
"I'm No Demonlord" is a Roguelike shooter bullet hell game. High freedom in mechanics leads to unique playthroughs. As a demon-possessed hero, battle enemies, grow, and unveil dark schemes. Can he accept his new role? Save "kinds" or destroy "outsiders"? Good or evil? The choice is yours.
Modeled estimate, not a reported figure. How we estimate →
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Once upon a time, a legendary archmage sacrificed himself to cast a magical seal on a supervillain, allowing the kingdom to prosper. But when the king began arresting commoners without reason, the vanished people were never seen again. One day, the seal weakened, the demon king escaped, and possessed the player's adventurer character. Can he accept his new identity? Uncover the king's plot? Save "kinds" or destroy "outsiders"? Good or evil? It's your choice...

Round up your friends for an adventure! The game currently supports both remote play and local co-op for two players. So, grab your buddy and join the adventure together! The mysterious plot awaits your discovery!

Over 1000 construction mechanics, endless combinations. Say no to pure numerical growth experiences!
Players freely combine factions, with mechanisms interacting to create wondrous chemical reactions, ensuring no two playthroughs are the same!

Players can freely choose route branches based on their own needs!
Treasure rooms, challenge rooms, and rare abilities await your discovery, making your build even more powerful!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从demo时期就关注的一款游戏,build非常丰富,听说后面是有高难的模式的,但是目前的模式下各种build都玩的很爽(击退流真的很解压)很不错的一款类吸血鬼幸存者游戏。
很好玩很耐玩,套路巨多搭配
很可爱的游戏,让我想起以前天天看同人动画玩同人游戏的感觉。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Russian, Portuguese - Portugal, Korean, Italian, German, Spanish - Spain
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good fun like brotato, very addictive.
蛮好玩的弹幕小游戏,可以买来换个口味
联机爽玩
我是demo的老玩家,期待了一个多月终于是上线了。游戏总体来说可以给个八十分吧,主要是给到玩法这一块上面,通过天赋三选一以及商店购买物品来选择构筑的玩法虽然在其他肉鸽游戏上也有相似的体验,但是他多了一个类似于自走棋的羁绊,也就是所谓的标签。标签提供对应流派刷新概率的同时也会提供少量效果;同时不同流派之间也存在一些联动,可以说玩法多多而且有一定的新意。但缺点就是物品实在是太多,容易稀释概率导致难以精准构筑,这也使得需要通过运营去获得核心天赋或能力的流派变得困难,这是我想对作者提出的一个难题,但同时也必须肯定内容的丰富。此外作者在粉丝群中回复玩家的频率较高,态度很好同时会做出相应改动。demo时期我提出的增加地图画笔、近战弓兵和一次性武器的联动等等都得到了采纳,非常感谢作者的用心!
内容量大管饱,优化优秀,十分优秀的一款类吸血鬼幸存者游戏
从手游内测一路玩过来,终于等到端游公测了。电脑操作比手机舒服太多,画质也更好,老玩法全都保留,新内容也很有意思。唯一小遗憾就是现在没法看广告领福利,这点有点小难受嘿嘿。整体制作很用心,不逼氪,闯关越玩越上头,老玩家很满意,一直玩下去,真的特别好玩之前内测天天玩一天嘿嘿
作为肉鸽爱好者来说挺好玩的 双人合作也有一定的技能联动 我的圣骑往那一站就是兵!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $115.3K | 595 | 77% | $6.99 | |
| $110.3K | 1.1K | 63% | $5.99 | |
| $15.3K | 79 | 84% | $10.49 | |
| $0 | 6 | 83% | Free | |
| — | 0 | — | — | |
| $9.9M | 119K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.2K | 135 | 79% | $19.99 | |
| $52.3K | 202 | 62% | $15.99 | |
| $52.3K | 490 | 92% | $4.99 | |
| $52.3K | 490 | 60% | $4.99 | |
| $52.3K | 420 | 86% | $4.99 | |
| $52.2K | 180 | 72% | $14.99 |