
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mhm
A classic. Up there with the greats like Persona 5 and Xenoblade 2.
It's a good time. Defo suffers from bad early game, and grindy at times, but it's a charming time, and you can get some good fun out of the combat and so. Don't expect something incredible, but with the price of admision, specially on sales, this is worth trying. Known side effects: you will develop brainrot towards either Neptune, Noire, Vert or Blanc (I did with Vert).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its really good i like it better than finly fanstys and kindom hearts
Unyu. Este juego es extremadamente repetitivo, hay como 6 escenarios que se repiten todo el rato. Tiene curvas de dificultad de algunos puntos que hacen que el juego sea injusto por momentos. Y al final se convierte en el tipico rpg de matar a un mono chino 30 veces para que te de un objeto o plano para hacer un arma o armadura que hace 20+ de daño o +20 de defensa. Y por todas esas cosas y por sus personajes entrañables y un buen humor. Es de los mejores juegos que he jugado en mi vida y sin duda me ha marcado por completo. Consejo: No activeis los dlcs en vuestra primera partida.
很棒的一部作品,具体体现为: 要画质有诺瓦露 要游戏性有诺瓦露 要剧情有诺瓦露 由于本作极致的超级无聊刷子玩法和键盘的反人类键位等等原因,个人认为,这部作品并不适合所有人(我比较能接受这一类)是一部典型的粉丝向电波系作品,但如果你能忍受上面两个本作最大特点的话,我还是推荐你从这部作品入坑超次元游戏海王星系列的,毕竟谁又能拒绝听一首超级好听的的主题曲以及和可爱的诺瓦露一起冒险呢[cube_开心][cube_开心] 如果你决定入手了,那么在玩的过程中请务必注意以下几点: 1、注意即时存档 注意即时存档 注意即时存档!!!重要的事情说三遍;本作的死亡惩罚采取超拟真的设计,你只要是在任何一场战斗中死亡,游戏就会立刻给你送回主题界面,由于本作没有自动存档这个功能,那么你如果在没有存档的情况下死亡,那就真的是只能从头来过了(不要问我怎么知道的,血的教训[cube_哭泣]) 2、本作共有两个结局,分别是普通结局和真结局,真结局的触发条件与每个国家的信仰值有关,记得一定一定一定要在首次开完全部国家后存个档,不然到时候如果你想打第二个结局完全就是折磨,因为本作的二周目真的就是从头开始,相当于开启了一个新的存档,就跟你一周目打的时候一模一样[cube_哭泣][cube_哭泣](真结局不一定要二周目,一周目达到信仰值了也可以触发) 3、存档可以在两个地方进行,一是地图界面,二是迷宫内部,大部分迷宫内的存档点在迷宫深处,强烈建议在每次进地图之前都存个档,不然真的一不小心,进度就会付水东流(我就是全残血没注意后被偷袭,进度一下回到了好久之前[cube_哭泣][cube_哭泣]) 4、键盘按键提示:在地图界面和迷宫内按O可以进入菜单界面(地图界面按O可以编队,升级以及存档等;需要注意的是,迷宫内部按O呼出菜单是不可以存档的哦,只能选择读档和回到标题以及主题界面)wasd为正常的前进后退左转右转;空格和I是探测;H是打开游戏技巧提示;K是砍击和确认(偷袭!)L是跳跃和后退 5、需要注意的是,本作只有繁中,且游戏默认语言为英语,只要你不是英语人,我强烈建议你在下载前右击游戏,点属性,然后把语言里面的English改成繁体中文再下载游戏(已经下载的玩家也可以用这方法切换语言,不过也需要重新把游戏下载一次)
今さらこのゲームのレビューを読む人がいるのか?という疑問はさておいて。自分の備忘録としてこのレビューを書きたいと思います。 【良い点】 キャラクターの可愛さ ・説明不要だと思いますが、キャラデザ・キャラボイス、ともに最高です。特に声優陣は現在でも一線級の活躍をされている方々なので、"本物"はすごいと感嘆してしまいました。 【悪い点】 戦闘のつまらなさ ・戦闘が単調で、どんな敵でもやることが同じ(やりこんでいる場合は分かりませんが、少なくとも一周クリアする時点では)なので飽きます。"モンスターの使い回しが目立つ"という意見がありますが、気になりません。なぜなら根本的に"見た目が違う"だけで"やることが同じ"なので、事実上のモンスターの種類は1種類だからです。 ・属性、状態異常、物理・魔法攻撃、ガード値など要素としては実装されていますが、それらを一切考慮せずともクリア可能です。つまり、レベルを上げて装備を整えて脳死で殴るだけでラスボス戦も終わります。 ・キャラクターがたくさんいますが、その個性は薄く(ステータスの差くらい)使い分ける意味もありません。好きなキャラクターが使いやすい、という点ではキャラゲーとしては正しいのかもしれませんが… シナリオのつまらなさ ・自分が歳をとったから、というのもありますが、シナリオに全く惹かれません。