
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 13 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Race across land, sea, air, and space in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn. Speed to victory solo or as a team in a variety of offline and online modes and compete against players from around the world. Build the ultimate vehicle to match your racing style, unlock gadgets to gain the upper hand, and unleash power-up items!
Race across 24* courses and warp to one of 15 CrossWorld courses with Travel Rings, which transport you to a new course with special rules and challenges on the 2nd lap. Return to the first course for the final lap, where aspects of the track have changed. There’s always a surprise on the other side of the Travel Rings, and no two races are the same!
Pick from over 45 unique original vehicles and over 70** gadgets that let you shape how you race and define your playstyle. Gadgets let you customize all parts of your race, including movement boost efficiency, item chance, recovery time, and more. Build the loadout that defines you.
There are 5 character/vehicle classes to choose from: Speed, Acceleration, Handling, Power, and Boost. Within each class, you can further tune performance by combining front, rear, and tire parts, adjusting each stat to match your racing style. Top it all off with custom paint jobs, decals, and more to create your ultimate racing machine.
Choose from 23 iconic Sonic characters! From members of Team Sonic to the Babylon Rogues, Team Chaotix, and even the Deadly Six, it’s the largest roster in a Sonic racing game to date.
Characters have unique interactions with each other through the new Rival system, which randomly picks a character each race to be your Rival who will be faster, smarter, and more challenging. Defeat them for bonus rewards and even more special dialogue.
Hone your skills solo, co-op with friends, or online with up to 12 players in modes designed for competition, practice, and mastery.
• Compete in the classic Grand Prix: compete across 4 courses to earn the most points.
• Mix it up with Race Park: Race in teams of 2-4 players in matches with unique rule sets: collect the most rings, boost off your allies, knock out your opponent, play with only heavy hitting items, or make up your own custom rulesets!
• Master individual courses with Time Trials: Race alone on a single course as you try to get the fastest time possible. Your time can be uploaded to a global leaderboard to show off your mastery.
• Ascend the online leaderboards in World Match: Play online with players worldwide in 12 player lobbies and aim for the top: Legend Rank.
Sonic Racing: CrossWorlds will be supported by ongoing free updates that add new characters, vehicles, music, sounds, and gadgets. Characters from across the SEGA universe including Joker, Ichiban, Hatsune Miku, AiAi, and NiGHTS join the race, with more characters to arrive soon.
For those looking to expand their experience, unlock premium content through the Season Pass, which features guest crossovers from iconic franchises including SpongeBob SquarePants and Minecraft. Character Packs from the Season Pass will feature 2-4 playable racers***, new courses, decals and sounds to customize your vehicle, additional music, gadgets, and more.
The free character updates and paid premium content will be supported by Festivals, limited time events where you’ll team up players worldwide to represent one of 3 teams and compete for the most points. Races will feature unique rulesets during these events, with the winning team earning bonus rewards.
For the best-of-the-best, test your skills in Legend Competitions. These timed events feature a unique competitive ruleset and open only to other top players (Legend 9 rank and above in World Match). Aim for the top to receive special rewards and shoot for the coveted “Emerald Racer” rank.
