
Challenge your ability and your mind in this action puzzle with a unique gameplay where you use the impulse to move and overcome challenges ranging from thorns to missile launchers.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[h1]Simples e divertido.[/h1] Impulsow apresenta um criativo game minimalista de plataforma, desenvolvido por um único brasileiro, que é composto por diversos níveis, em que o jogador precisará alcançar os checkpoints, por meio de um mecanismo de disparos que impulsiona uma capsula ao movimento. O jogo por sua vez possui uma dificuldade bem elevada a partir do estágio 2, por conta dos obstáculos que estão presentes no mapa, como, espinhos, ventiladores e lanças mísseis. Por isso é preciso que o player se acostume com a jogabilidade para não desanimar com a proposta do título. A música e o efeito sonoro do disparo são bem suaves, porém, o da explosão ficou um pouco alto em comparação com o restante. A jogabilidade é bem responsiva e não apresentou nenhum tipo de falhas. O level desing dos níveis também está bem variado, contendo poucas repetições entre eles. Dessa forma, Impulsow pode servir como um ótimo título para passar o tempo, havendo no total 50 níveis para o jogador se divertir e quebrar a cabeça. Além disso, o game não exige muito de desempenho e consegue rodar em qualquer máquina. [h1]Extras:[/h1] • No total de 16 conquistas; • Possui o fator rejogabilidade; • Fácil e dinâmico; • Menu prático. [h1]Sugestões:[/h1] • Embora o Impulsow não possua muitos textos, ele poderia ser traduzido para o PT/BR. Ainda mais pelo fato de ser um título nacional. • Ajustar o volume do efeito da explosão, está muito alto. Review para Curadoria [url=https://store.steampowered.com/curator/6874381]Jogos Grátis Brasil.[/url]
First of all, unlike the description says, this is not a puzzle game, you basically thrust your way through each level to the finish which is self explanatory and doesn't require any thinking. You get achievements for collecting all coins, and completing a sector with 0 deaths, but you don't have to do both at the same time and i even recommend doing one first and then the other. There isn't much text, but the few there is, is spelled wrong, like setor instead of sector and esq instead of esc which made me think "Yet another Russian game, so probably another bugged game." but luckily it wasn't. And a minor personal tidbit, this game does not support a windowed mode unfortunately. All in all, i enjoyed the game, and while hard at times, it's all fairly hard and makes for a nice challenge IF you go for all the achievements.
Tanıtım videosuna gördüğünüz gibi , bölümleri geçmeye çalışıyoruz . Gittikçe zorlaşan ve farklılaşan zorluklar da beraberinde geliyor. Beni pek sarmadı açıkcası belki arada girer oynarım ama fiyatının karşılığını gayet veriyor. (İndirimsiz 11TL)
I finished the game in less than half an hour, which is a bit too short I think even at a discounted price of Euro 2,39. But I enjoyed myself while playing it so I give it a thumbs up. I didn't score maximum points on all stages obviously, so I can go back into the game one more time to improve on my first score, but I think in its current state the game does not (yet) have very good replayability value. The game has been released only a couple of days ago and it feels like it is still not fully out of beta yet (I even spotted a typo in the menu). There are 10 stages of 5 screens each, so just 50 challenges to overcome. Most of them you can manage on your first try, some take a bit of getting used to how hard the fans blow or what trajectory the bullets and rockets follow. I expect that the developer(s) will continue to tweak the gamepeak a bit and hopefully add some more levels. I especially hope they will add some longer levels, with actual puzzles to solve. What I also miss a bit in this game is that you are not really chased by enemies, it's just a few slow rockets that you can easily dodge. If there would be longer levels with smarter enemies chasing you that would significantly add to the challenge. Another thing that might make a nice addition would be to add some powerups, for instance a more powerfull propulsion.
[h1][i]Impulsow[/i] is a neat game that I can't put in a definite genre. It resembles platformers though.[/h1] In [i]Impulsow[/i] you are this weird blob that moves by shooting pebbles out of its orifice, kind of like a spacecraft. Goal is to get to the finish without dying. You can also collect a coin along the way. Blob (or rather the direction it shoots pebbles) is controlled with mouse. There are no other control scheme options. Game is separated in sectors, which are sets of levels to be completed in succession. Afterwards, you get ranked according to how few times you died in the sector. Sectors gradually introduce new hazards. There's a good selection of them, many familiar from platformers: spikes, fans, gravity alteration, lasers (both moving and appearing/disappearing kinds), homing missiles, and guns (both fixed and targeting), among other things. Difficulty is about right for the small stages, and with the increasing complexity the levels are not too repetitive. [h1]No bugs nor options[/h1] Aside from a couple of typos (like [i]every sector[/i] misspelled as [i]setor[/i] in the level selection screen), the game was bug- and crash-free for me. Just to note: there are no options of any sort though. Not even for resolutions or sounds/music (decent though as they are). [h1]Brief but fun[/h1] My first playthrough lasted about 30 minutes. Then I went back to S-rank the levels and grab the coins I missed for the last achievements. Altogether, the game lasted about 50 minutes. It's cheap, especially on sale (e.g. I got it for €0.40), and it's fun and also a bit challenging: great for a quick evening game. [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
Игра про вирус летящий на жопной тяге)
A simple and quite fun game Using a kind of propellant, to move through the stages, collecting items and overcoming challenges, we may not even notice the time passing. The sound of the effects is much louder than the music, it should be just a little louder, thus balancing the overall sounds of the game well. I didn't see any bugs during the game, what bothered me a bit were the colliders, which in some objects, seemed to be large, also the lack of sounds of some actions such as collecting items and finishing the level. The game manages to fulfill the objective of being a short and fun game, highly recommended by the price. ------------------------------------------------------------------------------------------------------------------------ Um jogo simples e bastante divertido Usando um tipo de propulsor, para percorrer as etapas, coletando itens e superando desafios, podemos nem perceber o tempo passando. O som dos efeitos é muito mais alto que a música, deve ser um pouco mais alto, equilibrando assim os sons gerais do jogo. Não vi bugs durante o jogo, o que me incomodou um pouco foram os colisores, que em alguns objetos pareciam grandes, também a falta de sons de algumas ações, como coletar itens e terminar o nível. O jogo consegue cumprir o objetivo de ser um jogo curto e divertido, altamente recomendado pelo preço.
I can recommend this game since it costs almost nothing. I saw free games last longer, but the fun I got was worth the 1$. It's a very short game, but intense. Here's the deal: you are given the least manoeuvrable module ever – it is propelled by firing little balls which don't damage anything – in a small level and you must reach the exit. Did I forget to mention the sadistic traps and wicked weapons shooting at you? All of these are a perfect combination to get on your nerves, without which you won't succeed. The game is not that hard. If you want more challenge, you can try to get the achievements, which are obtained by taking the bonus in each level, and pass each sector without dying once. But it still took me less than 90 minutes to beat the game completely. It's too short. It needs more levels and challenges, for instance time-based ones. I'll just point out that it needs to be a little more polished. The level selection screen could have been nicer. No need to give you a "grade" after each sector, the number of deaths would have been better. Some screens require to chose options using keyboard while the rest of the game use the mouse only. Since it's a game that's supposed to be played rather fast, restart buttons for level and sector would have been appreciated.
The game has pretty simple mechanics, and has lots of fun. The price is fair, for the game is quite short, but demads a lot of mental endeavor. The graphics are just silhoeuttes, like other "Use Your Head" games, but fits nicely because of the thrilling taste it gives to the game! Recommended!
淘宝一块钱买的cdk 1块钱60分钟的乐趣 值了👍👍👍
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