
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
古德
vibes
Esse é, com certeza, um dos jogos másculos que eu joguei na minha vida
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom
好遊戲
NepNep
Става
works
100時間近くやってることになってるけど、放置が多かったので実際はもう少し短くなるかも? 実績全部解放とコロシアムの一番難しいやつクリアしました(頑張った!えらい!) 言いたいこと箇条書きしてきます。 ストーリー: ・面白いかと聞かれれば、ぼちぼち。 ・ギャグテイストが多いので気楽に楽しめます。 ・キャラが魅力的だから先が気になって追いたくなります。 キャラ: ・みんな可愛くて個性的で最高。 ・ねぷねぷにされました。 ・ブランちゃんかわいいいいいい 戦闘面: ・技のバリエーションがとても豊富で演出が楽しい。 ・戦略性が高く、相応のレベルで挑めば、しっかり緊張感や爽快感を味わえます。 ・レベルのインフレも(ストーリーのみだとほぼ感じない)、レベリングが苦と感じるほど長ったらしくなく楽しめました。 ・DLCのコロシアムに関して。レベルカンストで、めちゃくちゃ難しくてチップの相性を考えて、ギリギリ勝てるレベルなのが勝てた時の達成感やばかったです。ただ戦闘に関しては、途中から作業だったのであまり楽しいとは言えなかったけど。女神化全回復が強すぎて女神化できないキャラでの攻略が思い浮かばないのでそこもどうかなとは思いました。 ボリューム: ボリュームはかなりある。隠しダンジョンがとても多く、それらを攻略するに伴うレベリング、素材集めに時間を要しました。 マップと殆どの敵は使い回しだし、ここは作業要素が強い、と感じる人もいるかなと思います。私は達成感みたいなのがあって楽しかったです。 総合: 良い点: ・なんと言ってもキャラが魅力的で素晴らしい。そのお陰で戦闘やエンドコンテンツもやる気が出る。 ・百合的な要素もまちまち。間に挟まる男は皆無。キャラに積極的に関わってくる男も、殆ど出てこないのでおすすめです。ベール×あいちゃんが露骨にカプとして推されてて尊い。 ・エンドコンテンツで四女神のうち三女神(内一件双子)に四人の妹ができるからその子たちも可愛くて良い。絡みはほとんど見れないけど。 ・シリアス展開はほぼないので気楽に可愛いキャラ達の関わり合いや活躍を見れて良い 気になった点: ・装飾品とか買う前に付けたところ見れるようにして欲しかった ・装飾品がアホみたいな数あるのに、買うために探すのがいちいちめんどくさかった ・コロシアムの難易度が高すぎて、女神化できないキャラお断りみたいな感じなのはどうかと思った(この点は私が上手く扱えなかっただけなのかもしれないけど…) ・コロシアムの強敵が、一度勝ち方が確立した後の作業感が強かった。ずっっと硬い敵(毎ターン回復)をちまちま削っていくだけの作業で20分くらいかかることもあった。 あ、あとめっちゃ安いよね。セールで買ったけど大満足よ
nep nep
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $631.2K | 3.3K | 94% | $6.99 | |
| $660K | 3.5K | 94% | $6.74 | |
| $519.3K | 2.8K | 92% | $6.74 | |
| $180.3K | 977 | 75% | $7.49 | |
| $149.2K | 1K | 92% | $6.99 | |
| $366.2K | 2.4K | 89% | $6.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 5.7K | 91% | $19.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $2.3M | 3.5K | 85% | $29.99 | |
| $2.3M | 2.5K | 74% | $29.99 | |
| $2.3M | 4.4K | 87% | $17.99 |