
HunterX is an action-adventure game full of spirited battles. Use various styles of weapons and magic to experience your own fighting style and explore a great world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é bom, mas tem algumas coisas negativas, a história é bem raza, o sistema de upgrade também é fraquinho, até o fim do game você ainda passa perrengue com inimigos comuns.
Neo Popcorn, now Orange Popcorn (eh, should've stuck with Neo) really enhanced everything about 3000th Duel and made a better game with HunterX. It wasn't as good in some areas, but overall it was a better experience. Parry is now a feature, removing the swap weapon button from 3000th Duel since you can now only wield one weapon. Parry is awesome and felt really good. The slight downside is that you lose out on a weapon slot. This is where I thought it was a weird choice. 3000th Duel gave you 3 weapon type options, here you only get the one. This made choosing a weapon not as interesting since you continuously get better stuff as you progress. It would have been nice to have options to mess around with the fight mechanics. The game is also much shorter. I spent 80+ hours getting everything in the last game, this time around it was less than 30 hours to do everything. The difference here is that the level cap is removed. But the achievement is capped at 199. What sucked is that since you have to play through 3 times to unlock everything, I found that I had to keep my xp trinkets on the whole game in order to reach cap. This took away from me using other trinkets until the final zone which is where I could unleash power. Sure I could go and play a 4th time, but at that point I'd have to make my own challenges, which is meh. The starting zone is completely different from the rest of the game which was odd. Honestly the whole aesthetic is odd. Not bad, just odd. Like in 3000th Duel, the music didn't always match, but it sounded fantastical and I thought it was good again. It's just that short music loop that can start to get annoying. The environment textures are much better this time around, as were the character/monster models. While the chibi style was removed, some things still looked weird. This is a fun game to waste some time on, I'm hoping the next one is just as good if not better.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Честно не понимаю откуда тут хорошие отзывы... Локации не красивые, управление кривое (особенно рывок и прыжки), история никакая вообще
기본기는 잘 만들어졌음. 하지만 전투기획이 모든걸 망침. 데지미 원툴! 방어력이나 스테미너 패링의 존재는 왜 있는지 모르겠다. 다단히트를 처 넣을거면 데미지를 낮추던가 그냥 한번에 뒤지는 경우가 다반사. 전투기획자가 다 망쳤다. 모두를 위해 퇴사하길 바란다 진심!
甚至没有全屏
一堆白痴設計搞玩家
Good solid metroidvania. It doesn't do anything crazy. if you want a metroidvania that is exactly what you get with this one. I would still recommend this one if this is your genre.
HunterX is a solid title with Souls-lite elements, good OST and hard-hitting combat. Kinda on the minimalistic side of things when it comes to the story and characters, but no prob, i never play a Metroidvania for these stuff. Definitely recommended to get your Igavania fix.
I'm not a hard core gamer, and I'm often too tired to play hard core boss fights. This game's default difficulty is like tailored made for me. Perfect metroidvania. Not too easy, not too hard. Combat has a good flow. Platforming is easy but still beats 3D action games with constant running. I fell in love with this one.
Whoooa new update, game is sick
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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