
The Sailor’s Guide to Game Design is an interactive visual novel try to use a 'Dialect' narrative style in games, Writing from the Margins.
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Languages: Simplified Chinese
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作为工科人完全不推荐,被互动小说和模拟钓鱼简介加画风骗进去,刚进去就被通篇逻辑混乱的文学艺术哲学黑话创死,无论是以“垂钓日记”还是“Guide to Game Design”作为游戏名都非常挂羊头卖狗肉,钓鱼还多少有点,但没觉得哪里属于Game Design Guide了,这不都是自说自话的Ken吗() 前半段云里雾里制作者上来就三句话报一个菜名不顾人死活地各种引用名人言论拽论文扯观点,话还没说完就突发恶疾()味藏不住了讲个游戏规则都要大老远拐到“性爱”上也真是辛苦你;甚至还试图“自我审视paternity”沾沾feminist运动只可惜装都装不好一开口又是“历史上女人都是歇斯底里的”。看得我恨不得逐帧截图扭送人文社科黑话恐惧组 后半段文风一转莫名开始走乡土文学风叙述起一个底层👨的前半生(生活艰辛、周围人婚恋、被催婚相亲的意味不明苦闷内容占半数)别问问就是我也不知道自己是以一种什么样的精神状态看完的,大概是还对中途穿插的垂钓环节抱有期待() 昨晚因为有画风和各种钓上来的有趣生物滤镜在觉得可以勉强打个中评(宜家鲨鲨付出了太多🚬),今天整理完截图滤镜消失只剩纯纯无语
游戏别名:话痨者的钓鱼日记
爱来自瓷器
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Concurrent players on Steam, sampled daily since tracking started.
游戏内互动的部分并不多,重点在与内容。其中不乏很多对其他文艺作品的探讨和对现实事件的隐喻,需要玩家平时有一定程度的阅读量和观影量,要不然可能会看得云里雾里。 游戏的海浪背景音非常有沉浸感~ dlc的照片很有感觉,可以支持一波创作者
故事精炼,流程在一个小时左右。 对话可以看出来借鉴了许多传统乌利波派文学风格,和画面的搭配也有着云雾缭绕般的联系。 美中不足的或许是游戏的技术性较为一般,同时指引性也较弱,但或许是受风格限制。 风格上还是比较吃受众的,但如果喜欢这类作品肯定是不容错过。
Denizcinin Oyun Tasarımı Rehberi, oyunlarda 'Lehçe' anlatım tarzını kullanmaya çalışan etkileşimli bir görsel romandır, Kenarlardan Yazmak.
免费 有中文 没成就 付费DLC是现实照片
"垂钓日记 The Sailor’s Guide to Game Design" is a completely garbage "more art than game" art installation dumped on Steam through Steam Direct... not really a game, but there is a bit of clicking as you simulate "fishing" as part of the overall narrative while a crap audio book is pumped out with crappy voiceover. Of course this is slapped together with the godawful Ren'Py Visual Novel construction kit, so no real game development took place here. Again, the result is barely, if at all, a game. What do you do in the game? It's a pretentious bit of self-odor huffing from the "author" of this garbage, you just click to "fish" a bit while the cringey narrative makes you lose all hope in humanity. I mean, they had no choice but to publish this garbage here on Steam and on Itch, because the local art galleries took out a restraining order. There's no English translation for the game, but that's okay. The language of bad games is universal. Itch has one job, and it's not a hard job, but they failed again... to keep amateur stuff in their weird hugbox where everyone claps and says "Good job!!!" at every bit of amateur drivel (which nobody actually plays) and away from gamers. Unfortunately this has leaked out onto Steam platforms and now gamers have to put up with yet another bit of poorly made amateur shovelware. So, it's hard to describe this as a game, the focus of the product is more like that of an e-book/visual novel, there's only minor, shallow and uninteresting gameplay elements. The crux of this is to push some very low quality, badly done fan-fiction tier writing, where we see once more a developer fail to understand the importance of "Show, don't tell", and for whatever reason, weren't able to convey their narrative through gameplay, giving us endless lines of badly written e-book text instead. My gaming rig is not a kindle. Visually, this features mediocre hand drawn style "Baby's First Wacom Tablet" art instead of contemporary graphics. This obviously looks better than pixelcrap, but that's a really low bar to barely stumble over. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks worse than a professionally made game would look, and that's a major deterrent. Now on to pricing and value for gamers. They have their hand out for a $6 USD "donation" for this as you're expected to give them money from buying empty DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Not on a bet. This might be "free", but I still feel like I got ripped off.
чувак поднял камень на гору и спустил его
[h1] 黑话钓鱼佬,挂羊头卖狗肉♥ [/h1] 被画风和“互动小说+模拟钓鱼”骗进来的工科人,现在只想静静。 刚打开:通篇文学艺术哲学黑话,三句话报一个菜名,名人名言论文观点糊脸。话还没说完突然拐到“性爱”,讲个游戏规则都能绕地球三圈。想蹭feminism结果开口就是“历史上女人都是歇斯底里的”——装都装不像,恨不得扭送黑话恐惧组。 后半段:画风突变乡土文学,开始讲底层男性前半生。生活艰辛、周围人婚恋、被催婚相亲的苦闷占了半壁江山。不是,我买的不是钓鱼游戏吗?这跟“Game Design Guide”有半毛钱关系? 唯一支撑我玩下去的是对“还能钓到鱼吧”的残存期待。今天整理截图,滤镜碎了,只剩无语。 宜家鲨鲨都救不了这游戏。 [h1] 为有源头活水来♥ [/h1]