パロディネタ・メタ発言など、くすっと笑える要素もありますが、基本的には女の子が可愛いだけのシナリオです。カタルシスや学びを得ることはできません。そんなものをこのゲームに求めるのはお門違いかもしれませんが。ちなみに、ゲーム中で"厨二病的ラノベシナリオ"を揶揄する場面がありましたが、このゲームのシナリオも大差ないだろ...と思ってしまいました。 水増し要素 ・モンスターのアイテムドロップが確定ではない、アイテムや装備品の値段が妙に高い、などプレイヤーにプレイを無理やり強要する要素が多いなと感じました。戦闘が面白いならば苦になりませんが、上述の通り、戦闘がつまらないため苦行です。レベリングやドロップ狙いのダンジョン周回がなければ、実プレイ時間は15時間くらいで済んだと思います。 【総評】 ・悪い点が相対的に多くなってしまいましたが、それでもクリアした(36時間も費やして!)のは、ひとえにキャラクターの魅力のおかげです。個人的にはノワールがキャラデザ、ボイスを含めてドストライクだったので、最後までプレイできました。購入をためらっている方、キャラデザや声優が好きなら購入して損はないと思いますよ(ただし、セール時に限る)。
highly recommend if you like the halo games (before 4)
Steam deck compatible my ass, the game offers 0 graphical tweaks no wider resolution variety, controller doesn"t work out of the box yet somehow this games platinum on proton and verified here. Play games from this series that actually work and aren't a slog like VII, Game Maker or Neptunia x Senran. the trilogy story is bad and nonsensical to begin with.
If I had to describe this in a single word, it would be GRINDFEST. Neptunia is a series that always sparked some interest in me. The concept of cute girls representing video game consoles and having a console war in Gameindustri is amazing. It's great that they don't take it seriously at all. The humor might feel dated to some, but I genuinely think this game is hilarious, especially with all the silly terminology they use and how the characters are written. I really love Neptune in particular. She became one of my favorite characters ever simply because she’s a dork who is deeply in love with three things: video games, women, and chocolate pudding. However… the rest of the game just kinda sucks. The main issue is the balancing, I got so fed up with it! Very frequently I asked myself, “Am I even meant to win this fight?” And somehow the answer was always yes. The first boss already gave me a lot of trouble, I had to grind for almost an hour and buy an item that doubled my health just to have a chance, and the same thing happened with the other bosses. It doesn’t help that the game is so repetitive. The battle system is decent but not particularly fun, and you keep facing the SAME ENEMIES on the SAME DUNGEON LAYOUTS. It’s constant 1:1 repetition, which gets genuinely tiring and not fun at all. If this game wasn’t so grindy and didn’t have such confusing systems, it could have been amazing. Trying to play it after a 10-hour work shift feels like a disrespect to the hours I spent working lmao. For now, I’ll just watch the remaining dialogue on YouTube since I got attached to Neptune and the rest of the cast (it’s impossible not to love Compa and Noire).
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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