
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aw, don't we love our consoles personified as cute anime girls? Yeah, Nepnep. I remembered how Neptunia blew into popularity when this remake of the original 2009 PS3 game came out, with the anime just came out few years before its eventual port on Steam, so I joined into this game clueless (yeah, I didn't watch the anime nor did I know that this game already came out on PS3 years before) and I didn't regret single bit of taking a jump into this. From my experience of playing this game, I enjoyed most of its 4th wall breaking jokes and how they took the whole console war in a comedic way, while having a strong story writing and interesting in-game lore that made this game so enjoyable to me, and never had I expect this franchise to grow so strong. My complaints for this game was mainly on its rather harsh grinding and some parts were so repetitive that it felt like a chore. But regardless, I still regard this as one of the best anime JRPGs I've ever played.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Story and Gameplay are really enjoyable, the majority of the characters are well-written, Most RPGs are very tedious when it comes to leveling up; however, in this one, I actually had a lot of fun, There's tons of content, I wish the later neptunia games kept the same story instead of rewriting the majority of the story details and characters into worse versions, anyways this game can get a bit annoying in a few areas such as trying to get all the dungeons and outfits, but other than that this game is really amazing and I highly recommend it!
Never-Ending Clione... once again, xD
好玩,没想到在15年的时候就有如此密集的丰富搞笑梗,剧情、立绘放在现在也是数一数二的品质,3d人物感觉还是当时技术问题稍微有些可惜,再加上可能操作上面按键比较复杂和繁琐,对键盘党也不是特别友好,妈的,好看就完了,冲冲冲
nep可爱涅,布兰 诺瓦露 贝露 小爱也可爱捏
NEP
Soy un padre de 50 años, probablemente una de las personas más viejas que juegan este juego. Soy padre soltero de mi hijo, que ahora tiene 14 años. Mi hijo recientemente descargó Hyperdimension Neptunia Re;Birth1 y en menos de una semana, ya había jugado durante más de 20 horas. Esto fue terrible para mí, ya que ya era bastante difícil para mí pasar tiempo con mi hijo, ya que él siempre sale con sus amigos o simplemente mira videos en Tiktok. Así que decidí crear una cuenta de Steam y comprar este juego para ver si podía jugar junto a él. Cargué el juego, hice el tutorial pero estaba atascado en lo que se suponía que debías hacer. Le pedí ayuda a mi hijo y organizó un juego para que yo me uniera. Me encantó porque era el mejor momento que había pasado con mi hijo desde que mi esposa había muerto. Desde entonces, este juego ha acercado a mi hijo y a mí nuevamente y ahora también pasamos tiempo juntos fuera de la casa. Este juego me recordó que hay diversión en todo, y nos ha traído tanto a mí como a mi hijo muchos recuerdos felices.
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muito bom
Nepnep
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $370.6K | 878 | 93% | $19.99 | |
| $563.6K | 2.4K | 89% | $9.99 |
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| $5.1M | 10.2K | 96% | $19.99 | |
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