
Sefir: Mafia Story is a reflex and fast thinking based 2D top down shooter game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
shameless ripoff of Hotline Miami even going far as to ripping sprites from Hotline Miami 2 on top of the mspaint looking original sprites. literally nearly unplayable with how awful the controls are and a story that can be summarized by saying "gang war." there is no joke or spoof to this game like Kavkaz it's something I would find on newgrounds when I was 8
''Bende bu hayat varken sigaradan ölmem.'' -İstanbul'un Sefiri Süleyman Çakır (1964 – 8 Nisan 2004)
[i] My Experience [/i] From time to time, I'll jump into a game to try and recapture some of that [b]Hotline Miami[/b] magic. Sometimes I'm able to almost get there, with titles like [b]Intravenous[/b], [b]The Hong Kong Massacre[/b], [b]GARAGE: Bad Trip[/b], [b]Mr. Shifty[/b], or even in a freebie like [b]Red Hot Vengeance[/b]. Although the gunplay in Sefir is somewhat smooth, that's where my praise for this title ends. From the jump, you're treated to this odd DOS menu that you'll need to start the game - it takes longer than it needs to in order to get into the action. Then when you're playing, you'll see quite a few cutscenes, putting even more time between you and the gameplay. As an American from the south, I could never quite wrap my mind around what this story was about. Perhaps there are certain words or cultural idiosyncrasies that I needed to be aware of to truly understand, since the story seems to take place in eastern Europe. I seemed to do alright in the game, but some of the changes that Sefir made to the formula were not for the better. First off, it doesn't seem like you're able to lock-on to enemies. When enemies are so quick and the game requires such twitchy reflexes, the lack of this feature leaves a glaring hole. Secondly, you don't always die when you're shot - instead, you'll see a countdown on your screen until you bleed out. Although you might be able to quickly finish the level or find a medkit, bleeding out usually just means that each of your attempts on a level will end up taking longer to complete. Unfortunately, I can't recommend Sefir. If you're looking for an experience similar to [b]Hotline Miami[/b], I'd recommend one of the titles I listed above.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
✅ Kurtlar Vadisi ❌Tonla bug ❌Görüş açının dışındaki düşmanın sana ateş etmesi ❌Düşman ıskalamıyor ❌Kanama mekaniği ❌Bizim ıska geçme ihtimalimiz ❌Sonraki güncellemede god mode eklenecek diyor (2021 çıkışlı oyunda 2023 te hala bu özellik yok)
sırf kurtlar vadisinin ismi kullanarak bi yerlere gelemeye çalışın bi oyun hiç güzel değil
Süleyman Çakır İstanbul'un sefiridir. Biat edin!!
ÇOK ZOR YAPMISSINIZ AQ
You can't be black.
Çakır'ın revolveri dışında oyun çok iyi ilk 97 ye tamamlanması gerekiyor.
Bu çakır sürekli ölüyor. Dizide de mi böyle
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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