
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
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About
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
Enter the Overgrowth alone or with friends to explore open worlds, create new builds, rip through hordes and overcome the Crowns and the Abyss King.

Choose your Breaker and SyCom loadout for distinct builds and playstyles.
Battle through the Overgrowth alone or as a team in online co-operative play.
Face hordes of enemies and brutal bosses in frenetic third-person combat.
Put your Breaker’s skills to the test by increasing the difficulty of the Overgrowth – the greater the challenge, the better the rewards.

A world in disarray, with mysteries to solve, vicious enemies to fight, and fully 3D environments to explore.
A vast, ever-changing world awaits with large scale open biomes and deep labyrinths.
Traverse landscapes with incredible freedom with a variety of abilities; wall-dashing, hoverboard, glider and more.
Experience a unique playthrough in every run, with one life to spare, the Overgrowth and the worlds within reset after death – bringing a new world to explore.

Learn more about the Overgrowth from the fragmented memories of its mysterious defenders, the Crowns.
Discover and unlock a wide arsenal of weapons, items and upgrades – take on quests to unlock even more rewards to evolve your Breaker and the Overgrowth further.
Bring back resources back to the Settlement to unlock permanent upgrades that will persist across your playthroughs.
Get a better understanding of the game mechanics – from the basics to advanced combat techniques – in an in-depth tutorial.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You're better off avoiding this game for a while, and Heart Machine for that matter. I'm sure all the recent reviews provide ample reasoning. Awfully reminiscent of KSP2's downfall.
Ждал я эту игру полтора года с момента самого первого анонса, играл в самую первую версию, застал все нынче вырезанные механики и баги, и могу сказать, что игра действительно сильно развилась с релиза. Критически улучшили оптимизацию, баланс, несколько раз перерабатывали ключевые механики (например раньше было 4 попытки на каждую генерацию забега, а гололайфы имели прочность которая уменьшалась при смерти), добавили новых оружий, персонажей (пусть они и отличаются только пулом оружий), врагов, боссов, и можно с уверенностью сказать, что теперь игра стоит своих денег. Дарк солс в эквиваленте рогалика, или элден ринг нортгард если бы был нормальной игрой. Геймплей бодрый, который приветствует разные плейстайлы. Враги запоминающиеся и их разные комбинации (ну или просто огромное количество) вызывают интересные ситуации в забегах. Реиграбельность, тем не менее, не очень высокая, ходить по одной и той же карте, которая только чуть чуть меняется от попытки к попытке, надоедает, а фармить ради мета-прокачки нет особого смысла, так как усиления там сомнительные по большей части. По сути в забегах меняется только экипировка, какую повезёт, такую и будете использовать, и боссы (и то не всегда, так как их мало, и первый босс в попытке может оказаться также и третьим). Визуальный стиль в игре хороший, не слишком особенный, но и не типичный, хорошо подходит атмосфере и продолжает идею заложенную в первой части. И так же как и в ХЛД, саундтрек крайне специфический, я бы его даже назвал эмбиентом, который хоть и справляется с нагнетанием атмосферы, но совсем не запоминающийся. В целом это подходит игре, но если вам хочется какой-то эпической и крутой музыки, то придётся включать свою. Нельзя не отметить лор. Подход к этому аспекту не изменился, такое же немое повествование, никто вам в лоб не скажет, что где и когда, вы должны сами просмотреть все логи и интерпретировать их по своему как угодно, так как во всей игре нет ни одного диалогового окна (кроме магазинов). Последний аспект, это мультиплеер, хоть и играл я в него совсем немного на релизе, однако было это весьма весело, но важный момент, игра поддерживает только до трёх игроков одновременно. Делить лут, защищать друг друга, лечить, выстраивать маршрут (особенно весело это было когда в первых версиях метки союзников никак не отображались), если у вас есть друзья, то можете попробовать уломать их поиграть с вами, но я очень сомневаюсь, что они согласятся. Ну и вердикт, В ИГРЕ НЕТ ПАУЗЫ, 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not really ready or fun.
Devs abandonaram o jogo
I love the aesthetic but the current build is barely functional on Steam Deck. Where are the graphics settings?
Loved hyper light drifter and I really wanted to love this game too however, Its core just isn't there. It's just bland and really misses all the marks. Upside combat feels pretty okay, game is really pretty, and sound design is great. I thought maybe the recent reviews & update would signal its time to finally purchase this game. Spoiler its not. Keep cooking. I'll come back when the game complete. Edit: Rip game has been essentially ended all its development. it will get brought to a "release" state but staff has been laid off and the future for this project is quite bleak.
Nope.
Quality game for the gameplay loop it is from what i experienced it feels around the same size as risk of rain two content. Don't buy if you want a classic rouge like, but was an enjoyable game! it is to bad it got cancelled or whatever. If it does get renewed that would be amazing, one thing i personally didn't like was the ammo system for the guns. If it goes on sale would be a good chance to try it!
Game will never get updated. Shame, it was my favorite franchise and was excited for years for this to come out
They made every aspect of the this game worse to appeal to general rouge lite fans The Bad -Extracting in an extraction game has no risk to it anymore -You can't stache extra equipment for use on other characters anymore or if you lose already equipped item -Removed functionality of bright blood outside of the overgrowth -Added 1 med kit as a base ability but removed executions from the base move kit and added it to the skill tree -Skill tree percs still suck for the most part -Merchants outside the overgrowth don't sell items anymore, now their only function is to upgrade equipment -Merchants need 1 golden ration to access the ability to upgrade equipment for each merchant -Merchants still require 12 mechanical parts to open up -Shell progression ruined by not being permanent anymore, only lasting for that current cycle -XP toward golden rations are only rewarded at the end of each cycle making extraction feel even worse and the progression of the skill tree just as slow as before The Good -You don't have to go a full cycle without a med kit -More equipment, bosses, and affixes -More holobytes slots -Better performance -Reworked World Tier system?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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