
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gran juego, de mis favoritos de zombies. Le hace falta un workshop para que la gente empiece a crear mods y que ellos deban centrarse unicamente en mejorar la optimización y detalles de bugs. Fuera de eso el juego promete ser mas.
游戏时长1.1小时,全是黑屏,玩不了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上から見下ろし型のサバイバル 廃墟をあさってアイテムを手に入れ 拠点を作って車を直して生き延びる 車でゾンビを轢きまくるのはきもちいい デフォルトの設定だとアイテムが出な過ぎて あさってもあさってもなんも出なくて それはないだろ。。。 ってなるので 設定でアイテム出やすくした方が楽しい イベントありにするとゾンビの群れが来たり 盗賊が来たりするが ゾンビの群れが1か所に たくさん湧いて運動会のスタート地点みたいになってるのは もうちょっといい感じにならないものか。。。
o jogo nem e tao bom e bonito para cobrar 16gb ram melhorem bjs otimizem esse jogo feio
虚幻引擎的小游戏,早期版本支持一下吧,简单快速玩了下,没玩过僵毁的可以尝试这个来入门,题材还是很有意思,游戏性我感觉能玩,但是除了画面精细点以外没什么亮点了,玩法只是对僵毁拙劣的模仿,内容丰富和对细节的考究还是差了很多,而且我非常不喜欢左下角的任务引导,视角看的我很不舒服,又没有创意工坊。处于一个可玩但是差强人意的境地,如果你很喜欢僵毁的玩法但又接受不了僵毁画风的可以当个简单代餐,10分我给5分,希望后期多更新
Нормалек.
buen juego e equipos es muy bueno
It finally annoyed me enough. There are some good things about this game, there are some not good things about this game and then there are some really....really annoying things about this game. The fact that the moment you have a base with more then 2 boxes and there's no 'swap over and stack like items button' makes emptying your car a 20minute tedious task. Couple that with the fact if I want to harvest seeds from something I planted I have to sit here and physically eat these potatoes one by one with a 5 second animation each to get some seeds. What the ever living heck are we doing here. Fun with friends. You also can't shoot over a waist high wooden fence. Just noticed that fun bit. I keep coming back to list the annoying things. Big stacks of insulated cables? Stacks, don't worry about it. Freakin carrots bro? Nah, one carrot per inventory slot. Police dog vest? Amazing. Escort mission where the guy runs into and triggers an exploding zombie after walking 10minutes to the location and suiciding? Not amazing.
jogo travado, esquisito. mal otimizado. reembolsem que vai valer mais a pena do que perder tempo com ele.
CHILL
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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