
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played blazeBlue entropy effect, and liked ICEY in that game, and this game is fun too
好玩爱玩,期待明年的第二部
有趣的2D横版动作游戏,花了4小时困难通关,玩法说实话一般,但创意不错,和旁白斗智斗勇很有意思。主线通关不算很难,只要学会处决回血和无敌卖血技能就能处理99%的场景了。闪避反击收益也挺高的,不过比较吃技术。最难的地方,我觉得是后期几场堆怪连战,比较粪的是把两锤哥放一起,范围伤害是真的烦。建议遇到直接放弃思考,卖血大风车复读+处决吸血过。当然,正常打就空中蹭刀,他攻击就往上闪一下。boos倒不是很难,稍微背板就能轻松过了,包括最后的犹大,也就单纯血多,空中复读x,小风车一转,根本不需要技术。dlc有个无尽模式,喜欢高难的玩家可以挑战一下。游戏本身也存在一些设计问题,比如护盾一没很容易被怪连到死,非常难受。但瑕不掩瑜,喜欢动作游戏和meta要素的可以试试。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
终将与“你”重逢
要完整体验游戏的话,需要多打几次,手柄用不了可能和向日葵远程软件有关,卸载后可用
tm的那个达哈尔认真的,技能被你家人带下面去了,除了转就是灵帧起手转
游戏质量不错,但受击连个无敌帧都不给,闪避无敌帧短,里面的怪连击还一个比一个6,boss一堆持续伤害,激光吃到饱。堆怪后被击倒就和鬼泣里的小怪一个下场,当沙包连到死。不推荐玩。
完美闪避后卸甲时间判定极其的短
Great little game. I played it both handheld on the Steam Deck and docked to the TV, and it ran flawlessly in both modes. A charming indie title that I really enjoyed. Even though it’s fairly short and easy to 100%, it’s still absolutely worth playing. Highly recommended for fans of side-scrollers and Metroidvania-style games.
1.首先,搓招上面的< L > 键完全类似于<忍者龙剑传>里面的处决,纯纯抄袭 2.画面割裂感十分严重,感觉人物和环境不在一个图层 3.受击UI提示与动画不明显,动作僵硬,撕裂感严重 4.适配不了DS5手柄 唯一的优点就是旁白,这个算是国产的用心制作了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 8.7K | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $5.6M | 14.3K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |