au début. Verdict : Jouez-y si vous aimiez les opus DS et globalement si vous aimez Inazuma Eleven. Ça peut être une bonne porte d'entrée, mais je ne peux pas dire que je recommanderai le jeu à un inconnu de la série.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $69.99 |
| 312ratings |
| 90% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hello! I honestly do not have the patience to write a more emotionally mature and in depth review so I'm going to keep it short so I can stop complaining and go get some ice cream. :) I have mixed feelings about the game itself. The story mode is mostly cutscenes. Chronicle mode is extremely grindy. The gacha system is quite a grind as well. Online is filled with cheaters and meta gamers plus people that are afk. The price for the amount of gameplay is a bit excessive in my opinion but I do understand the sheer amount of characters and moves included, so it's not [b]that[/b] outrageous. The positives are that the game is intuitive to learn (though the CPU is annoying rather than challenging) and the sheer amount of playable characters is great if you want to customize your favs and use whoever you like. Not all characters are made equal, unfortunately. It is addictive though. Recruiting characters and building themed teams is kind of a vibe. The customization aspect with the uniforms and being able to pick arenas is great too. From a company perspective... I'm not a fan. They use Kernel as an anticheat so basically a company now has access to my computer and it could (not automatically will, but who tf trusts companies?) do whatever they want to my OS. Am I dramatic? Yes. But... is it true? Well, yeah. But... is it my fault for not paying attention when installing the game? Well, kind of a crappy take but yes? Okay, but... am I going to complain about it while giving my money to said company? Absolutely, I'm a gamer and therefore that dumb lol. All snarky bad jokes aside, Level-5 is also now using gen AI to cut corners and that just makes me find them more mediocre and question the quality of the games they release. Unless of course, the new games will be cheaper to reflect the lesser costs and time constrains of production. What do you mean no? All things considered, I'd be lying if I said that I did not have some fun with the game, but ultimately it feels like most of the playtime was going through cutscenes, repetitive matches and trying to get specific equipment to give to my main team. I'm not sure if there's objectively that much of a game to play. If there was an option for a mixed review I'd give it but so far I would say that if you are not a fan of the franchise already, and you dislike grind and paper, rock, scissors type of gameplay, maybe this game isn't for you. Or at least wait until it's on sale? Anyway, I monologued enough and I do want ice cream. The choice is yours. I advice you to consider the price and check some playthroughs before you buy. Have a nice day!
La historia totalmente nueva y con cinemáticas de Mappa es un gusto, es básicamente una nueva temporada de Inazuma Eleven, pero hecha videojuego. Eso sí, el sistema de dificultad necesita ajuste, ya que no consigue encontrar la casualidad para un jugador que no le interese echar un millón de horas haciendo partidos secundarios para simplemente estar al nivel necesario, y a la vez conseguir que los jugadores que más horas echen no estén overleveleados para los partidos (quizás habría preferido un sistema de límite de nivel, y hacer más sencillo el alcanzar el nivel para los partidos). Quizá sea la nostalgia hablando, pero creo que el gameplay ha perdido la esencia que tenían los anteriores juegos (desgraciadamente por la naturaleza de la consola en la que se hicieron, es muy complicado mantener eso) El modo crónicas tiene sus cosas buenas y sus cosas malas también. Tener que jugar dos veces los partidos obligatoriamente (una vez con el partido de historia, y otra con tu equipo) se hace repetitivo y aburrido. La historia de Vic es un añadido que se disfruta, pero en ocasiones durante el gameplay siento que podría no estar y me daría lo mismo. Entre partido y partido, e incluso durante los mismos, se pierde mucha de la historia y/o se omiten partes que no siempre son poco importantes. Por último, las actualizaciones han sido muy atropelladas, con cosas sin terminar, y se ha notado que han ido todo lo corriendo que han podido (es decir, que el juego salió sin completar). Animaciones de supertécnicas recicladas, o cambiadas por otras ¨parecidas¨, que por suerte, en la gran mayoría de ocasiones, han sido solventadas en futuras actualizaciones. El sistema de Gachapón es un quiero y no puedo. Los jugadores de mayor rareza eran raramente editables y muy limitados en cuanto a ponerlos en el equipo, necesitas jugar sí o sí al online si terminas crónicas y te quedas sin fichas... En general, algo que no casa con el tono del juego, como si estuviera la idea a medias, me habría gustado más un sistema de fichaje normal como en los convencionales. Se ha notado también que Ares y Orion fueron sólamente series y no videojuegos, ya que muchas de las supertécnicas han tenido que ser ¨reinventadas¨ o han tenido que crear nuevas mecánicas para ellas (técnicas con 4 o más jugadores, técnicas encadenadas con sus propias animaciones una tras otra, o combinaciones de tres o más técnicas que de por sí no caben en la lista de supertécnicas de un personaje si las añades una a una) En resumen, es un juego al que le puedes echar perfectamente 200 horas si te gusta la saga y la disfrutas como yo he hecho, pero no es ni de lejos el mejor juego de Inazuma Eleven de la historia o el cúlmen de la saga.
porcoddio
썬더일레븐 옛날에 재밌게봤던 영썰티로써 이게임 스팀에있길래 사서해봄 주인공이 다르지만 인게임에서 예전근본일레븐 스킬들 볼수있어서 좋았음 일단 스토리미는중인데 스토리끝나고 나중에 크로니클할예정임 크로니클하면 우리의 축구주인공 강수호가 나오는걸로알고있음 천천히 플레이하면서 기대해봄 결론: 초반엔 좀 지루함 그래도 재밋으니 사는거 추천한다.정가줘도 아깝지않음
한 때 우리는 모두 파이어 토네이도였다
DObra
랭겜을 하려하면 핑때문에 겜이 안됨 pvp하려면 시간 ㅈㄴ써야하는데 막상 만들고 pvp들어간다? 핑문제나 버그때매 겜을 못함 결국 돈과 시간을 땅에버림
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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