*More courses may be added post-launch
**Additional gadgets may be added post-launch
***Please see Season Pass & individual Content Packs for more information on playable characters
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 17Kreviews | 93% | — | $24.5M |
| $89.99 | 10Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]Enjoyment: 10/10[/h3] Sonic Racing: CrossWorlds is pretty much Mario Kart but Sonic, and I love this game, it's really really fun. The whole presentation and experience is on point and the music is great. I swapped the BGM over to Hatsune Miku's album in the jukebox and they really hit the right notes for each lap. The tracks and environments are surreal and just really nice to look at. They mess with perspective and gravity a lot so some courses feel like a fever dream and in a good way. It's really hard to pick a favorite but some of the tracks I really enjoyed are Sky Road, Aqua Forest, Steampunk City, Cyber Space, Chao Park, etc. Because I love the tracks so much, the Crossworlds mechanic that drops you into a random world for the second lap actually works out pretty well for me. The transition into the new track along with the bgm change is sick, and feels great to play with friends and family in a party setting. Outside of grand prix, there's other multiplayer modes to mess around with in Race Park. There's a good variety of collab characters and machines though I only ever play as Miku lol. I’m really looking forward to the Evangelion DLC coming out next year. There's also a gadget system for you to collect and try out different builds, which adds a light progression layer for you to work towards too. My only problem is that it doesn't seem to be playable offline. I was traveling recently and wanted to play the game with friends on the Steam Deck the way I'd play Mario Kart on the Switch, but it wouldn't make it past the title screen in offline mode. On the technical side, the game runs perfect at 60 FPS on the Steam Deck with high graphic settings and FXAA anti-aliasing. Steering assist is on by default but I recommend turning it off. You might fall off the track more but the game is just more fun that way, and you also need it turned off to grab some of the off-track red rings. Overall, highly recommended. [quote][i]For more recommendations, follow [url=https://store.steampowered.com/curator/44230955-Narmaya-Onee-chan][b]Narmaya Onee-chan.[/b][/url][/i][/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #54, worst UA #100 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Thai +2 more
| $69.99 |
| 1.1Kratings |
| 92% |
| — |
| not modelled |
| $69.99 | — | 96% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Гоночный Соник с кучей кроссоверов[/h1] Аркадная гоночная игра про Соника. Здесь нет сюжета, в отличие от Team Sonic Racing, только различные игровые режимы для соло и локального/онлайн кооператива. Много разных кроссоверов с другими вселенными, таких как Черепашки Ниндзя, Майнкрафт, Губка Боб, Пак-Мен, Мегамен, и многие еще в процессе выпуска, открываются они с Deluxe изданием. https://steamcommunity.com/sharedfiles/filedetails/?id=3789315362 Основной игровой режим, который можно приравнять к прохождению игры, это гран-при в виде серии из 3х коротких гонок. Всего таких гран-при 7 штук, +1 бонусный и +2 из кроссоверов. В каждом можно выбрать персонажа для игры, его машину, сложность гонки. Машины можно кастомизировать самому визуально и детально, покупая новые запчасти в гараже за билетики, которые дают за любые гонки. По классике если машины с уклоном в скорость, ускорение и управление. Кроме того, можно разблокировать и устанавливать перки, собирая сильные билды. На самих трассах можно удобно дрифтить в заносах, а в прыжках выполнять трюки, все это дает ускорение. На трассах можно собирать бустеры с рандомными предметами, обильно раскиданные по уровням. Там различные оружия, щиты и ускорения. [h2]Итог[/h2] Веселая аркадная гонка от Сеги, с хорошей графикой и оптимизацией, множеством персонажей из вселенной Соника и кроссоверов, возможностью локального и онлайн кооператива. Кроссоверы дают не только самих персонажей, но и их уникальные трассы и машины. Но проходится слишком быстро за свою цену, даже с учетом скидки в 60%. Тут нет сюжета, поэтому кроме гран-при разве что с друзьями можно поиграть в кооперативе. Также тут нельзя крутить камерой в гонках (либо я не смог найти как это делать) и поворачиваться назад, что очень печально. Но а так вполне интересно играется, гонки быстрые, разнообразные, много экшена. [h2]✅ Понравилось:[/h2] - Разнообразные персонажи и кроссоверы - Короткие гонки - Графика и оптимизация - Саундтрек [h2]❌ Не понравилось:[/h2] - Отсутствие сюжета - Нельзя вращать камерой и смотреть назад - Цена
It's alright, but I want somewhere to vent all of my grievances with the game. I have almost 50 hours with of gametime and I haven't played since November 2025. When it release I used to play it constantly, and now it's hard to really find the motivation to play at all. So, what are the reasons I stopped playing? I list them. Online is forced competitive rank. There is no non-competitive online play. And once you hit Legends you're forced to play against sweats, and it's really, really hard to increase your ranking in Legends unless you're basically god tier at every race track. And the only reason I care at all about increasing your rank is because there are some cosmetics that are locked behind the Legend ranks you can't get unless you increase your rank all the way to Legend 1. I'm a vain person. And I got tired of trying and failing to increase my rank. Second, I hate the Festivals. They're limited time events in which you have to increase some ranking in order to gain cosmetic items and junk. It changes the gameplay to have you play some weird and different way, but I don't really find it fun. I only played to get tickets and to keep getting items, and once I missed on Festival I found it hard to have a reason to return to play others. Item balancing and Gadets. They're trash. The items are pure trash. They all basically lock on or teleport. No aiming involved, and they happen too frequently. I hate King Boo. I hate the weights. I hate the stupid green shells. I hate it all. Gadgets were supposed to add variety to gameplay, but of course there's a meta to the online space, so really you're forced to play a particular way because Gadgets aren't all equal. Hate gadgets. They were a mistake. DLC characters don't have voices. I paid for the season pass. None of the characters added post launch have any kind of life to them. Sure, you can change that with mods, but if you're gonna mod your game to make it better then I might as well not pay for DLC characters at all and just add whoever I like through mods WITH VOICES. Transformed was just better. It just was. It felt faster. The race tracks were better and felt like there were stuff constantly happening. Characters had voices. The gameplay was just better. The only thing that Transformed did worse than Crossworlds is that it had less characters to pick from, and less customization. But, ya know, since the characters that were in the game had more personality and voice lines it just kinda feels better to play as them. Anyway, I'm gonna say a few kind things about Crossworlds now. The online is probably still active I think. Also it has more customization for your racing vehicle. It has more characters you can choose to play as. In summary, I hate being forced to play as a sweat. I just want look cool and have fun playing the game however I want to play, and Crossworlds doesn't really allow for that. It just doesn't really do anything better than Transformed.
游戏玩法类似马里奥赛车,我觉得挺好玩的,就是目前不太火,推荐购买豪华版,有很多明星级联动角色和地图,联机推荐欧服,日服对新手来说压力太大
Bought this game specifically for a couch co-op session with friends, and it turned into a frustrating waste of time. The controller support is completely broken. Controller 1 can control the game, but you have to use it to move a mouse cursor through the menus. Controller 2 is detected but cannot press anything. Controllers 3 and 4 somehow end up controlling the same player. Before anyone blames the hardware: all of these controllers work perfectly in other games. We regularly play local multiplayer titles on the same PC without any issues. Sonic Racing: CrossWorlds is the only game causing these problems. What makes this even more annoying is that a quick search reveals many posts from players reporting the exact same controller issues around nine months ago. Clearly this is not an isolated problem, yet it still appears to be unresolved. We expected to spend the evening racing together. Instead, we spent it troubleshooting controller issues, restarting the game, reconnecting devices, and searching online for fixes. For a game that advertises local multiplayer, this is simply unacceptable. Refund requested. I refuse to pay for a game whose most basic couch co-op functionality does not work. Until the controller support is properly fixed, I cannot recommend this game. Avoid if you’re planning to play local multiplayer on PC.
LINDO! Nunca fui fã de corrida nem de partida online, mas esse jogo é uma belíssima exceção. Tem 54 personagens e carros que viram aviões e barcos (ou pranchas que correm, voam e navegam), muitas cores pra customizar, peças de desempenho, recompensas como carros, adesivos e efeitos, pistas ligadas por portais que tornam cada corrida imprevisível, etc. Em 30 segundos você acha partida ranqueada. Vale muito a pena comprar numa promoção, que jogos da SEGA têm com frequência.
If you have friends, this is literally the best game you can play! With 50% off, the price is completely justified now.
Expensive DLC characters that don't speak and can't be raced against as rival NPCs takes the biggest selling point of this game for me and completely hobbles it. Will loop back to this one if/once modders add in the features that should have been in from the jump.
Super fun kart racing game. For me, it's the best kart racing game on PC and pretty much neck and neck with Mario Kart on Nintendo Switch. Love most of the soundtracks and track designs. The driving mechanics are super tight, and the gameplay is buttery smooth. The best thing about the game compared to other kart racers is the sense of speed. Each race is incredibly fast and volatile. Getting attacked by items or running off track can be extremely punishing. Been playing this too much the past couple days, my brain is kinda dizzy because of all the action. The game is pure chaos every race and I love it. Items are unbalanced as hell though, too many "how fking dare you lead the race, no fun allowed" items. Couple things to note though - Need 120 or 240 fps. Some tracks are kinda low-texture. I partly understand why, since it needs to be stable for handheld devices too but I wish there were options to turn them up on PC. - Picked this game up in a 60% sale and loved it. No way this is worth 93.99 CAD full price before taxes though. - Highly recommend picking up the season pass + base game on sale because they add more content to the game. The number of tracks is a bit limited but the core gameplay is really solid.
Why does sonic drive when he can run faster? Is he Stupid?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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