
《IdleDiablo》is a Diablo-inspired idle loot game. Earn resources while idle, build your equipment & skills, and conquer all foes!
Modeled estimate, not a reported figure. How we estimate →
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About
This is an idle loot game where everything can be farmed. Your time invested will always bring tangible rewards.
There is no absolute best gear — only unique builds tailored to your playstyle.
Equipment Acquisition
Equipment, Skills and Amulet are primarily obtained randomly by defeating monsters.
You can also forge and combine items via in-game systems to craft legendary artifacts, empowering you to take on stronger foes.
Chapters & Difficulties
The game features 5 main chapters, each containing multiple stages.
There are 23 difficulty modes in total: Normal, Nightmare, Hell, and Torment 1 to 20. Higher difficulties grant rarer loot.
Special dungeons will be unlocked once you clear Hell difficulty. Challenge formidable enemies within to acquire superior items.
Endgame Content
Clear Torment 10 to unlock Rift Dungeons. Spend Rift Coins dropped here to obtain premium crafting materials and forge top-tier equipment.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好殺時間 放鬆的遊戲~ 希望會越來越好~ 篩選條件更優化 技能越來越多變~ 目前魔法 和 毒 好像特別弱勢! 希望作者 能平衡各流派技能 讓大家都有更多選擇~
IdleDiablo, developed and published by 棱镜工作室, is an idle action RPG that draws heavy inspiration from classic loot-driven dungeon crawlers while adapting their core mechanics into a more accessible and automated experience. Rather than focusing on fast-paced combat and direct player control, the game emphasizes long-term progression, item collection, and character optimization. It is designed for players who enjoy the thrill of discovering powerful equipment and watching their characters steadily grow stronger over time, even while they are away from the game. The heart of the experience lies in its loot system. Defeated enemies constantly drop weapons, armor, accessories, and other valuable items that contribute to character growth. What makes the progression particularly engaging is the game's focus on build diversity. Instead of guiding players toward a single optimal setup, IdleDiablo encourages experimentation with different combinations of equipment, skills, and magical amulets. This creates a sense of ownership over each character build and gives players meaningful choices when deciding how to approach increasingly difficult content. Crafting and equipment enhancement add another layer of depth to the progression loop. Collected resources can be used to improve gear, while item combination systems allow players to pursue stronger and rarer equipment through dedicated effort rather than relying solely on random drops. This balance between luck and planning helps maintain a satisfying pace of advancement. Even during periods when valuable loot is scarce, players can continue working toward long-term goals through crafting and item upgrades, ensuring that progress rarely feels wasted. The game's campaign structure provides a solid foundation for extended play. Multiple chapters and stages introduce players to a variety of enemies and environments while gradually increasing the challenge level. The progression does not end once the main stages are completed. A substantial difficulty ladder, ranging from standard encounters to numerous higher-level torment modes, ensures that there is always another obstacle to overcome. This escalating challenge system gives players a clear sense of growth as they continue refining their builds and collecting stronger equipment. One of the more appealing features is the presence of endgame activities designed specifically for experienced players. Special dungeons and rift-style challenges become available later in the journey, offering opportunities to obtain rare crafting materials and high-quality equipment. These activities provide an important reason to continue playing after the main content is completed. For fans of incremental RPGs, this endgame structure creates a compelling cycle of farming, upgrading, and tackling increasingly difficult challenges in pursuit of the perfect character build. Visually, IdleDiablo adopts a dark fantasy style that clearly pays homage to the genre's classic influences. The environments, monsters, and equipment designs capture the atmosphere of a world filled with danger and treasure. While the presentation does not attempt to compete with big-budget action RPGs, it remains functional and appealing enough to support the gameplay. The simple visual approach also complements the idle nature of the game, keeping the focus on progression systems rather than graphical spectacle. Despite its strengths, the game does have a few weaknesses. New players may initially find some mechanics difficult to understand due to limited in-game explanations. Because the title relies heavily on statistics, gear interactions, and optimization, those unfamiliar with idle RPGs may require some time to fully appreciate its systems. Additionally, players seeking active combat or highly interactive gameplay may find the automated nature of progression less engaging than traditional action RPG experiences. Even with these shortcomings, IdleDiablo succeeds in delivering a rewarding idle loot-hunting adventure. Its combination of equipment collection, crafting mechanics, build experimentation, and extensive difficulty progression creates an addictive gameplay loop that is easy to return to day after day. The game effectively captures the satisfaction of classic dungeon-crawling RPGs while adapting them to a more relaxed format that respects the player's time. For fans of idle games, incremental progression systems, and loot-focused RPGs, IdleDiablo offers a surprisingly deep and enjoyable experience. It may not revolutionize the genre, but it delivers enough content, customization, and long-term goals to keep dedicated players engaged for many hours. Rating: 6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Simplified Chinese, French, German, Russian, Japanese
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,你信不信先不说,作者一直在更新。
EASY
Its a fun litle game , beat every stage att Torment 20 in litle over 12 hrs so i do wish there was more then just infinity rift . There is still alot min-maxing i could do that gona take few days . U could also try more different builds so there is content, for 6 bux deffinetly worth if u like min-maxing rpg games .
[h2]挂机破坏神[/h2] 是一款暗黑哥特风格的挂机放置刷宝游戏。 [h2]独特的布局玩法[/h2] 很有特点的页面布局: 游戏左侧营地:商店、仓库、合成、打造、任务、秘境等页签; 游戏右侧分为两块: 上方是自动战斗区:可以开启自动打怪、自动推图推图,全线自动战斗。 下方则是背包:存放宝箱、装备、宝石、护符等; [h2]疯狂开箱,体验爆仓的快乐!/h2] 游戏通过挂机打怪掉落宝箱、升级,然后通过开宝箱增强自身战斗力继续刷怪挂机。而且游戏整体有五大章节,每章 10 关,分别为普通、噩梦、地狱、折磨等,除了正常推图变强外,还可以从商店购买钥匙,进入专属秘境,难度越高宝箱品质越好、,开出来的装备杂物也是越好,很平整的难度曲线。 [h2]总结[/h2] 游戏整体还是很不错的,早上上班打卡直接开始挂机,中途累了困了,点开游戏进行开箱,刷装备提升战力,然后继续挂机上班,一个很不错的循环,有自动推图可以很长时间放置不管,只需要抽出零散时间进行整理即可。而且装备打孔搭配的深度也很不错的增加了玩家对于游戏深度的了解,整体还是很不错的,喜欢暗黑挂机类的朋友可以入手看看。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
[h1]直入主题的挂机刷宝[/h1] [h2]前言——[/h2] 作为一款暗黑风格的刷宝挂机游戏,在刷宝这一块做的确实不错,可以体会到开宝箱开到手软的感觉。但是装备词条、镶嵌空位、宝石强化、凑齐套装等地方过于复杂,开局基本没有任何新手引导,新手很容易面对满仓库的白装发懵。 [h2]玩法简介——[/h2] 开局直接进入后左边是建筑栏,可以使用各类建筑。 点击副本进入战斗后小人就会自动进入战斗,战斗的实时画面会在右侧得到显示。每个关卡的顺序都是先走到攻击范围内,然后再发起攻击。打怪掉落的战利品会放到下面的背包格子里,有可能会出先宝箱,直接鼠标点击使用就可以打开宝箱获得对应的物品。 由于装备分为多个部件,每个部件位置只能装备一件,抉择穿戴哪件很关键。有些装备还会自带一个套装效果,如果是一套同时装备上就可以触发套装buff加成。 [h2]游玩感想—— [/h2] 装备方面非常有暗黑味道,像是宝石孔位这些设定也是很好地还原了。 而作为刷宝游戏,单刀直入主题固然很简单直接,不过新手引导我感觉还是有必要加上的。虽然在后续的任务过程中会有少量的指引内容,但根本不够用。教程直接转外站视频还是有点抽象了,最好是加入内置详细的教程。 前期爆的白装真的太多了,很多都是无用装备只能直接卖掉,掉落的宝石没遇到好装备也不一定敢随便镶嵌上去。 技能树方面我感觉还是有必要加一下的,装备这一块做个简化,把一些机制挪到技能树上可能会更好。 [h2]总的来说—— [/h2] 《挂机破坏神》这一款暗黑like的挂机刷宝游戏,整体玩下来之后可以感觉作者有不少想法,尤其是在还原暗黑味道和装备设定方面。游戏里的人物会自动进入副本战斗,掉落战利品自动进入背包,挂机就可以刷个爽。但游戏机制方面设计得有点过于复杂,开局引导很弱,装备词条、空位数量、镶嵌宝石、套装效果等等很容易让新手小白上手感觉一头雾水。 [quote]欢迎关注鉴赏家:[url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url]来一起感受游戏的乐趣 喜欢这篇评论,也可以顺手点个赞哟[/quote]
[h1]给我强度焦虑治好了[/h1] 市面上的挂机游戏有很多很多,大致空有分为两类:种田收集类的与战斗爽类的。 本作显然属于后者,即玩家挂机自动战斗,掉落物资,借助这些物资提升自己的实力,攻略更多关卡,随后继续关机,循环往复,直到通关或装备毕业。这样的流程无疑是令人上瘾且沉迷的,本作也基本如此,可依旧有不少问题不容忽视。 其一是游戏的引导,无限接近于零,暂且不提有没有交玩家如何构筑之类的,或是构筑推荐,游戏就连各个建筑(功能)的用处都没说,真就全程靠玩家自行摸索,这在一个拥有复杂系统/设定的挂机游戏身上,是非常致命的,如果开发组还有意更新游戏,第一要务就是完善教程引导。 除去这点,游戏的体量在我看来处在一个极为尴尬的地步,即玩家的成长路线撑不起这样的关卡量,很容易就会感到乏味。深度是有了,但广度完全不够,当前能构筑的几乎只有装备,而没有技能,技能体系被简单的点技能书代替,令我感到有些失望。 综合体验下来,本作绝非一无是处,例如美术风格就很清爽、舒服,且游玩节奏与成长/难度曲线设计的很不错,玩起来较为舒适。游戏的底子是不错的,只不过有一些细节方面需要改进与添加。 结合游戏整体素质,我愿意给到推荐,如果近期缺挂机游戏的话,不妨在折扣期间购入并体验本作! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
