
This is a surreal exploration game. Explore a massive fractal with great complexities. You can shrink infinitely to go deeper into the fractal. Or you can become larger by growing. Inner space awaits you in this infinite world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
When you are 238 levels deep into the ying forest you start to understand. Great game
♥♥♥♥♥♥♥ AWSSOOMMEME GAME this game is like crack but for toddler, i love plasma gun and rocket. its fun to go big and go super small. its funn Jaime se jeux de fous. defois tu mange des cube et The sound of THIS GAME IS AWSOME
Remarkable exploration game, blows my mind again every ten minutes.
My head hurts. Finished it around 10 hours ago, which seems relatively fast compared to most other people who played this game- it only took me about 20 hours to get the ""ending"". Surprisingly addicting in how engaging the exploration is. My headache is probably a result of me playing this game for 6 hours straight. This comparison might sound a bit odd but it has a similar quality to Terraria or Stardew Valley in that it puts you in a gameplay loop where you always have something to do or someplace to explore, therefore driving you to play for hours on end. I could go on and on about the flaws of this game but I believe evaluating this game critically would misunderstand what it is. This is an extremely experimental game with mechanics that would be impossible in any other game engine. The graphics and sounds are quite offputting so I find it very hard to recommend it to any of my "normal" friends. That said, this game is perfect for those people jaded after having played too many games. There simply isn't anything like it.
what a janky looking, fascinatingly deep game. if you like procedural roguelikes then this is pretty much exactly that, just in 3d. it has a weapon system kind of like DOOM, except you can collect upgrades for the weapons . the idea is to explore an infinitely-deep puzzle box that becomes more and more complicated the "smaller" you get. it's easy to get lost, but the entire point is to just get lost in the world and explore for upgrades and pieces of progression. overall a very weird but addicting experience- i was playing for nearly 4 hours before i even noticed.
space exploration dungeon crawler puzzle game with half life level sci-fi concepts.
Wtf am I playing. I'm inside a flower that was inside a larger flower which was inside a pyramid I found in a forest that exists on the side of a tree within a larger forest entirely contained on a single dust particle that was floating two inches from the starting island, an island which is just one of billions of islands floating in this chamber called the tutorial.
Amazing game but I can still see the blocks when I close my eyes so try not to play it for too long even though the game is really addicting.
Finally a new type of game
Fractal Block World isn't going to be for everyone. The visuals are programmer art at its finest, there's no music, the sound effects are developer acapella, the moment-to-moment gameplay is all either flying through mazes or shooting things, you're expected to grind for stats in order to proceed at multiple points, and there's no in-game quest log or note system to keep track of the things you find. But if you can put up with all that in the name of exploring, solving puzzles, and finding secrets, then I'm overjoyed to say that this is the sort of game where you can find a hint box inside a flower that says you'll get more rewards if the flower is inside a specific kind of cube, then have a brain expansion moment 12 hours later where you realize that you can combine 6 different things you discovered over your entire playthrough to create an entire parallel universe that's functionally identical to the original except that said universe and every flower within it is inside that kind of cube. Just make sure to use the waypoints. You're not expected to be able to return to specific spots without them, that's not how fractals work.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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