
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
依旧为童年补票。作为一个资深4399玩家,如果有觉得按键不舒服的朋友,可以试试把跳跃改成k键,重击改成u,冲刺改成i,这就和造梦基本一致了,对于我这种不怎么玩动作游戏的玩家来说还是很舒服的。
i love how you can ragebait the narrator by ignoring his orders all fun until the mf removes all your money in game
在手机端我就已经玩了38个小时,当我拿到电脑后第一件事就是购买icey,没想到陌生的操作让我有一种“修为尽失”的感觉,不过也因此,我得以再次认真的回顾它的剧情,不管看多少次,都会被旁白的抓狂逗笑,会忍不住“犯贱"只是为了折磨旁白,我本身是一个 喜欢不按预定路线四处乱跑的玩家,icey的玩法刚好可以满足我对于游戏的“逆反心理”,不过说真的,我真的有逃出预定路线吗,乱跑到最后也只是会看到发狂的旁白,看到制作组的巧思。 在优秀的剧情之外,游戏的打击感,动作的流畅度,还有丰满的特效,还有实用的连招(反正我搓不出来)等,让这款游戏在作为游戏本身的部分也非常完美。 总之,如果感到迷茫,就来玩艾希吧,只要你能全成就,就会有女孩子向你表白哦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作者是猪,猪猪可爱,好多的猪,好大的猪
我是没想到八年前买的游戏能在今天变成回旋镖打我头上。我就好奇一件事艾希这个游戏这个角色做出来是卖钱的,还是老马用来自我满足,当自己赛博女儿的,如果是后者麻烦把钱退给我,你自己的女儿你自己养,做个游戏还他妈护食,个脑子在想什么。
不错的小品act游戏,流程偏短,1.5h就通关了(没做隐藏任务解锁真结局)。动作系统弥补了不算精美的画风的缺陷。有很多连招和QTE,触发之后带来的反馈很爽。但是怪多的时候得有比较明确的清怪顺序,不然容易被各个小怪的连招摁在地上一套带走。boss战大多数比较轻松,最终boss攻击方式也比较少,相对简单。个人感觉最恶心的boss是达哈尔,动不动就开转,想躲到天上于是连跳又被子弹射下来,然后刚从地上爬起来又赏我一个风火轮,还没发挥就已挥发。
taptap发售就入手,也许是我在TapTap上第一部花钱买的游戏吧,再支持一下。当年只有手机的时候,也算是半个领我入门单机的师傅吧,当年看真的非常惊艳,旁白风趣,非常好的游戏引导。
很好玩,剧情很棒,动作系统也很流畅,更重要的是,我今天全成就了,这是我的第一款全成就通关的游戏,最后的告白,我很喜欢,谢谢!接下来我也会去努力收集手游全成就的!希望能看到续作!各位,愿黑星照常升起。
I bought this game years ago, and finally played in on an old laptop while my other computer is being fixed. Honestly, I was ready to quite within 15 minutes. It is so heavy on the meta, 4th wall, 'the narrator is the antagonist' shtick that it made the "alright AT BEST" game play nearly unbearable. The narrator (in English) is annoying as hell. The script repeats itself with each revisit of an area, and you will revisit areas if you want more than hour of playtime. There is this whole cosmic horror, King in Yellow, sub-story that is basically nothing in the end. And combat is janky. Take all the cool meta stuff from The Stanley Parable or Nier: Automata and do it in the most self indulgent and obnoxious way and you get ICEY. ITs not deep. Its not thought provoking, its not even that fun....
闪避手感很怪 敌人组合还恶心 不是很建议耐心脾气不太好的入手
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 10.7K | 88% | $23.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.9M | 5.6K | 74% | $29.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 5K | 78% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.3K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |