
iFVN as a visual novel maker, currently has a variety of resolutions. Customize interface and Immersive dialogue creation are very convenient. You can create your own games without programming. It also supports MOD to make your wonderful ideas realized here!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 非常非常不推荐! [/h1] [b] 尤其是跟我一样只在小时候接触橙光的小白! [/b] 教程还不如橙光多,论坛帖子就那些,大致看了看发现做出不错成品的都发表感谢群里大佬帮助。 真小白,还有野心做出好的效果,肯定需要加群,群也是提供的售后服务之一。 [h1] 群管理特别傲慢 [/h1] [b] 我是付费客户,QQ被限制不应该是我想办法弄个小号加进去,而是要客服在提供加群服务时候预判到这个问题! [/b] 我加的k大幼儿园群,每个群有上千个人,有起码十几个群,跟管理一说这个问题,人家二话没说就把我拉进去了。 哪怕加的同好群,管理也没这么傲慢, 咋滴? QQ被限制就不配了?钉上耻辱柱了?不能考公了?有前科了?
补评测~ 是个简单易上手的VN制作工具!对VN创作有兴趣的玩家建议不要错过~ (个人觉得比VNmaker容易上手XD [spoiler]欢迎扩列[/spoiler]
快跑 ! 这软件bug巨多,制作组摆烂不更新,重要的是没法添加视频动画!连做个ED结尾都不行!
Requested a refund. The video and pictures they show makes it look like this is some easy to use, drag-and-drop program that anyone can jump into. It's not. The interface, options, editing, and everything else is complicated as hell. I'm sure if you already know coding and other game development this is no sweat. But that's not what the video or store shows. The only intro video help they offer is very badly recorded on cheap headsets in a loud office that doesn't go into much more than changing the size and color of text. All the panels are already preset and they don't show you how to get it all ready or any of the many, many, many other things going on in the menus that again, are not just drag and drop. The store page is just very misleading, you are going to have to put many, many hours of learning in before tackling this program to do much with other than a few consecutive dialogue boxes. And as far as I could find, there really isn't anyone making tutorials for this specific program.
这个游戏厉害了,字体和UI丑得你哭,你说素材类的你要额外收费我能理解,功能类的都要自己在他所谓的创意商店里买,我的天啊。
在購買前,可以搜尋一下NVLMaker,我就幫到這了。 進入正題: 僅僅是為了省時入手這款,做為用過unity的來說,它從製作初步到可以試玩可以說是相當的快速,應該說非常輕鬆。但相對的許多額外功能會很麻煩——難以增加。 優點除了快速,也不需要寫程式以外,還有素材庫可以自己拿來玩,基本上只要會寫故事就能立刻做出一款遊戲。 至於缺點也明顯,很難做到相當靈活的功能,當然本身文字遊戲不需要太計較這個部分。但是許多的模組需要另外付費,自己最近買這個遊戲是自動送了六點,一兩個便宜的賣2點,但很多都是五或是九以上,可能有的使用者會被迫從中間刪去比較不喜歡的模組。這部分還是希望模組可以免費,不然自己另外弄不如開unity直接做就好(其他圖片音樂素材部分要付費還可以理解,但……功能性模組……好吧)。 以及輸出後沒有辦法設定製作者資訊,會直接顯示北京策动时代网络科技有限公司,系統開始的時候也會出現這款製作軟體的名字(unity也會所以開頭顯示是還可以接受就是)這算是其中的致命傷。 另外實際上的劇情片段中是可以直接增加文字的,我還想說應該沒那麼多餘要弄十幾張跟PPT一樣的圖,能直接用同一張圖來顯示大量的對話。以及是可以設定空白的,藉此設定邏輯的部分,來讓故事結束或是跳到其他地方(請確保選中的黃色框是想要插入位置的下面一個)。非常建議在實際製作大型劇本前,先搞清出整個軟體的運作,以及試作只有一到兩頁的測試檔案,這有助於克服日後製作上可能遇到的困難。 如果對unity不熟悉,或是像我一樣只是作為測試或是做簡單版本遊戲偷懶的人,就可以考慮看看。
Still bugs outstanding in this program. Some features are very nice, but it is unfinished and needs a lot of polish before it is good. It's not bad, but you can get apps that make simple VN for a low price or even free. Both this and it's sister program iFAction seem to have been abandoned by the developers. I would recommend getting VNE over this.
姓名和人物没法绑定 语音时长和文字没法绑定 变量没法读取姓名 预览和最终效果错位 自定义界面会导致游戏冻结 在非根目录打包会导致编辑器闪退 同一段文字内人物表情无法变化 官方手册版本陈旧 我花了四个小时的时间,只能得到一个失败的半成品
A friend gifted this to me. I like this a whole lot better than Visual Novel Maker. I'm giving it a thumbs up if you want to make a basic visual novel. If you want something complex or with more features and updates, I wouldn't bank on this in its current state. + Interface will be overwhelming at first, but once you look around and experiment it's actually not that bad. Allows flexibility and scripting. + Ease of use and no glitching for me so far compared to VN Maker. + The ability to revert a preset to its default state is wonderful. No need to fear messing up if you try to change a menu or save preset. + Has a custom character creator if you don't have any sprites of your own + Good amount of preset backgrounds - Lack of updates and tutorials makes this a bit hard to vouch for. The community is small - or at least it is for the english side. If they update it more and provided more english tutorials it wouldn't be so bad. - No way to tint a whole screen or character in the program itself. It's such a basic feature that I was surprised. You can do this manually but it's a pain. - Would've been great to have transform/move presets. Characters bouncing, shaking, that sort of stuff. You'll have to manually do it yourself. - The ability to play videos is like a 3 dollar DLC offsite. I'm surprised it's not a built in feature like other softwares. Extension for that is supposedly mp4 at least instead of webm. = There's optional microtransactions for the modding community or extra VN resources like backgrounds and character creator stuff. You either like it or don't for that. I think it's nice that it's available at least.
This is one of the better Visual Novel makers available - if you can code JavaScript. The documentation is rather thin & vague. but the interface is mostly straightforward. A potentially confusing feature of the interface is the fact that you have to insert a story event in order to run scripts or certain effects. It took me a while to realize the story event can be blank, (it defaults to the last one used), so if you need to run scripts on a scene that is already set up, you can insert a new, blank, story event PER BRANCH in an if statement, for example, without setting up the whole scene again. Then just edit the event to put your code or effects in. The asset management interface has some quirks as to where it expects certain files. They can be reassigned, but it is tedious. Make sure you understand it before you start a large project or you will waste a lot of time reassigning assets. The code editor is pretty basic, it usually handles text editing fairly well, including tabbing a whole block of selected text by the same amount. Nice. The default code that is written for you is searchable! A few tips: If your game is primarily intended for English, make sure the project name has NO spaces in it, or the generated project files will NOT be in English. If your game is working, then suddenly breaks, most likely it was a JS error. Only make minimal changes between testing runs. Don't make more changes than you can revert,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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