
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.4Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was great until it wasn't. Its worth it if you dont mind logging in and losing all your vehicles and all your resources. The game lags out pretty bad going to new POI' s and will kick you from the game causing you to lose everything. Drop rates even on easy are abysmal to have to start from scratch every time. Wait a year or so and maybe it will be worth trying again.
ive been playing off and on since february of 2024 its a great game cant wait for more stuff to be added. there is a lot to explore and acomplish
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game. A lot of fun. Exploring, killing zeeks, bandits, looting, even grow food and craft stuff,food,etc. Good logic on having vehicles, you need tires, motors etc to run a car, but not too many stuff. It really takes a bit to get used to the controls and movements tho. You can adjust the movement and cursor in the settings good, so it's very enjoyable to play. I didn't notice any crucial bugs or any problems, except: I need to cap my FPS 45 for this game, but it runs smooth. Otherwise I get PC crashes and freezes, I think maybe using too much VRAM, i don't know. (Got 16 GB VRAM) Took me 2 days to find out how to run this game any longer than 30 mins or so. I really don't know what was the exact issue. Guns sounds nice and powerful, running around is fun, energy drinks give you unlimited stamina for a short time lmao sometimes faster than a car if you take shortcuts, decent variety of guns so far with different ammo, nice trade system basend on worth of items, for example: cigarettes or old cards are worth alot so you can trade them against ammo. It's also funny to trade stuff in masses to get good stuff lol like alot fishing rods for ammo or guns. There could be a better indicator if the trader will accept the trade. Now there are things written like "no consideration, not impressed, you can do better, happy" and some more I don't remember now. With "happy" you can finally trade. Maybe some percentage or bar indicator additionally. Played this game for like 14 hours in a row lol, it's exciting to explore, fights against zeeks (zombies), collect and loot, you can dismantle alot of stuff for ressources (like doors, furnitures, even computers) there are alot houses you can go into, build your base, it is def a good survival game There is also multiplayer servers for a pvp world with clan system. You can really adjust alot of stuff for the world, in mulitplayer and offline campaign. Me for example, I deactivated zombie respawns so I can clear the map of every zombie.
僵毁让你抄都抄不明白,我这配置画面也一卡一卡,掉帧频繁。中间区域主城银行的桌椅为啥不能拆??连隔壁的披萨店的桌椅也不能拆,什么鬼?说是要模拟真实场景,血迹不能洗,地板垃圾不能扫,屋里像废品收购站一样,垃圾堆也不能拆。有的桌子拆了,上面的物品不能拆,悬在半空中。还有就是,供电怎么完成?有的破车都挡路了也拆不了,能挪走也行啊。
Задумка интересная, а релиз не очень. Лаги и баги встречаются часто.
購入して約3週間になります。全体的には満足しているが、あちこち出歩いてもう170日になっても大きなバッグと、動く車を一台も見つけることが出来ていません(部品は揃っています)。馬は沢山いて現在使っています。不安になってきましたが、根気よく探すしかないのでしょうか。
[b] 简评 [/b] 本作基于目前情况有很大潜力 但是作为开放世界,可破坏和收集的内容不够丰富,很多容器就是纯模型,没有互动,没有物品 对抗样式也常见,没有什么特色,各种方面中规中矩,看更新情况 希望有各种动态势力,僵尸活动,建筑变化等,很多房子内部都是一样的 收集制造缺乏反馈 [b] 基本玩法 [/b] 常见的末世生存类,收集,防御僵尸,潜行意义不明 目前底子算基础不错,看后续的玩法能加到什么程度了
legal e bonito
все плюсы перекрыват кривейшая оптимизация и легионы багов. разраб быстренько выпусти 1.0, но это по факту сырая бетка. жаль денег не вернуть
Ok zombie survival game very buggy, which make it frustrating and the lack of a lot of sandbox settings(Project Zomboid come to mind) would recommend otherwise.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 68 | 75% | $4.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| — | 0 | — | — | |
| $0 | 5.2K | 49% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 9.6K | 75% | $29.99 | |
| $5.2M | 7.9K | 85% | $20.99 | |
| $5.2M | 3.3K | 87% | $49.99 |