
Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.1Kreviews | 61% | — | $7.6M |
| $19.99 | 15.3Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game. Very slept on and underrated. Somehow reminds me of the metro and stalker series in a way. Love the dynamic world, ambushes, and guerrilla warfare.
So, did I buy this game because of Homefront... or did I buy this because PC port of TimeSplitters 2 hidden within it's files? You figure it out :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Polish, Portuguese - Brazil, Russian**languages with full audio support
| $19.99 |
| 10.4Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I know what you're probably thinking. An fps centered around urban guerilla warfare in which you try to liberate the city from a much stronger enemy? That has to at least have some charm to it even if it isn't perfect, right? This is not that kind of game. - Enemies are complete pushovers, they only really pose a threat because they respawn indefinitely until you run away and hide. It never feels like you're the ill equipped guerilla doing whatever he can to take down the trained, well funded army. -Stealth and stealth mechanics like luring work when they want to, they're incredibly unreliable despite the game having a mostly straight forward modern stealth system. - There are like two types of missions. You will get bored. - Unlike in Far Cry 4, The Saboteur, Terminator: Resistance, etc. you never feel like you made any sort of difference or helped the cause after completing a mission or clearing a location. If you want a game with good guerilla or asymmetrical warfare play Far Cry 2, Terminator: Resistance, or Arma 3: Antistasi. Skip Homefront 2 entirely.
Not worth even the 3 Euros when it's on sale (most of the time, as it has nothing to do with it's predecessor. a literal downgrade from the original Homefront.
It's an insurgency simulator, right down to trying to win hearts and minds. In 2025, a game about 2029 after a military takeover of a massively impoverished USA, facing an insurgency using their own tech is something else. Still remarkably playable in 2025, there are bugs in it still, which is fine, at this point, consiidering the fully voiced, well fleshed out DLC that bring a better sense of closure.
they really decided to make a game bout running back and forth and liberating locations like it's farcry 3
Amazing game I would highly recommend for anyone that loves the constitution.
Get it while it's like $2 and then have a decently lengthy experience with a weirdly paced plot, empty characters, little no real story based narrative, BUT.... -A lot of fun game mechanics like RV hack devices/explosives -The weapon customization is very cool in the way you have 3 main class slots and each gun has 3 variants. - BIG HITTER The graphics (especially within buildings and ambient spaces) are IMACULATE (barring again all the lifeless NPCs) For 2016 this game really isn't bad I just could never recommend buying it for more than $5 lol
Лучше бы они оставили линейный сюжет, а не этот открытый мир. Но да ладно, пойдет. https://steamcommunity.com/sharedfiles/filedetails/?id=3199795831
I will give Homefront: The Revolution credit for one specific technical achievement: the graphics still look quite impressive, particularly during nighttime sequences. When the environment is plunged into darkness and you are forced to rely on your flashlight, the visual fidelity holds up surprisingly well for its age. Unfortunately, that is where my praise for this title begins and ends. The overall art direction relies on a less grounded and more futuristic vibe that ultimately strips away the gritty realism that players might expect. The most significant problem with the game is its fundamental approach to open world design. It tries incredibly hard to emulate the formula of Far Cry, but the various playable zones simply feel empty and lifeless. The core experience quickly devolves into a repetitive grind of running around to clear pointless icons off a map. The actual gameplay mechanics are equally flawed and fail to engage the player. The gunplay feels remarkably clunky, the enemy artificial intelligence is terrible, and the platforming sequences featuring forced jumping mechanics are just awful to navigate. Compounding these structural issues is the frustrating reality that the title still suffers from the exact same poor technical performance it had at launch. The narrative structure is also a complete mess for the vast majority of the campaign. While the plot does manage to improve near the finale when a few characters finally become memorable, the beginning and middle sections are filled with nonsensical writing that does absolutely nothing to build them up. Where the first game was a short, sweet, and highly atmospheric shooter, this sequel is a bloated, buggy, and boring grind. It is a classic case of a studio trying to make an experience bigger but ending up making it so much worse. I really cannot recommend purchasing this title, even at a heavily discounted price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 73.9K | 85% | $5.99 | |
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| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 7.8K | 24% | $35.01 |