挂机破坏神评测 一样先说优点,本作是一款类暗黑的挂机放置游戏。本作的画风在发售前就十分戳我,很好的击中了我的好球区,萌萌的黑暗童话风格也很养眼,而在局内,本作也很好的保留了暗黑like游戏的爽感,好箱子开到好装备——好装备打牛逼怪——牛逼怪掉好箱子的循环也十分的直接,作为挂机游戏,操作推图也是全自动的,基本上可以做到本次离线回来都有收益。 但除此之外,本作的表现其实十分灾难 demo中我就体验过本作的玩法,当时就对他繁琐且大量无用的操作感到十分烦躁,但很明显,本作在正式版中依然没有改进这一点,充斥着大量作者个人的小巧思。 本作的引导也很多此一举,看与不看其实并没有很大的区别:都学不会。作为一款发售的游戏,本作的教程竟然是跳转B站看视频!这实在是闻所未闻,更何况视频里的内容和正式版还不太一样。 操作的缺点也得提一下,操作是很反人类的,开箱子的时间要占掉角色养成的很大一部分,清理掉无用的掉落物竟然要一个一个点。一开始我认为这么多的库存要靠划,没想到是点,而要想很快的清理库存是要全选的,实在是太反直觉了。 UI一向是我玩游戏很看重的一部分,本作的UI实在是太杂乱了,设计上一点美感都没有。而到了游戏中最重要的养成界面的UI,更是杂乱到了一个匪夷所思的地步,密恐都有一点犯了。也许全部换成各种充值礼包很消费活动会更让国内玩家熟悉这种UI,本作在设计逻辑上其实更接近于挂机手游,不过也还是要比那些换皮垃圾的深度更强 一些的。 总结:本作的完成度也就是一个demo水平,但暗黑like挂机放置游戏还真不多,喜欢这个类型的玩家或喜欢本作画风的玩家可以尝试一下,不过建议还是先观望一段时间,至少,也要等到作者把他更新成为一款能玩的完整游戏。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
[h1]挂机破坏神[/h1] [h3]【游戏简介】[/h3] [b][olist] [*]游戏类型:装备驱动为核心的类暗黑挂机刷宝游戏 [*]游戏玩法:通过挂机刷怪获得装备、宝石、符文箱子。前期先完成任务,顺便根据作者提供的简易攻略打造一套凑合的装备,之后就能享受推图→刷装备→打造提升战力→不断挑战更难的怪物获得更好的装备这种良性循环了 [*]建议多多存档 [/olist][/b] [h3]【游戏优点】[/h3] [b][olist] [*]画风很讨人喜欢 [*]bgm选的不错 [*]作者精心设计了海量装备和茫茫多的bd组合,撑起了游戏的可玩性 [*]背包和仓库格子给的很大方,仓鼠玩家狂喜 [*]有云存档和成就系统 [/olist][/b] [h3]【游戏缺陷】[/h3] [b][olist] [*]开场没有剧情和故事背景概述,直接就是开刷,还以为是出bug了 [*]有一定的上手门槛,建议配合作者的攻略游玩,不然前期看到满屏幕都是字,很容易陷入不知道该干嘛的茫然状态 [*]游玩过程中偶尔会有轻微卡顿现象 [/olist][/b] [h3]【游戏总结】[/h3] 和传统的放置刷宝不太一样,更像是究极简化版本的大菠萝,符文之语,宝石,套装这些设计都很还原,靠挂机就能掉箱子刷套装,享受亲手打造和研究BD的乐趣。相对的,并不像其他挂机放置游戏一样0上手门槛,虽然游戏内给出了攻略,但提升完全依赖装备系统,使得大数字的快感来得并不像其他游戏一样快和直观,个人还是推荐优化一下新手教程方面,便于新玩家上手 [quote] 晚八不睡,早八不醒,梦里准点测评,迎接美好游戏人生! 欢迎关注:[url=https://store.steampowered.com/curator/46039267/] 睡不醒的早八人 [/url] [/quote]
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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