
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 22 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A zombie outbreak wiped out civilization as we know it. Hordes of zeeks gnawed their way to the top, becoming the world’s apex predator. Regular humans are now an endangered species, with isolated pockets struggling to survive in this new, unforgiving world.
Welcome to HumanitZ, an isometric, open-world, sandbox survival game, where you can try to make a difference and put humanity back where it belongs - at the top of the food chain.
Will you gamble on cities and scavenge loot, knowing hordes of zeeks might be around the corner? Or do you try to survive off the land in the country, through hunting, fishing, and farming?

A vast, cruel world stretches from untamed wilderness to dense urban cities, with each location offering resources and risk. Exploration is rarely safe and never predictable as you face infected wildlife, zeek hordes, and hostile survivors roaming the landscape. Drivable vehicles become essential tools for survival, allowing you to cross dangerous territory, haul supplies, carry companions, and push farther into hostile environments. Will you find aid and trade at survivor camps, or violent confrontation as you take over enemy bandit bases?
If the infected and other survivors aren’t enough, hunger, exposure, and a dynamic weather system constantly threaten your chances of making it through another day. For those willing to keep moving forward when others stop, the path leads to The Island, and the truth behind the outbreak and its terrors left undiscovered.
Pick through the ruins of the old world and scavenge resources to survive, or retreat to the hills to avoid the shambling remnants of humanity. Set up a farm, forage, hunt wildlife, or fish to sustain yourself. Each choice can mean the difference between lasting another day or becoming part of the ruins.
Survive your way. Play solo, cooperatively, or online in PvE and PvP modes with dedicated servers and proximity voice chat. Whether you face the apocalypse alone or with friends watching your back, the choice is yours. In a desolate world, even solo survivors learn quickly that befriending a dog or horse companion can mean the difference between life and death.
Design your chosen survivor with professions, afflictions, and a skill-tree system. Then outfit your survivor with a plethora of weaponry and gear that shape how you endure the apocalypse.
Use an extensive crafting and building system to create what you need to survive, from gear and consumables to vehicles. Craft and customize weapons with attachments and modifications to survive relentless threats and hunt game. Upgrade vehicles with armor, weapons, and storage capacity to adapt to the risks ahead.
Then construct a safe house, fortify your base against threats using defensive structures like electrified fences and concrete barricades, or reclaim a burned-out house as a new place to live.
Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants, or you'll risk becoming zombie fodder. Customize your game sessions using extensive game-altering settings, or push yourself further by enabling Permadeath Mode if you dare.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.3Kreviews | 74% | — | $5.2M |
| $19.99 | — | — | #54 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un très bon jeux qui ce rapproche fortement a PZ vivement qu'il l'ouvre au modeur
All I did was rubber band the whole time. My ISP speeds are maxed so its not that. I am sure SP is fun but at that point might as well stick to PZ.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 6K | 92% | $19.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 9.6K | 75% | $29.99 | |
| $5.2M | 15.4K | 92% | $14.99 | |
| $5.2M | 3.6K | 93% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 78 | 77% | $4.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 5.2K | 49% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is great. Do not listen to some of the more recent negative reviews. They are sour grapes coming from certain people who should be ignored. The game is a legitimate alternative to PZ. It is different and yet familiar. Great combat, map exploration, items and crafting. There is a main quest and side quests. There are bunkers for great loot. You can have a dog and now even NPCs who work for you. Camera is still a bit wanky, but it's ok. If you are into survival games and you do not require first-person gameplay, this is a must. Devs are active as well.
absolutely buggy mess! desync problems, ingame map freezing, cars despawning, loot not respawning...
Never got to play it , kept crashing on start , No Logs , No saved games , No way of knowing why, Got stuck running for a whole day while i was away so i can't refund it either , putting it to the side will revisit in a few months To the team , i don't blame you , derek did try to help there is just nothing to work with
very slow content
THIS GAME IS A CRAZY GOOD GAME, YOU WONT BE DISPPOINTED
我是真的被恶心到了得过来骂两句才能说服自己继续玩... 这游戏恶心的劲椎病视角就是为了掩饰游戏本身垃圾优化和极其有限的加载距离...剩下100个bug和各种小问题我就不谈了,改一下各种左右脑互搏的机制吧!!!!!! 我求你了.... 明明某些地方必须要一步一步拆开了完成比如配件(我甚至得去google到底怎么装配件)和原木,剩下的地方又简略的无聊。说白了就是东一块西一块拼起来的根本没有统一。还有就是骑马和车辆视角居然不是一套操作逻辑...真傻逼啊。发现辆Zombie基尼 根本爽开不了,不仅因为速度过快导致卡加载,最恶心的是完全没有调试的数据。冬天打滑我都觉得合理,春天下雨更滑是什么意思?还有背包有格子同时还有负重是哪个天才想出来的逆天东西?赶紧开了吧。 和你一起捆绑售卖的Vein我也玩了,甚至一口气完了100H。 虽然那个游戏地图很小但是沉浸感强的不是一倍两倍,我真的感觉生活在里面。而且游戏UI框架做的很好例如可以根据箱子里面已有的物品放入相同物品,这个游戏就必须得我自己手动整理更别说逆天的堆叠问题了。两个游戏都是小团队制作出来的 可是差距直接就体现出来了...
Garbage Mechanics.
Ни баланса ни нормального быстрого доступа ни нормального управления... Стоит стрельнуть как на тебя весь город сбегается и по итогу тебя убивают. Город полупустой лута нет, почти любой дом полностью пустой, даже мебели почти нет... убого как-то. В общем не понравилось от слова совсем.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.