
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1317 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я не смог отыграть даже час, возможно, зря. После Project Zomboid местная изометрия ощущается тяжеловато. Постоянно ловил себя на мысли, что такую игру уже можно было сделать с видом от третьего лица. Начинаешь с одним ножом. Почему только с ножом? Судя по разграбленным и опустевшим домам, апокалипсис начался уже давно, но полезных вещей почти нигде нет. После смерти вообще ресаешься в одних трусах, и на фоне пустых домов хер знает, что делать дальше. Справедливости ради, PZ я тоже сначала дропнул и оформил возврат. Потом посмотрел пару видео, снова купил и втянулся. Возможно, с HumanitZ получилось бы так же. Но техническому фундаменту PZ уже 13 лет, поэтому многие её проблемы, скорее всего, уже невозможно нормально исправить. HumanitZ гораздо свежее, а потому и ожидания от неё выше.
If you love zombie survival games you will enjoy this, If you can get used to the camera angle. I was able to very easily cause of Project Zomboid and if you struggle with it, give it some time and it becomes second nature. It has everything you need in a zombie game, Building, crafting, hunting etc... Map is large enough to keep you involved for many play thoughts, with many quest to go with it. There is no 7 days grind here, thank goodness. lol There are a few things you'll find a bit rough ( No games perfect) but its not bad enough to slow my enjoyment for this game, like when the game auto saved there is a bit of a lag for a split second. That can make it interesting when in the middle of an intense battle. Has not got me killed yet... Some items you can't disassemble for parts or to just get out of your way for items you want there, for one example. Removing the wooden tables at the high school that's in the outside enclosed area by the gym, would be perfect for outdoor items like a water collector. would like to see more items be removable but in no way a game changer. I personally think every zombie game when players die they should always (100%) turn into zeeks no matter what happens. that should be in every zombie game past and present, I think Zombiod was the first to do that. I did see some update road maps that says its coming but we will have to see how its incorporated to the game. chasing your zombie down to get your stuff back or risk your old zombie self might end you, would be awesome. Game has many options to make the game harder to your liking or easier if that's what you want. I've only got 50 Hours into this game at the time of my review. I've put 1,800+ hours on 7 days on PC and another 750+ on PS, My PC friends and I don't see us slowing down on this game anytime soon and very excited for the up coming road maps updates. To me and many of my friends think this game is heading in the right direction.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have 840 hours. Totally incompetent developers - they can't fix basic bugs. As for the official servers, unfortunately hackers do whatever they want. The servers can't handle a few people. Full of bugs. I don't feel like describing in detail what's going on there xD I got banned for saying on discord that the official server has been down for a few hours, pointing out the fact that they will lose more and more players. I hope someone buys that game from them and fixes it
крута зомбе жопа кайф
In 20 hour si lost my game progress twice. I wasnt able to save any more neither manually nor autmatic and when i finished my gaming session i couldnt save either. I cost me nearly 5 hours and is soooo frustrating! Dont buy it!
Its a really good game you should try it
Its like dayz or Dayz mod but from up view and with few crafts not big game if enjoy something like dayz/project zomboid and you want pvp or pve on servers with a lot of people its quite fun yeah . try meybe you will like it 8/10
Remek Zombis tul élő játék
I've had this game for a while but never played it. Now i have 100 hours in and I'm about 25
Tres bo jeu de survie il manque le workshop mais sinon un GRAND OUI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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