
HunterX is an action-adventure game full of spirited battles. Use various styles of weapons and magic to experience your own fighting style and explore a great world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]前言[/h2] 之前就玩过他家的《Maid of Salvation》,观感还算可以,当然最重要的是难度并不高,玩着很舒服,毕竟我很少为难自己,当然相较于3d的,我个人还是更喜欢2d横板的,于是就趁着5.1假期玩了玩本作。 [h2]游戏介绍[/h2] 《HunterX》是一款2d横板类银河战士恶魔城游戏,同时本作也是【ORANGE POPCORN】制作组三部类银里面的第一部作品。玩家在游戏里面将会扮演表面上是普通的高中生,实则为猎魔人的小月,我们像往常一样开始狩猎魔物,却不曾想碰见了异界的缝隙,于是命运的齿轮就此转动。 [h2]游戏玩法[/h2] 游戏玩法还是很简单的,角色初始性能还算不错,有冲刺、格挡、特殊攻击,需要注意的是冲刺和格挡都需要消耗耐力,而特殊攻击则是需要玩家通过攻击来获得mp进行释放。然后就是他家的特色部分,装备系统,玩家在游戏里面武器能够进行更换,类型也是五花八门,像什么太刀、斧头、权杖等等。除了主武器之外,玩家还能够装备两个法器、两件配饰来提升自己的能力。玩家在游戏里面还能够通过击杀怪物来获得金币,金币能够在存档点进行升级,比如生命、攻击、法力、耐力等等,而且每升一级都会获得锲石,能够解锁技能树,所有游戏后期的战斗手段还是十分丰富的。 [h2]游戏体验[/h2] 游戏整体体验还算不错,难度偏低,boss部分也比较简单,基本一两次就能够打过,还有就是游戏比较贴心的地方是宝箱会在地图上面给标注上,这点我个人是比较喜欢的。 [h2]总结[/h2] 游戏本身质量是不错的,算是小精品,不过缺点有比较明显,我个人感觉游戏的画质是有点糊的,然后还有部分光污染比较严重。 [quote] 圣火昭昭,圣火耀耀,凡我大橘,喵喵喵喵~ [url=https://steamcommunity.com/groups/bigoc]欢迎加入 『大橘为众』[/url] [u][b]我们一起学喵叫,喵喵喵喵喵~大橘~喵起来~ Q群596464232 [/b][/u][/quote]
В целом обычная игра. Можно побегать пару вечером поубивать мобиков для расслабления после того как прошли длинную сюжетную игру. В остальном - середняк во всем.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No passion in this game, generic and boring sometimes, difficulty is ok, some bosses is not, mechanic and RPG system is just flat bad, exploration is: air jump, air dash, double air dash, double air dash. Each time you don't have next one, you are blocked and have to backtracking and try to find wtf. You got parry, but there is only a few bosses than you can parry.
Im usually not a fan of Metroidvanias but this one got me hooked. Loved the combat and upgrade systems!
아니 보스가 공격모션일때 무적상태인건 도대체 누가 생각해낸거임? 때릴 시간을 줘야 뭘 하던가 말던가 할거아냐 천년만년 죽을때까지 피하기만해야됨?
Классная игрушка! Брать - гамать!)
소규모의 인디개발사지만 게임의 재미에 충실했고 충분한 잠재력이 보인다 다른 후속작들도 많이 내다오
This dev is consistent to say the least. They seem to use a grab bag of 3D assets that don't always look like they should be in the same game, and the story line is pretty basic, but combat is fun with snappy controls that keep me coming back for more. As long as you know what to expect it's a fun game. Similar in style to 3000th Duel, but much easier.
Игра полный шлак кривая!
自キャラの攻撃判定がおかしい これ当たってるだろ!って攻撃がスカリまくってストレスが溜まる ザンギエフと戦ってるような気分になる
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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