
Experience the epic space strategy games that redefined the RTS genre. Control your fleet and build an armada across more than 30 single-player missions. Choose unit types, fleet formations and flight tactics for each strategic situation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 12Kreviews | 88% | — | $14M |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played a pirated copy as a teen many years ago so its good to finally support the dev :), The remastered version is top notch with the workshop and visuals!
clasic game
Such a good story and unique rts gameplay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
è una merda.. non capisco come facciano a lodarlo così tanto. Le unità fanno tutte il cazzo che vogliono, ce ne fosse una che non ha bisogno di essere presa per mano e diretta specificamente per fare quello che dovrebbe fare, tipo le unità di riparazione, GLI DEVI DARE L'ORDINE di riparare TU. Sennò stanno lì a guardarsi in faccia. E pure quando glielo dai, non lo eseguono. Le battaglie sono così caotiche che il micromanagement tanto osannato se ne va affanculo dopo i primi 30 secondi. Puoi mettere in pausa, ma durante la pausa la UI non registra i comandi, il gioco sì, ottimo esercizio per la memoria a breve termine e... basta. Vinci solo per sovrannumero, ma con le risorse molto limitate il nemico ha sempre il sovrannumero, perché l'AI ovviamente, è buffata/cheatta. Carino ma fatto veramente, veramente male per quello che doveva essere l'obiettivo. Molte cose DOVEVANO essere automatizzate. Se ho navi in rosso, non devo dirgli io di andarsi a riparare, con le riparatrici di fianco dovrebbero farlo in automatico. E' veramente una merda. Viva le mod, almeno setti il livello di difficoltà che vuoi, per poi renderti conto che per vincere facile basta rubare dietro le quinte le navi nemiche mentri attiri l'attenzione altrove... L'idea era carina, secondo me all'inizio volevano farlo a turni, probabilmente sviluppato come gioco da tavolo... ah, crasha ogni 2 per 3, come ogni gioco vecchio che si rispetti, e niente autosave. RIpeto, c'erano molte idee già implementate in altri giochi, questo sorvola su una marea di automatismi scemi solo per complicare la vita inutilmente, Warcraft 1 aveva già automatizzato le heal nel 90.... per fare un esempio.... triplo edit: però congratulazioni per le musiche perché sono un trip assurdo.
Én szeretem igaz nem nagyon találok senkit online
Ci giocavo anni fa e ancora ha uni nona grafica che sembra attuale. Giochi di strategia interstellare cosi non ne ho piu trovati
yes
The Eternal Classical RTS.
*Утирая слезы счастья* Дааа, было время
Classic A+ Campaign,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2M | 43.2K | 98% | $19.99 | |
| $11.9M | 7.8K | 79% | $49.99 | |
| $29.7M | 31.9K | 93% | $29.99 | |
| $24M | 23.2K | 61% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $12.3M | 54.3K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14M | 25K | 74% | $29.99 | |
| $14M | 16K | 98% | $29.99 | |
| $14M | 24.7K | 97% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $14.1M | 12.5K | 94% | $39.99 |