
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ni con mods me gusto, le di 3 intentos xd
HumanitZ is officially released. Officially. In reality, this thing still reeks of Early Access from a mile away. And I’m not talking about the amount of content, balance, or questionable design choices. I mean the technical state of the game. As for all the drama around Derek - I genuinely do not give a ♥♥♥♥. Who banned who, who argued with who, and what kind of person he supposedly is has nothing to do with my rating. Although, yeah, if a grown man is obsessed with a Lada 2101, that already tells me quite a lot about his taste.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Warning, Im 58 minutes in. I DID NOT complete the tutorial...it absolutely blows. After learning a couple of moves the rest of the mechanics are...listen to the different "guides", and then poke around in every menu trying to figure out how to complete the "guides" task. INSANE. I have now watched so many YT shorts/videos on so many thing. I have probably have spent more time instruction videos than play time...again, just insanely poor/no explanation on basically everything.
Wie schon der eine oder andere Vorredner geschrieben hat: Die Kameraperspektive ist gelinde gesagt eine Katastrophe. Selbst mit Kamera-Mods ist das nicht zu retten. Ein K(r)ampf immer und immer wieder den Blickwinkel neu auszurichten. Nicht besser wird es durch das nicht vorhanden sein einer Kollisionserkennung. Man sieht oftmals seinen Char nicht und was um diesen herum passiert. HumanitZ ist werder Fisch noch Fleisch. Keine Ahnung was die Entwickler sich dabei gedacht haben. Soll es nun ein Abklatsch von DayZ, Scum oder doch lieber ein Path of Diablo IV sein?! Wie gesagt, keine Ahnung und davon reichlich. Es macht am Anfang durchaus Spaß. Doch nach einer weile verliert man den Lebenswillen, aufgrund o. g. Probleme und Designverfehlungen.
Боже, благослови Steam за систему возврата средств. Игра не то что бы прям ужасная как ее рисуют в большинстве негативных отзывов, она скорее просто вышла не в то время и не имеет в себе никакой фишки, лет 10 назад я бы играл не отрываясь а сейчас.... Скажем так, у PZ есть своя философия, фишки и идеи. HZ же скорее напоминает дженерик-выживалку с ассет-флипом на Анриле начала десятых годов когда этот жанр только набирал обороты. Игра максимум на троечку, за 3 года разработки можно было сделать лучше и дешевле, множество игр гринлайтовых времен не дадут соврать. Тем более в таком заезженном жанре как зомби-выживание, но зачем если можно сделать дженерик-игру на Анриле и перебанить неугодный фидбек, правда?
this is what project zomboid should have been
Bloody great
Bom Jogo e Jogabilidade, mas requer alguns ajustes.
Top
เป็นเกมที่สนุกมากเป็นเกมเอาชีวิตรอดจากซอมบี้ มีอาชีพของตัวละครแต่ละสกิลก็มีประโยชน์ดีในแบบแต่ละอาชีพ มีระบบฤดูอันนี้ชอบมากเกมระเอียดพอสมควร ไม่ได้มีแค่ซอมบี้ มีโจรสู้กับโจรมันดี มีพ่อค้าในเกมไว้เทรดของกัน แต่สิ่งที่ไม่ชอบก็มีเช่นระบบการสร้าง ต้องเล็งเอาเองไม่สามารถมันตรงได้แบบเปะๆแอบขัดใจนิดๆ แต่โดยรวมก็ยังสนุกอยู่ดี รอให้อัพเดทเพิ่มเติม
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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