
Deep idle game with NO ads, NO in-app-purchases. Watch your fleet battle automatically. Collect items and upgrade your buildings and fleet to reach progressively higher levels!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
* the core game loop is very cumbersome and not idle at all * as usual tiny games seem to demand more cpu than witcher 3 * there seems no reasonable progress in the last few months
Good game, graphics are low but idle games are about much more than graphics. Plus, Mac OS support = instabuy
The game I purchased in 2020 is no longer the game available. Dev just decided to change everything randomly because they wanted to, with no heads up. It barely worked and what little community had started on steam, dried up fast. The old saves did get kept but considering it was incomplete and buggy, theres not much point playing it. Ironically they have just updated the old game as I plan to write this review which is just insane. They have remade a game to include the old game that is now being updated while the remade game sits there. Why the dev didnt just make a second game baffles me. The current videos on the steam page are no longer even the gameplay you will see as its from the old original game! Everything about this is false advertising but its an indie dev on a cheap game so nobody cares. I do not recommend this game nor will i trust this developer on any future titles.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worth the price tag if you are into incremental/idle RPG's. Easy to learn and the gameplay loop allows you to play it actively, semi-idle, or idle depending on what you want to do. [Random Gameplay] https://www.youtube.com/watch?v=ZIRvUFF0xfk
Takes far too many hours to get going after each prestige for this to be fun. I can see the potential, but I don't want to be playing at ground zero for a month to get far enough along to start with resources enough to bypass the first 10 levels.
At this price the game is a no-brainer. Tons of options and customization for your fleet including damage, ship type, number of ship, etc. There are also several types of ships from bombers to fighters to civilian ships that passively boost your economy. Not to mention the prestige/job system that allows you to really customize the game play. There's a lot I'm leaving out but if you like number go up I say at least download the demo. 100% recommend
Very nice idle game, much enjoy, good buttons to press.
i like it, nice idle game
TL;DR Somewhat recommended: Fairly unique game, slow and tedious in the beginning but once it picks up it can be fun The start really is extraordinarily slow. Where other games try to hook you in with a very high pace and a quick first rebirth very soon, this is the opposite. Your first half hour will be just buying a building here and there, doing another few things and then going to do something else for a couple minutes again. As you progress, you will unlock more features and you have to manage a bit more, but it will stay rather slow until you unlock automation which will dramatically accelerate your progress, while also making it less tedious. Speaking of automation: This is the one area i have a couple gripes with. First: Personally, i wish automation was unlocked earlier. It's there, which is good, but the early game without automation is just too tedious for my taste, and lack of automation also dramatically reduces progress you make during afk time. It's also intentionally nerfed - upgrades can only spend 5% of your resources. So automation will always be a lot slower than active play. Personally, I really dislike this incentive to still basically always play actively for faster progression and i wish you could set this percentage closer to 50% or something. It still helps a lot having even a heavily nerfed automation and it will dramatically accelerate your progression, the way you set up the automation is cool but yeah. The pace absolutely picks up after a couple prestiges, which is where the game really starts shining. You can do runs for a day or two and make meaningful progress, unlock new jobs and get many new job perks. With automation it doesn't take a ton of input either. Overall then, if you don't mind a slow and tedious start that you may have to push through, this game may be worth checking out. It's not perfect, but it is both cheap, and there is a demo if you just want to try it.
fun little time sink
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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