
The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 3.3Kreviews | 90% | — | $593.2K |
| $89.99 | 1.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't let this distract you from the fact that in 1998, The Undertaker threw Mankind off Hell In A Cell and plummeted 16 feet through an announcer's table.
Spike Chunsoft Co., Ltd., The database integration with Steam has become a real headache—constantly scanning users' hard drives to sync with Steam's cloud is forcing file deletions and breaking compatibility with older custom parts, moves, and creations. Back when this game launched, it was unparalleled for letting players build virtually anything, but years of unmaintained patches have tied it so tightly to Steam that preserving legacy files now requires manually rewriting thousands of them just to load. Some updates have even slowed the database down further. It's the only wrestling game that truly captures that creative freedom, which is why it's a shame to see it in this state. I get it if development is done and you're moving on to better projects—that's fine. But please, just one final pass to decouple it from Steam's aggressive file management would make all the difference, letting it run smoothly off local user folders. As it stands now, you're basically robbing anyone picking up this game today, since the core experience they paid for is crippled out of the box. I'd happily contribute to fund that fix.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got the game, downloaded some mods... Oops. Wanna use a modded fighter? Sorry, those are locked behinds a 30$ DLC paywall.
i love watching big meaty men slap each other
I'm giving this a "recommended" rating but understand, this game is as much about customization and simulating matches as it is playing. In fact, for many people, it's more the former than the latter. The gameplay itself, is actually pretty solid, keeping in mind that it's essentially a 90s era wrestling game. I actually prefer the timing-based grappling system to what we see in a lot of the modern WWE game. Striking moves however, are a nightmare to pull off, as you need to be in exactly the right place. The capacity to create and customize however, is almost like a gaming experience in itself. The amount of fun you can have creating a wrestler and trying to make them function and perform precisely how you want, is incredible. Whether it's a real life wrestler or something you've made up, it's so rewarding when a simulated match goes the way you want it to. With the in-depth move-maker, there's really very little you can't achieve with this. I'd just warn that all of this has a significant learning curve at first but there's a whole community out there who have made guides to cover anything and everything you might need. Oh and there are mods. So many mods....
The main draw to this game for me was the extensive workshop creations to this game, as a lot of them are magnificent and painstakingly created. My hope and dream was to assemble several real-life company rosters and be able to play with them in the Fire Manager mode DLC for this game, as it sounded really fun and exciting to me. I was willing to put in the time, as the hype for this game was large and it kept cropping up as a long-time professional wrestling fan. I really did give it my best shot. It's so clunky and needlessly complicated to add ONE superstar that, over time, will make you pull your hair out. And god help you if you want to add custom music to a single superstar, let alone a full roster of your favorite wrestlers from the workshop. Absurd and contrived doesn't even cover the half of it. I honestly don't know how so many people put up with it. Whatever it is, I don't have it. Spent hours digging and researching how to do anything only to quit out of frustration and defeat. The game is not user friendly at all and the DLCs are overpriced for what you get. I now understand the negative reviews for this game unfortunately. Makes me sad.
You can have The Ginyu force fight The Nostalgia Critic.
If you are a creative gamer; this is the wrestling game for you. Fire Pro Wrestling's only limitation is the capacity of the individual playing the game. I just had a match with the Rock n Roll RPMs against the WWF's Invaders inside the barbed wire ring. I had a battle for the Brass Knuckles title between Blackjack Mulligan and Blackjack Lanza after their tag team imploded. I had a tournament for the SWA title with the original wrestlers included where Dai Fuego won. I downloaded 80's boxer, Pinklon Thomas!?! You can do anything you want to do. It's been like that forever. This is no different from Fire Pro G that I got from Rudy at The Rage. The classic match-ups in this game are endless. You can settle the bloody feud between Jose Luis Rivera and Greg Valentine. Have a promoter's dream match between Andre the Giant and Wildfire Rich! You can do whatever you want. Title matches. Death matches. Scientific matches. Boxing matches. MMA matches. Anyone can compete in any type of match. Send Tony Garea in for an NWA title match against Harley Race or better yet; have Tony Garea step inside the Octagon and face the Polar Bear, Paul Varlens! Have Adrian Adonis defend his World Title against Lou Thesz! Bring in the Wild Moaries, Wakahi and Tudui, to face off against Afa and Sika for the World Tag Team titles. You decide. Buy the game and take time to learn how to play and what you can do. Make Kendo Nagasaki and The Great Kabuki a tag team and have them go for the titles against Buddy Rose and Doug Sommers. Have Buddy Roberts become a big single star and put a whippin' on Shinya Hashimoto or Misawa. Crown Buddy Roberts as Triple Crown champ! Team up Chuck Tanner and Tony Colon and go for as many regional tag titles as possible! Go buy the game and have some fun! Grab Tommy Florida and experience the newest Living Legend of the Fire Pro Wrestling World! You don't like how Tommy Florida is made up? Change him. Give Tommy a different move-set! Give Tommy some different gear! But do not... never ever... cut Tommy's hair! (OMG- a hair match with Tommy Florida? You can have it!) Create any wrestler who has ever lived - real or fictional. Create any move ever - real or fictional. Create your very own Federation and run it like you want - real or fictional. Champions come in wearing the belts!! Buy this game.
Got tombstoned by Undertaker and my game crashed 10/10
if you like pro wrestling and haven't played this it's a shame because it's one of the best games out there and it's been going for like 9 years.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 7.6K | 78% | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $593.2K | 1K | 84% | $19.99 | |
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| $592.8K | 6.3K | 81% | $3.39 | |
| $592.8K | 1.9K | 99% | $11.99 | |
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| $592.5K | 1.4K | 89% | $8.69 |