
An Action RPG at its core, I Shall Remain combines role-playing elements with survival and strategic aspects, and creates a blend never before seen. Through complex, real-time character progression and RPG system, over a hundred abilities to learn and upgrade, dozens of weapons and enhancers, thousands of Infected, over twenty mutations,...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yes, I know I may only have .7 into this game. Its actually quite a fun little game. Havent hit any bugs yet. ( i may just regret saying that)
It was okay, but I didn't finish the whole game. Seems to have plenty of side quests, people to meet and loot to discover. Has some annoying time limits that force a completionist like myself to rush towards specific mission objectives to reach them in time. It was a bit stressful, but the gameplay itself is pretty fine. And you can see the developer wanted to create a good, complex plot and background for the events. If you like feeding zombies & monsters some bullets and explosives in 3rd person view, I Shall Remain could be an alright bit of entertainment for you. 6,5/10
This is actually a very fun game, but after the first couple hours it starts to crash, and the crashes increase in frequency the further you get into the game. It's length is definitely worth the price, but with how often it starts to crash, your playtime would be artificially doubled by repeating things you've already done; as there is no manual saving system. You can also permanently lose good loot to crashes too since all the loot in the game is RNG. It's a shame. A really fun game ruined by bugs.
I mean it could be worse.
I Shall Remain is a hybrid ARPG/adventure game with a post apocalypse zombie survival theme. Survive on the streets after an outbreak turns most of the worlds population into zombies. There's a reasonable potential for the game, with inventory management, RPG progression, top down action combat and so on. The graphics and artwork are also reasonable. The problem is the delivery here isn't of high standard. The game needed a lot more bugfixing and polish before being launched, and it doesn't seem any of the outstanding problems will be fixed. For me, the game crashes after alt+tab, which is a dealbreaker in this decade or the last one. It's always the biggest shame for any game when it gets so close to being tolerable but the developers phone in the last 2% of effort needed to push it over the line.
This ♥♥♥♥ is awesome.
controles toscos, pesado... 30 minutos bastaron para borrarlo.
sehr schlecht!!
It was kind of a fun game, but I can't really recommend it because it's buggy. I got regular crashes, I could rarely play for more than an hour before it crashed. I finished the game 4 times and in one run through I got a quest I couldn't complet. In an other one, I went over the meter (kill X of a specific enemy) and the quest failed when the timer ran out. As long as it's not the main quest, you just lose out on some reward, so it's not the end of the world. But it's annoying. Since this is an "old" game, I'd be very surprised if any of this was fixed. If you're still interested in this game keep that in mind.
This game has charm, not perfect but zombies with Diablo. PositronX looks uninteresting to me. We need a "I shall remain 2"
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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